Wii U Virtual Console Forum

Topic: Mother 2

Showing 21 to 40 of 92

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SMEXIZELDAMAN

21. Posted:

You're acting like the game is actually decent.... scratches head

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Ryno

22. Posted:

@SCAR392: The biggest hurdle, believed by most, to this being released in the US is because of the sampled music

I miss Japanese games, the good stuff... Games that are imaginative, have good and unique gameplay, a great soundtrack, and replay value.
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Xiao_Pai

23. Posted:

...How many of these threads we have here now? Over 9,000?

I love Erica (Strike Witches), Eureka (Eureka Seven), and Tenma (School Rumble), stay away from them. xD
Update: Also love Yukari and Mizore from Rosario + Vampire.
Another Update: Also Yuuki...from School Rumble...
Yet Another Update: Also Amber and Xiao Pai from Rune Factory 4.

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SCAR392

24. Posted:

Ryno_Choryzo wrote:

@SCAR392: The biggest hurdle, believed by most, to this being released in the US is because of the sampled music

It was an odd/interesting game. It looks like a kid game, but had some pretty dark, strange, and 'mature' themes. Fighting animals, police, streetsigns, cars, aliens, trashcan monsters, gophers, cult members, ghosts, puppets, etc., along with 'unsettling' or wierd music with an abstract background fighting scene is probably why we haven't seen it in a long time. Mother for NES was originally supposed to have blood on the characters, and characters holding knives. Even Frank in Earthbound would hurt Ness with a knife. Adult game that looks like a kid game is why I think it never made it out of Japan. I think if they just rated it T for Tenn, they coukd get away with it...

$¢@®³’²

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SCAR392

25. Posted:

Erica_Hartmann wrote:

...How many of these threads we have here now? Over 9,000?

Ya. That obviously doesn't stop anyone though.

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TheDreamingHawk

26. Posted:

Ryno_Choryzo wrote:

@SCAR392: The biggest hurdle, believed by most, to this being released in the US is because of the sampled music

Well In Japan the music is the same and there are WAY more legal issues in the japanese version, the runaway five in the japanese version are almost the same as the blues brothers.

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Ryno

27. Posted:

TheDreamingHawk wrote:

Ryno_Choryzo wrote:

@SCAR392: The biggest hurdle, believed by most, to this being released in the US is because of the sampled music

Well In Japan the music is the same and there are WAY more legal issues in the japanese version, the runaway five in the japanese version are almost the same as the blues brothers.

Copyright law is not the same in Japan as it is in the United States. They sample all kinds of things more freely there in Japan.

I miss Japanese games, the good stuff... Games that are imaginative, have good and unique gameplay, a great soundtrack, and replay value.
What Would Duane Do?
Rynoggery

Nintendo Network ID: Choryzo

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TheDreamingHawk

28. Posted:

Still, if that was the case the game would have been released mere months after the SSBB demo. But it never did until now, which means there was SOME problem.

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CanisWolfred

29. Posted:

Might it have something to do with the Anti-Piracy measures installed in the game preventing people from playing it on an emulator: http://starmen.net/mother2/gameinfo/antipiracy/

Yes, it was bypassed as far back as the 90s, IIRC, but I think we all know by now that Nintendo's VC department doesn't have the best coders...

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Chomposaur

30. Posted:

we will have to protest on the mother 2 miiverse when march comes around lol. like he said i think nintendo would want to release this as a full priced snes game, give it time i do belive EB will get released over here and atleast it will be in 60hz lol seeing how us PAL users never go got this game

Disclaimer: "All opinions are my own, please do not get offended by what i have to say"

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turtlelink

31. Posted:

Oh this game again.

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Electricmastro

32. Posted:

Spends 7 years with Virtual Console.

4 of which were spent thinking Mother would never come.

Now it comes, but it's initially Japan only.

Profit?

Backloggery. Now playing: Batman: Arkham City - Armored Edition, Tomb Raider: Anniversary, Pac-Man World, Golden Sun, Yoshi's Island: Super Mario Advance 3, Crash Bandicoot: The Huge Adventure and Final Fantasy II (Final Fantasy IV).

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ogo79

33. Posted:

SCAR392 wrote:

Apparently you guys don't recall the Earthbound series is making a return pretty soon in U.S. Not saying it will be a Trilogy collection, or remake, but we're getting one soon...

for that instant you were the most famous person on the internet, and after your mistake...youre even more famous!, ill guarantee it

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As @ogo79 said, the SNS-RZ-USA is a prime giveaway that it's not a legit retail cart.
And yes, he is (usually) always right, and he is (almost) the sexiest gamer out there (not counting me) ;)

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TheDreamingHawk

34. Posted:

CanisWolfred wrote:

Might it have something to do with the Anti-Piracy measures installed in the game preventing people from playing it on an emulator: http://starmen.net/mother2/gameinfo/antipiracy/

Yes, it was bypassed as far back as the 90s, IIRC, but I think we all know by now that Nintendo's VC department doesn't have the best coders...

Mmm... Could be. But Mother 2 had those, didn't it?

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Retro_on_theGo

35. Posted:

This will never come out of Japan. The music is gonna be a big hassle for them with a bunch of legal issues.

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TheDreamingHawk

36. Posted:

Retro_on_theGo wrote:

This will never come out of Japan. The music is gonna be a big hassle for them with a bunch of legal issues.

As I said, Japan has way more issues, with the JP translation containing more direct references than the US, and that's coming out somewhere.

OR They could just edit it.

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3DS Friend Code: 4725-7951-6337 | Nintendo Network ID: TheDreaminHawk

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CanisWolfred

37. Posted:

Unlike recoloring art assets, replacing music can be a bit of a hassle. It'd be better if they just licensed the music, but that'd be too costly for a VC game, even one by Nintendo...

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Retro_on_theGo

38. Posted:

TheDreamingHawk wrote:

Retro_on_theGo wrote:

This will never come out of Japan. The music is gonna be a big hassle for them with a bunch of legal issues.

As I said, Japan has way more issues, with the JP translation containing more direct references than the US, and that's coming out somewhere.

OR They could just edit it.

It's easier for Japan to get away with this. They're more lenient.

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Adam

39. Posted:

You could always import it and learn Japanese. NoA is just trying to encourage people to do something productive.

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Geonjaha

40. Posted:

Adam wrote:

You could always import it and learn Japanese. NoA is just trying to encourage people to do something productive.

Importing an old game and attempting to learn a language that will serve little use in the lives of many people is hardly productive.

I make Pixel Art on occasion.

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