Forums

Topic: Super Mario 64

Posts 21 to 40 of 51

Aldebaran

GoneFishin wrote:

Mahemoth wrote:

Are they really going to bother releasing the ds version as well? Doesn't seem to make any sense at all. Not so sure why people are assuming this.

They released Super Mario World for the GBA. That has its own share of trade-offs like inferior music, with even less additions than SM64DS has.

So I wouldn't rule it out, nor the remaining examples of such releases on the GBA (Link to the Past and the Donkey Kong Country trilogy leap to mind as being in a similar situation).

Always nice to have options, even if most will stick with the console version. I may even buy DKC3 to experience its new, and apparently equally as good, soundtrack if it ever arrives on the Wii U Virtual Console in the months ahead.

Yoshi's Island for GBA also has watered down graphics and music still a very good game but I really wish the SNES original would arrive to tht VC someday.

The GBA versions of super Mario Advance have nice extras (more levels,new intro cinemas, easier gameplay,voices and stuff) to compensate for the watered down graphics and OST.

Edited on by Aldebaran

Nintendo Network ID: Aldebaran20

Tobiaku

A few questions.
I have played the DS version, but it seems like my memory is fooling me.
When I look up at the sun inside the castle, I'm supposed to be transfered to where I can turn on the blocks in the game, right? Well I look up there and nothing happens, yet. (Just defeated first Bowser)

And how do I get the ghosts to appear in the backyard?

Tobiaku

3DS Friend Code: 1977-0291-4355

Atariboy

The sun isn't immediately shining. Just like the ghosts in the courtyard, something triggers it. So just keep playing, since it's something simple like star count (It always appears pretty quickly in my many playthroughs of this over the years, somewhere around 10-12 stars into the game).

Atariboy

Tobiaku

Oh, thank you^^

Tobiaku

3DS Friend Code: 1977-0291-4355

Offspring

This is my first time playing the game and I have to say I'm a little disappointed. The levels are fine but the controls and especially the camera are really hurting my enjoyment.

Bathe in the glory of The Offspring:
Smash
Self-Esteem
Gone Away

Fire Emblem is Nickelback.
I am the artist formally known as "insert ...

Atariboy

Can't say as if control ever bothered me. About the best bit of advice I can give is, just like any 3D platformer, when the going gets tough, don't be afraid to slow things down a bit. Rainbow Ride for instance is a very daunting world, but with a bit of patience, it's actually quite easy. You'll only struggle there if you insist on running at top speed all of the time.

The camera is a bit primitive, but if you stick with it, you'll likely be controlling it automatically without giving it a 2nd thought.

Atariboy

Offspring

GoneFishin wrote:

Can't say as if control ever bothered me. About the best bit of advice I can give is, just like any 3D platformer, when the going gets tough, don't be afraid to slow things down a bit. Rainbow Ride for instance is a very daunting world, but with a bit of patience, it's actually quite easy. You'll only struggle there if you insist on running at top speed all of the time.

The camera is a bit primitive, but if you stick with it, you'll likely be controlling it automatically without giving it a 2nd thought.

I think I just set my expectations too high (this happens to me with almost every old game). I've got 15 stars so far and am improving so maybe I will start liking it better.

Bathe in the glory of The Offspring:
Smash
Self-Esteem
Gone Away

Fire Emblem is Nickelback.
I am the artist formally known as "insert ...

Atariboy

I was a bit underwhelmed when I finally played it after it had been out for a good five years or so. Seemed pretty primitive after games like Ocarina of Time and Perfect Dark.

But then a few summers later, I played it with a friend in college, trading off after each star or death. Now, it's one of my favorite games and one that I've played through to completion about 10 times or so.

Hopefully it ends up clicking for you, too.

Edited on by Atariboy

Atariboy

Freeon-Leon

This is my first time playing the game and I can say it's amazingly fun to play! While controls and camera aren't as tight as SMG, it's still a blast (just moving Mario is really fun).

I've always thought of Miyamoto as a genius, but making a game like this without a path to follow is astoundingly creative.

And that OST...

Check out my super awesome Super Mario Maker levels.

