I keep laughing at the writing in this game, too. Even at little descriptions of items and stuff. Every single detail goes a long way into making Skyloft a fully realized world (exhibits A and B: the person who sells shields in the bazaar anxiously following you around as you browse for items, repeatedly telling you "no pressure," and the fact that every shopkeeper has their own music that plays near their store).
Also this is a little bit spoilery, but you guys know Zelda's father's Tanooki-tailed pet? When he turned rabid at night while you were following Fi was very creepy and atmospheric, reminding me of Cave Story.
That was so crazy! What is the deal with that? I was expecting that to be some weird twist, and then...nope, nothing. So yeah, I guess it was kind of like Cave Story
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I didn't get the crazy cat thing. Seemed pointless and random. Maybe there was some secret to it, but I didn't figure it out, just kept going after I threw it off a cliff.
On the subject of strange creatures, I really hope I don't have to talk to these kiwis much more now that I'm done the first temple. I don't want the game to be super dark and serious, but these guys are just a bit too goofy for me to take seriously.
On the subject of strange creatures, I really hope I don't have to talk to these kiwis much more now that I'm done the first temple. I don't want the game to be super dark and serious, but these guys are just a bit too goofy for me to take seriously.
If you can't understand the brilliance of the Kiwis, then there's no saving you.
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I was just remarking that in Cave Story there's a lot of random weirdness, like that extremely tiny guy in a suit that you have to reunite with his family, or that guy in the dinosaur costume, or the fact that a crazy ghost version of Balrog shows up in the Labyrinth, and how that reminds me of the crazy cat freak-out scene in Skyward Sword. I wasn't talking about dropped plot lines.
The bizarreness in the bazaar I find appropriate and hilarious because it's in an area that's peaceful and nonthreatening. But when I am traversing a mysterious and dangerous forest in a mysterious and dangerous new land, I expect mystery and danger, not kiwis.
The bizarreness in the bazaar I find appropriate and hilarious because it's in an area that's peaceful and nonthreatening. But when I am traversing a mysterious and dangerous forest in a mysterious and dangerous new land, I expect mystery and danger, not kiwis.
Never kiwis.
I thought they seemed appropriate given the bright, colorful, almost Wonderland-esque atmosphere of Faron Woods. If they showed up in say, the Forest Dungeon, that would be distracting. But to each his own. I'm a sucker for cutesy/goofy characters in Zelda games. I thought the Village Elder was hilarious.
Blog: http://www.sequencebreaking.blogspot.com
3DS Friend Code: 2277-7231-5687
Now Playing: Animal Crossing: New Leaf
The bizarreness in the bazaar I find appropriate and hilarious because it's in an area that's peaceful and nonthreatening. But when I am traversing a mysterious and dangerous forest in a mysterious and dangerous new land, I expect mystery and danger, not kiwis.
Never kiwis.
Still haven't seen the kiwis yet, but I love the bazaar. The fortune teller guy creeps me out though; staying away from him.
@Kid_A Oh I see what you mean. You're talking about little random quirks. While I do hope there was a purpose to that scene, I found it interesting regardless.
EDIT: They're called kikwis and that Zelda joke was amazing.
Update: I discovered you can watch the old legend more then once! Just keep waiting on the title screen. After a while the legend starts playing. But sometimes you see a awesome trailer instead!
I keep laughing at the writing in this game, too. Even at little descriptions of items and stuff. Every single detail goes a long way into making Skyloft a fully realized world (exhibits A and B: the person who sells shields in the bazaar anxiously following you around as you browse for items, repeatedly telling you "no pressure," and the fact that every shopkeeper has their own music that plays near their store).
"... It smells nice too."
Made me lol.
As for fortune teller guy: Stand close in front of him, press C and look deep into his eyes. Do it. You know you want to.
This game was what i was wanting... It was well awaited... Great Job Nintendo... Thanks for making this great series. I love the detail you guys put in every game.
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