Showing 1 to 9 of 9
1. Posted: Fri 22nd Mar 2013 02:46 GMT
I really wish we could customize the controls of the joysticks and the d-pad. It's great being able customize the buttons, but it would just improve everything so much more if we could add controls to the joysticks, too. I really like customizing the controls and finding new ways to play. If you're going to include an option to customize the controls, why not allow me to customize all of the controls?
Nintendo Network ID: DudeSean
2. Posted: Sat 23rd Mar 2013 09:48 GMT
I kind of agree. I was playing Punch Out!! and I changed the punches to ZL and ZR, and I wanted to be able to lean left and right with L and R, but you can't. That said, it's hardly that big of a deal, and I can't imagine how often it'd ever actually be useful.
The best strategy in the game: go up stairs and pause balls.
3. Posted: Mon 25th Mar 2013 22:20 GMT
I know it's not a big deal, but like I said, if they're going to allow us to customize the controls, why not allow us to customize all of the controls?
4. Posted: Tue 26th Mar 2013 00:35 GMT
I still say they should let us map motion controls as alternatives for the buttons.
Edited on Tue 26th March, 2013 @ 00:36 by SCAR
5. Posted: Tue 26th Mar 2013 00:43 GMT
Motion controls sound good, too. Either swing, tilt up or down, or rotate left or right. You could play Super Metroid with the Wii remote and nunchuk and tilt the wii remote up or down to aim up or down. Which would be convenient for the nunchuk control scheme, considering it's lack of buttons.
Edited on Tue 26th March, 2013 @ 00:43 by DudeSean
6. Posted: Tue 26th Mar 2013 01:03 GMT
Exactly. Have the good games with a standard and alternative control scheme, along with fully customizable controls of whatever the controller can do.
7. Posted: Tue 26th Mar 2013 02:57 GMT
And for me, honestly, it just increases the replay value of the game. Finding creative ways to play the game. Like, for Call of Duty, I have jump assigned to shaking the nunchuk.
8. Posted: Tue 25th Aug 2015 15:28 BST
I'm not currently in front of the Wii U but does anyone know if there's a way to add two button presses to a the configuration?
I'm rocking that Wii SNES controller and would love to be able to pull up the Save State menu (normally assigned to ZR) as the combo Select+R trigger
The SNES controller is of course missing the two extra ZL/ZR buttons Right now if I want to reset the game, I have to have the gamepad near by to press the ZR button.
The simple solution of course would be just to forego the SNES controller but that's not gonna happen
I love traveling light through Europe and run a blog about it at OneBagTravel.com
Hardware: 3DS XL Mario & Luigi Dream team Limited Edition and Wii U Mario Kart 8 Bundle.
Currently playing: Wii U Virtual Console games with my Wii SNES Classic Controller | My Mario Maker Levels
Nintendo Network ID: OneBagTravel | Twitter: OneBagTravels
9. Posted: Thu 3rd Sep 2015 13:39 BST
Two buttons in one would be a great option for many games. Games like GBA SFA3 and SSFIITurbo Revival uses two button for many attacks to complete lacking buttons in original GBA, so this could help a lot to put this double buttons in a single button to have the correct punches and kickes separated in classic/gamepad control. I know this games will be there any time and they need this configuration.
Me gusta jugar videojuegos. Soy de México. Sorry my english grammar. I love the Virtual Console, party and fighting games too.
Nintendo Network ID: edi_tena