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Topic: Nintendo 64 games

Posts 81 to 100 of 135

Atariboy

While I don't know about any actor likenesses and suspect they'd be easily addressed with minor modifications to the game itself if they didn't want to reacquire a license, the only issue that held it up the last time from appearing on Xbox Live Arcade was securing the James Bond licensing. Without that, they'd of had to strip the heart and soul of the game out by excising that IP from it, leaving it just a hollow shell of its former shelf. A Rare bigwig talked about that publicly about how Activision, MGM, and other necessary license holders (The actor's licenses you referenced, presumably) were the roadblock.

So the gist of it was that Microsoft/Rareware needed the rights holder of the James Bond videogaming license, which was Activision at that time, to play ball in order to make this happen. Activision was willing, but with one condition. They wanted Nintendo to unofficially write off on this in order to protect their good relationship with them, since they didn't want to ruffle any feathers at Nintendo by cooperating in getting such an iconic game that was closely associated with Nintendo onto a competing platform.

Sadly, the word came down from Nintendo that they'd prefer if it didn't happen. Reportedly, Rare was even willing to allow the N64 original to make a Virtual Console appearance, but Nintendo wasn't able to be persuaded and backed out from the deal. So Activision sadly turned down that request and the rest is history.

Untitled

There's no evidence that Nintendo has any ownership there and that this game is in a different situation than something like Perfect Dark is (And why would they prototype something and almost finish it if a competing console manufacturer held the keys to it being allowed to be released). And there definitely isn't a former and a current rights holder for the James Bond videogame rights. When an agreement ends and another company bids and wins the rights to exploit this franchise in this medium, the previous licensee doesn't hold on to any sort of residual rights afterwards.

They'd be out of the picture.

the_shpydar wrote:

Long story short - never going to happen.

All the internet "experts" claimed that with Earthbound, largely due to a single site popularizing some rather far fetched claims as they stretched to support their theory that it was now un-releasable (Ignoring facts like how it had been rated by the ESRB in the 2000's, had already been rereleased in Japan, or the very fact that it was released in the first place with no resulting litigation). Yet look what happened.

It appeared and other than Nintendo's usual Virtual Console habit of excising screen flashes from their classic games, it was left untouched. Nothing was edited, no signs of copyright notices acknowledging that anyone else's IP is being used with their permission, etc.

Edited on by Atariboy

Atariboy

the_shpydar

Earthbound and GoldenEye are vastly different situations. Licensing issues for GoldenEye (particularly those related to the Screen Actors Guild) are very real, as opposed to the speculation that surrounded the supposed music licensing issues connected to Earthbound. None of that was ever confirmed or verified, it was all just speculation (admittedly, speculation which was logical, if not verified) on the part of fans.

As i mentioned above, there are way too many moving parts for it to happen. The contracts that would have to be negotiated and the percentages that would have to be paid to several different parties make it an economically undesirable. Nintendo would likely end up barely making enough profit to pay the coding and server costs that would be required for a release. Add to that the fact that Activision would more than likely view such a release as potential to poach sales of its "remake", and we have a situation where its not going to happen.

Anyone who wants to play the original game would be best served by just buying the original cart.

The Shpydarloggery
She-Ra is awesome. If you believe otherwise, you are clearly wrong.
Urban Champion is GLORIOUS.
CACODEMON.
Current E.T. count: 34 Copies. 4 Sealed, 14 CIB, 16 Cart-Only.

Switch Friend Code: SW-5973-1398-6394 | 3DS Friend Code: 2578-3211-9319 | My Nintendo: theShpydar | Nintendo Network ID: theShpydar

Atariboy

The point was that fanbase speculation, is fanbase speculation. That's all your post is.

Again, there's no evidence for starters that Nintendo even holds any rights to this and that it's in some sort of different situation than a title like Perfect Dark or the Banjo titles. So strike Nintendo from the conversation since it isn't their property.

Secondly, the actor's likenesses could easily be excised, with little negative effect on the game itself. So if they don't want to up for such licenses for a handful of low quality character faces, it's easily worked around.

Third, Activision is letting their 007 license lapse according to what I've read. It may have already happened, and it won't be getting renewed. What makes you think that it's so impractical for Rareware/Microsoft to deal with MGM directly in securing the necessary license to this franchise to make this remastering finally be releasable on XBLA for the 360?

