Wii U Virtual Console Forum

Topic: Mother 2

Showing 21 to 40 of 92

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SMEXIZELDAMAN

21. Posted: Fri 25th Jan 2013 19:01 GMT

You're acting like the game is actually decent.... scratches head

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Ryno

22. Posted: Fri 25th Jan 2013 19:04 GMT

@SCAR392: The biggest hurdle, believed by most, to this being released in the US is because of the sampled music

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Erica_Hartmann

23. Posted: Fri 25th Jan 2013 19:14 GMT

...How many of these threads we have here now? Over 9,000?

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SCAR392

24. Posted: Fri 25th Jan 2013 19:17 GMT

Ryno_Choryzo wrote:

@SCAR392: The biggest hurdle, believed by most, to this being released in the US is because of the sampled music

It was an odd/interesting game. It looks like a kid game, but had some pretty dark, strange, and 'mature' themes. Fighting animals, police, streetsigns, cars, aliens, trashcan monsters, gophers, cult members, ghosts, puppets, etc., along with 'unsettling' or wierd music with an abstract background fighting scene is probably why we haven't seen it in a long time. Mother for NES was originally supposed to have blood on the characters, and characters holding knives. Even Frank in Earthbound would hurt Ness with a knife. Adult game that looks like a kid game is why I think it never made it out of Japan. I think if they just rated it T for Tenn, they coukd get away with it...

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SCAR392

25. Posted: Fri 25th Jan 2013 19:18 GMT

Erica_Hartmann wrote:

...How many of these threads we have here now? Over 9,000?

Ya. That obviously doesn't stop anyone though.

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TheDreamingHawk

26. Posted: Fri 25th Jan 2013 21:22 GMT

Ryno_Choryzo wrote:

@SCAR392: The biggest hurdle, believed by most, to this being released in the US is because of the sampled music

Well In Japan the music is the same and there are WAY more legal issues in the japanese version, the runaway five in the japanese version are almost the same as the blues brothers.

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Ryno

27. Posted: Fri 25th Jan 2013 21:41 GMT

TheDreamingHawk wrote:

Ryno_Choryzo wrote:

@SCAR392: The biggest hurdle, believed by most, to this being released in the US is because of the sampled music

Well In Japan the music is the same and there are WAY more legal issues in the japanese version, the runaway five in the japanese version are almost the same as the blues brothers.

Copyright law is not the same in Japan as it is in the United States. They sample all kinds of things more freely there in Japan.

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TheDreamingHawk

28. Posted: Fri 25th Jan 2013 21:54 GMT

Still, if that was the case the game would have been released mere months after the SSBB demo. But it never did until now, which means there was SOME problem.

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CanisWolfred

29. Posted: Fri 25th Jan 2013 21:58 GMT

Might it have something to do with the Anti-Piracy measures installed in the game preventing people from playing it on an emulator: http://starmen.net/mother2/gameinfo/antipiracy/

Yes, it was bypassed as far back as the 90s, IIRC, but I think we all know by now that Nintendo's VC department doesn't have the best coders...

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JogurtTheYogurt

30. Posted: Fri 25th Jan 2013 22:49 GMT

we will have to protest on the mother 2 miiverse when march comes around lol. like he said i think nintendo would want to release this as a full priced snes game, give it time i do belive EB will get released over here and atleast it will be in 60hz lol seeing how us PAL users never go got this game

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turtlelink

31. Posted: Fri 25th Jan 2013 22:53 GMT

Oh this game again.

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Electricmastro

32. Posted: Fri 25th Jan 2013 23:04 GMT

Spends 7 years with Virtual Console.

4 of which were spent thinking Mother would never come.

Now it comes, but it's initially Japan only.

Profit?

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ogo79

33. Posted: Fri 25th Jan 2013 23:11 GMT

SCAR392 wrote:

Apparently you guys don't recall the Earthbound series is making a return pretty soon in U.S. Not saying it will be a Trilogy collection, or remake, but we're getting one soon...

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TheDreamingHawk

34. Posted: Fri 25th Jan 2013 23:30 GMT

CanisWolfred wrote:

Might it have something to do with the Anti-Piracy measures installed in the game preventing people from playing it on an emulator: http://starmen.net/mother2/gameinfo/antipiracy/

Yes, it was bypassed as far back as the 90s, IIRC, but I think we all know by now that Nintendo's VC department doesn't have the best coders...

Mmm... Could be. But Mother 2 had those, didn't it?

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Retro_on_theGo

35. Posted: Sat 26th Jan 2013 07:12 GMT

This will never come out of Japan. The music is gonna be a big hassle for them with a bunch of legal issues.

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TheDreamingHawk

36. Posted: Mon 28th Jan 2013 01:02 GMT

Retro_on_theGo wrote:

This will never come out of Japan. The music is gonna be a big hassle for them with a bunch of legal issues.

As I said, Japan has way more issues, with the JP translation containing more direct references than the US, and that's coming out somewhere.

OR They could just edit it.

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CanisWolfred

37. Posted: Sat 2nd Feb 2013 03:11 GMT

Unlike recoloring art assets, replacing music can be a bit of a hassle. It'd be better if they just licensed the music, but that'd be too costly for a VC game, even one by Nintendo...

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Retro_on_theGo

38. Posted: Sat 2nd Feb 2013 03:13 GMT

TheDreamingHawk wrote:

Retro_on_theGo wrote:

This will never come out of Japan. The music is gonna be a big hassle for them with a bunch of legal issues.

As I said, Japan has way more issues, with the JP translation containing more direct references than the US, and that's coming out somewhere.

OR They could just edit it.

It's easier for Japan to get away with this. They're more lenient.

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Adam

39. Posted: Sat 2nd Feb 2013 15:01 GMT

You could always import it and learn Japanese. NoA is just trying to encourage people to do something productive.

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Geonjaha

40. Posted: Sat 2nd Feb 2013 15:09 GMT

Adam wrote:

You could always import it and learn Japanese. NoA is just trying to encourage people to do something productive.

Importing an old game and attempting to learn a language that will serve little use in the lives of many people is hardly productive.

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