3DS Friend Code: 4596-9585-5314 | Nintendo Network ID: JahirBGoode

Eel

Neither version (or any game for that matter) will give you Club Nintendo coins anymore.

If you buy the game in Wii mode, you'll be able to purchase it at a discount on the eshop, but you're better off just buying it directly on the eshop.

Edited on by Eel

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok | Nintendo Network ID: Abgarok

Chaoz

I forgot how mind numbingly boring and slow collecting all 100 coins was and how hard it was to control the Wing Cap. Don't even get me started on the stupid camera that is so limited (I can't really blame it though ecause I'm using the Gamepad version of the C Stick instead of the C Buttons that would make the controls better).

Daddy do you want some Sausage?
Wii U ID: dotmae
3DS FC: 3007-8540-3431

Nintendo Network ID: dotmae

the_shpydar

Morpheel wrote:

Neither version (or any game for that matter) will give you Club Nintendo coins anymore.

If you buy the game in Wii mode, you'll be able to purchase it at a discount on the eshop, but you're better off just buying it directly on the eshop.

That's not what he was asking.

Yes, you should be able to redeem the CN reward to get the Wii version and then just pay the "upgrade" fee to download the WiiU version.

The Shpydarloggery
She-Ra is awesome. If you believe otherwise, you are clearly wrong.
Urban Champion is GLORIOUS.

Switch Friend Code: SW-5973-1398-6394 | 3DS Friend Code: 2578-3211-9319 | My Nintendo: theShpydar | Nintendo Network ID: theShpydar

Atariboy

That definitely works, so you're good to go if you want to get this for just $2.

Atariboy

Eel

Oooohhhh I guess I just saw "Wii shop", "coins" and "would it work?" And my mind made up the rest.

Sorry about that.

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok | Nintendo Network ID: Abgarok

Rumorlife

I'm surprised the camera is even an issue for anyone. The only setbacks I ever had were typical camera or N64 issues. Like getting stuck in a corner and it freaks out for a second or weird clipping. But the Lakitu with the camera always felt like a perfect model for what the camera in any game is. It is smooth and fast most of the time. Although I honestly can't think of a Mario game that has a bad camera (imo).

I always imagine a Lakitu with a camera on a string recording when playing any sort of Mario game for the past 20 years almost cause of this game...

Edited on by Rumorlife

Rumorlife

norwichred

I'm 45 years old, and played this when it was originally released. I missed out on the galaxy games (only Mario games I haven't played) and bought Galaxy 2 when it was released on VC recently.

Honestly - I think this is infinitely better than Galaxy. I find the wiimote control system very imprecise. The control system on 64, though, I find an absolute delight.

Also I have never seen it look better than this! It is worth every penny IMHO

norwichred

TeeJay

norwichred wrote:

I'm 45 years old, and played this when it was originally released. I missed out on the galaxy games (only Mario games I haven't played) and bought Galaxy 2 when it was released on VC recently.

Honestly - I think this is infinitely better than Galaxy. I find the wiimote control system very imprecise. The control system on 64, though, I find an absolute delight.

Also I have never seen it look better than this! It is worth every penny IMHO

How is it imprecise?

If you add me, I need to at least know you or I won't add you back.

Switch Friend Code: SW-5283-4033-0929 | 3DS Friend Code: 2423-1923-3519 | Nintendo Network ID: TeeJay92

norwichred

The wii-mote doesn't always show up and keeps losing connection with the console.

norwichred

TeeJay

norwichred wrote:

The wii-mote doesn't always show up and keeps losing connection with the console.

Sounds to me like your censor isn't in a good spot. Those exact two issues occur when your censor isn't in the forefront of your TV setup. Like, if the censor got pushed back or something. Those are the only time those issues have happened to me and simply pushing the censor more to the front solved the issue

If you add me, I need to at least know you or I won't add you back.

Switch Friend Code: SW-5283-4033-0929 | 3DS Friend Code: 2423-1923-3519 | Nintendo Network ID: TeeJay92

retropunky

Ahh I have the Wii version of this game, but I'm so tempted to upgrade now. Defiinitely my favorite 3D Mario game.

retropunky

3DS Friend Code: 4313-0436-2109

This topic has been archived, no further posts can be added.