Rareware owns the game itself, MGM is the licensor of the movie franchise itself, and then, there's the actor likenesses. Nothing that should be a major stumbling block. And one is obviously no issue unless we're talking about the foolish hope of it appearing out of the blue on the Wii U Virtual Console. If it ever gets rereleased, it's obviously going to be on a Microsoft system unless something major changes somewhere.

Nintendo was only even in the conversation back around 2006/2007 or so, because of Activision.

Edited on by Atariboy

Atariboy

ryanator008

I'd like if they released the N64 Mario Party games (2 and 3, 1 is out of the question and we all know it). It would go great for when I have people over and play Mario Party 10 (I do have the old games, but hooking up old systems and using old, worn-out controllers is more trouble than it's worth). As for the rest that I care about (Conker, Banjo, and Perfect Dark), I have my Xboxes for those. I can't really think of anything else... Oh well. Good thing it's Nintendo's job to pick the games out, not that they're very good at it...

Edited on by ryanator008

Hello from Seattle

Nintendo Network ID: ryanator008

Atariboy

Why is Mario Party 1 out of the question? Just because it didn't appear on the Wii Virtual Console? I hate to tell you, but again, that's merely speculation and nothing more. It too was Hudson developed and Nintendo published just as the following two were, with no factual difference apparent between its situation and the sequels.

The Nintendo 64 emulator on the Wii was very lackluster and required a high degree of title specific customization to get a game properly running on it (As explained in interviews with Natsume and others). Mario Party 3 also didn't appear, so how do you explain why they sat on that one if you're presumably theorizing that the "glove controversy" was behind MP1 being absent?

My impression is that MP2 was the one that was most loved by the fans, so why couldn't that form the basis for it being selected to represent this series in what was an expensive and time consuming process to get a N64 title running?

That said, my hunch is that it indeed did play a role in the decision to skip over the original and I wouldn't be surprised to see it happen yet again despite the Wii U's presumably much more robust N64 emulator that can run probably most anything thrown at it without much title specific customization. But the point is, we simply don't know since we're not privy to that detail.

Fans need to stop trying to portray their theories as something more. We're all guilty of it at times, but all too often, our speculation ends up taking root without any real basis to support it.

Edited on by Atariboy

Atariboy

Aldebaran

My guess is the N64 on Wii U is better than that of the Wii, so far Mario 64 runs pretty solid

Nintendo Network ID: Aldebaran20

Bass_X0

I just hope N64 games are a regular thing now. I've downloaded most of the games on Wii so it will be cheap for me to upgrade them to Wii U.

Edgey, Gumshoe, Godot, Sissel, Larry, then Mia, Franziska, Maggie, Kay and Lynne.

I'm throwing my money at the screen but nothing happens!

Grumblevolcano

@GoneFishin No, Mario Party 1 is out of the question because Nintendo would have to legally provide gamer gloves with every purchase due to the rotating stick minigames.

Edited on by Grumblevolcano

Grumblevolcano

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Atariboy

Grumblevolcano wrote:

@GoneFishin No, Mario Party 1 is out of the question because Nintendo would have to legally provide gamer gloves with every purchase due to the rotating stick minigames.

lol

We can speculate all we want, but I'm pretty sure this mechanic has popped up since then and they were safe although I'm inclined to agree that it won't be reappearing. Regardless, you're missing the point.

Who are you or me to proclaim something as un-releasable, especially with the poor track record of such claims (I can think of several games that made it out the previous last few years, despite such claims from many an 'expert'.)? Let's say that you're essentially correct and this mechanic isn't something they want out there again (Expensive Wii U gamepads are another thing going against it).

How can you be so sure they wouldn't modify it for Wii remote motion control? It's an option, although one most people would consider quite unlikely even though it could all be accomplished at the emulation layer without delving into source code that's nearing two decades of age.

The point is that speculation is speculation. Let's not try to portray it as something it isn't.

Edited on by Atariboy

Atariboy

Rumorlife

the_shpydar wrote:

I don't get why people can't understand that Goldeneye will not get re-released.
Long story short - never going to happen.

Untitled

What.

Rumorlife

DefHalan

Dankykong wrote:

the_shpydar wrote:

I don't get why people can't understand that Goldeneye will not get re-released.
Long story short - never going to happen.

