I usually don't use save states for games that already have a save system because I want to play those games how they were originally intended to be played. Though, I will use save states for older games that don't have their own save system implemented, like Super Mario Bros. or Mega Man.
I try not to use them in a level, but I remember a friend and I were taking turns playing Super Mario Bros. 3. It was such a fun time because we kept cracking up at how close we'd get but then die. She decided "Screw this!" and made save states multiple times mid-level, and I kept saying "Really? Woooooow!" and we laughed and laughed. It was a fun time.
TylerTheCreator
3DS Friend Code: 1633-4674-8666 | Nintendo Network ID: Shock-T
Yeah, if it's a game I've already played through I have no issues spamming save states to get me through it. Recently played through Mario 3 on VC, which I finished on Mario All Stars Wii version 5 years ago. I wanted to play through again pre-Mario Maker but I couldn't have coped without save states as that game is TOUGH.
I think they're a very good thing, recently when playing through Banjo Kazooie on Rare Replay I cursed the decision that was made to not give it save states, Grunty's Furnace Fun and the final boss are incredibly punishing.
I still haven't beaten Zelda II without them... On the Wii I got a bunch of lives before trying to make it to the Great Temple, but I lost them all before I reached it and kind of gave up after that. Once I got the ambassador version on 3DS I finally beat it by using save states to make it through.
Other than that I don't really use them, although I did use it to help with arena abuse in FE7.
yokokazuo
3DS Friend Code: 1418-6707-5664 | Nintendo Network ID: yokokazuo
I could see myself using them if the game is unplayably frustrating to see to the end otherwise. I'm not against them in any way though. I think you should play the game however is most fun to you; I just don't really play that many retro platformers or other stuff that would require them. On the VC, I mostly just play NES Open.
I used save states when I was playing Mario Tennis (GBC). The controls on the GBA sequel were much more fluid, while the originals made me want to throw my 3DS across the room... Since I already had paid for it, I decided to use the save states when it got terribly frustrating. I swear, controls didn't seem that terrible on my GBC... or maybe my memories have rose tinted glasses.
No. I like to play games the way they were intended to to begin with. Anything else equals the game not being worth getting through, e.g. a Ninja Gaiden run with save states is a poor joke.
I use save states mostly for games that are immensely frustrating without them (Zelda II, for example) and games that don't technically have a save system to begin with.
Currently playing: Mario & Luigi: Bowser's Inside Story + Bowser Jr's Journey, Ys VIII: Lacrimosa of Dana (Switch)
Forums
Topic: Do you use save states?
Posts 21 to 31 of 31
This topic has been archived, no further posts can be added.