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Topic: Super Mario 64

Posts 21 to 40 of 53

Aldebaran

GoneFishin wrote:

Mahemoth wrote:

Are they really going to bother releasing the ds version as well? Doesn't seem to make any sense at all. Not so sure why people are assuming this.

They released Super Mario World for the GBA. That has its own share of trade-offs like inferior music, with even less additions than SM64DS has.

So I wouldn't rule it out, nor the remaining examples of such releases on the GBA (Link to the Past and the Donkey Kong Country trilogy leap to mind as being in a similar situation).

Always nice to have options, even if most will stick with the console version. I may even buy DKC3 to experience its new, and apparently equally as good, soundtrack if it ever arrives on the Wii U Virtual Console in the months ahead.

Yoshi's Island for GBA also has watered down graphics and music still a very good game but I really wish the SNES original would arrive to tht VC someday.

The GBA versions of super Mario Advance have nice extras (more levels,new intro cinemas, easier gameplay,voices and stuff) to compensate for the watered down graphics and OST.

Edited on by Aldebaran

Nintendo Network ID: Aldebaran20

tobibra

A few questions.
I have played the DS version, but it seems like my memory is fooling me.
When I look up at the sun inside the castle, I'm supposed to be transfered to where I can turn on the blocks in the game, right? Well I look up there and nothing happens, yet. (Just defeated first Bowser)

And how do I get the ghosts to appear in the backyard?

tobibra

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Atariboy

The sun isn't immediately shining. Just like the ghosts in the courtyard, something triggers it. So just keep playing, since it's something simple like star count (It always appears pretty quickly in my many playthroughs of this over the years, somewhere around 10-12 stars into the game).

Atariboy

tobibra

Oh, thank you^^

tobibra

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Offspring

This is my first time playing the game and I have to say I'm a little disappointed. The levels are fine but the controls and especially the camera are really hurting my enjoyment.

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Atariboy

Can't say as if control ever bothered me. About the best bit of advice I can give is, just like any 3D platformer, when the going gets tough, don't be afraid to slow things down a bit. Rainbow Ride for instance is a very daunting world, but with a bit of patience, it's actually quite easy. You'll only struggle there if you insist on running at top speed all of the time.

The camera is a bit primitive, but if you stick with it, you'll likely be controlling it automatically without giving it a 2nd thought.

Atariboy

Offspring

GoneFishin wrote:

Can't say as if control ever bothered me. About the best bit of advice I can give is, just like any 3D platformer, when the going gets tough, don't be afraid to slow things down a bit. Rainbow Ride for instance is a very daunting world, but with a bit of patience, it's actually quite easy. You'll only struggle there if you insist on running at top speed all of the time.

The camera is a bit primitive, but if you stick with it, you'll likely be controlling it automatically without giving it a 2nd thought.

I think I just set my expectations too high (this happens to me with almost every old game). I've got 15 stars so far and am improving so maybe I will start liking it better.

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Atariboy

I was a bit underwhelmed when I finally played it after it had been out for a good five years or so. Seemed pretty primitive after games like Ocarina of Time and Perfect Dark.

But then a few summers later, I played it with a friend in college, trading off after each star or death. Now, it's one of my favorite games and one that I've played through to completion about 10 times or so.

Hopefully it ends up clicking for you, too.

Edited on by Atariboy

Atariboy

Freeon-Leon

This is my first time playing the game and I can say it's amazingly fun to play! While controls and camera aren't as tight as SMG, it's still a blast (just moving Mario is really fun).

I've always thought of Miyamoto as a genius, but making a game like this without a path to follow is astoundingly creative.

And that OST...

Check out my super awesome Super Mario Maker levels.

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apowes

Question about upgrading from the Wii version:

Can I redeem my Club Nintendo coins for the Wii version of the game that's available on CN, then download the game in Wii mode on my Wii U, and then open up the Wii U eShop and purchase the Wii U version for the discounted price?

I've never used Wii mode on my Wii U, so I'm not totally sure how the upgrade process works. Will what I wrote above work, or is a system transfer somehow required for upgrades?

Edited on by apowes

apowes

Morpheel

Neither version (or any game for that matter) will give you Club Nintendo coins anymore.

If you buy the game in Wii mode, you'll be able to purchase it at a discount on the eshop, but you're better off just buying it directly on the eshop.

Edited on by Morpheel

Yeah I don’t know either.

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Chaoz

I forgot how mind numbingly boring and slow collecting all 100 coins was and how hard it was to control the Wing Cap. Don't even get me started on the stupid camera that is so limited (I can't really blame it though ecause I'm using the Gamepad version of the C Stick instead of the C Buttons that would make the controls better).

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the_shpydar

Morpheel wrote:

Neither version (or any game for that matter) will give you Club Nintendo coins anymore.

If you buy the game in Wii mode, you'll be able to purchase it at a discount on the eshop, but you're better off just buying it directly on the eshop.

That's not what he was asking.

Yes, you should be able to redeem the CN reward to get the Wii version and then just pay the "upgrade" fee to download the WiiU version.

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Atariboy

That definitely works, so you're good to go if you want to get this for just $2.

Atariboy

Morpheel

Oooohhhh I guess I just saw "Wii shop", "coins" and "would it work?" And my mind made up the rest.

Sorry about that.

Yeah I don’t know either.

Eh! My gameplay videos

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apowes

the_shpydar wrote:

That's not what he was asking.
Yes, you should be able to redeem the CN reward to get the Wii version and then just pay the "upgrade" fee to download the WiiU version.

GoneFishin wrote:

That definitely works, so you're good to go if you want to get this for just $2.

Perfect, thanks guys! Mario 64 for $2 sounds like a good way to utilize some of my remaining coins.

On topic: I notice that a lot of people are unimpressed with the controls for the game. I for one think using Mario has never felt better than it does here, not even in Sunshine or Galaxy. The variety of movements is unmatched (the different jumps, flips, etc.), and I've never felt more "free" controlling any character in any other game, ever. Complete control. Plus, Mario can punch and kick! It always bugged me that they removed those abilities in Sunshine, and it created an awkward disconnect between the two games in my mind, given that Sunshine was something of a sequel (I understand why they did it, though).

apowes

Rumorlife

I'm surprised the camera is even an issue for anyone. The only setbacks I ever had were typical camera or N64 issues. Like getting stuck in a corner and it freaks out for a second or weird clipping. But the Lakitu with the camera always felt like a perfect model for what the camera in any game is. It is smooth and fast most of the time. Although I honestly can't think of a Mario game that has a bad camera (imo).

I always imagine a Lakitu with a camera on a string recording when playing any sort of Mario game for the past 20 years almost cause of this game...

Edited on by Rumorlife

Rumorlife

norwichred

I'm 45 years old, and played this when it was originally released. I missed out on the galaxy games (only Mario games I haven't played) and bought Galaxy 2 when it was released on VC recently.

Honestly - I think this is infinitely better than Galaxy. I find the wiimote control system very imprecise. The control system on 64, though, I find an absolute delight.

Also I have never seen it look better than this! It is worth every penny IMHO

norwichred

TeeJay

norwichred wrote:

I'm 45 years old, and played this when it was originally released. I missed out on the galaxy games (only Mario games I haven't played) and bought Galaxy 2 when it was released on VC recently.

Honestly - I think this is infinitely better than Galaxy. I find the wiimote control system very imprecise. The control system on 64, though, I find an absolute delight.

Also I have never seen it look better than this! It is worth every penny IMHO

How is it imprecise?

TeeJay

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norwichred

The wii-mote doesn't always show up and keeps losing connection with the console.

norwichred

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