Untitled

What.

That is not the same Goldeneye as the 64 one

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

Rumorlife

DefHalan wrote:

That is not the same Goldeneye as the 64 one

But if it's not the same as the 64 one, why is it when I look up descriptions it says it's a remaster of the N64 version?

It is a modern reimagining of the 1995 James Bond film GoldenEye, and a remake of the 1997 Nintendo 64 video game GoldenEye 007.

Literally trying to figure it out for myself now.

Rumorlife

DefHalan

Dankykong wrote:

DefHalan wrote:

That is not the same Goldeneye as the 64 one

But if it's not the same as the 64 one, why is it when I look up descriptions it says it's a remaster of the N64 version?

It is a modern reimagining of the 1995 James Bond film GoldenEye, and a remake of the 1997 Nintendo 64 video game GoldenEye 007.

Literally trying to figure it out for myself now.

It is a modern reimagining, not a re-release. It has updated gameplay and graphics, it also uses the current bond actors and not the classic ones. It is a very different game.

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

jump

Pahvi wrote:

After reading the review for Yoshi's Story on NL I have even more doubts on Yoshi's Woolly World. YS and Kirby 64 didn't get particularly good reviews on this site... and Killer Instinct Gold is categorized as "Fitness" game? GGA got a reasonable review and looks pretty good on YouTube, so maybe I'll hope for that to come on VC.

Yoshi's Wolly World will be nothing like Yoshi's Story and will be closer to Kirby's Epic Yarn.

Nicolai wrote:

Alright, I gotta stop getting into arguments with jump. Someone remind me next time.

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Bass_X0

It should have been called Yoshi's Epic Yarn IMO.

Edgey, Gumshoe, Godot, Sissel, Larry, then Mia, Franziska, Maggie, Kay and Lynne.

I'm throwing my money at the screen but nothing happens!

cookiex

Dankykong wrote:

the_shpydar wrote:

I don't get why people can't understand that Goldeneye will not get re-released.
Long story short - never going to happen.

Untitled

What.

I believe Activision owns the publishing rights to that though (as it was ported to Xbox 360 and PS3) so it's up to them if it gets a VC re-release.

cookiex
Self-appointed NintendoLife Hyrule Warriors ambassador

Atariboy

Again, as folks have explained, that's a completely different videogame tie-in to the Goldeneye movie that was developed by Activision. It has more in common with Call of Duty like its regenerating health than it does the bit of inspiration it takes from the N64 classic. Anyone that every played it or even watched it in action, that played the N64 original, can tell you that this is a completely different and original effort.

https://www.youtube.com/watch?v=KKpkxOqF4S4

Nobody is talking about the Activision game getting a Virtual Console rerelease.

Edited on by Atariboy

Atariboy

ryanator008

GoneFishin wrote:

Again, as folks have explained, that's a completely different videogame tie-in to the Goldeneye movie that was developed by Activision. It has more in common with Call of Duty like its regenerating health than it does the bit of inspiration it takes from the N64 classic. Anyone that every played it or even watched it in action, that played the N64 original, can tell you that this is a completely different and original effort.

https://www.youtube.com/watch?v=KKpkxOqF4S4

Nobody is talking about the Activision game getting a Virtual Console rerelease.

The sad thing is that they were trying to cash in on the old game while also being completely different. They talked about it in previews and stuff as if it was a remake. And the sad thing is that the new game was actually pretty good on its own merits.

Hello from Seattle

Nintendo Network ID: ryanator008

Atariboy

I don't think they ever went quite as far as to call it a remake, but they definitely weren't shy that they borrowed some ideas from that classic, nor interested in trying to correct the misconceptions some had that it really was a remake or remastering.

Can't say as I blame them, considering the place the original has in the hearts of many. I bet more than a few were sold to fans that didn't realize it was an original effort.

Heck, it wasn't even an accident. Companies aren't releasing videogame tie-ins based on twenty year old movies every day of the week. People's mistaken impressions of it was by deliberate design by the publisher and developer, starting with the name of the title itself.

Edited on by Atariboy

Atariboy

Aldebaran

Bass_X0 wrote:

It should have been called Yoshi's Epic Yarn IMO.

Actually it was called Yarn Yoshi

Nintendo Network ID: Aldebaran20

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