781KidRadSun 20th Nov 2011 tendoboy1984 wrote:@WaveBoyThe reason the Wii looks stretched on a widescreen TV is cause you have to set both the Wii and TV to widescreen, and set the Wii's output resolution to "HDTV/EDTV" (under System Settings).Not to be rude, but DUH. lol Wii games are 640x480 which equals to a Full screen/4:3 native image, this so called widescreen isn't really true widescreen. It's anamorphic...You're not getting additional picture on each side of the screen like you would with a PS3 or 360 game. You're just getting a stretched-like image to fill in those sides. Either way, it looks worse and i've tried to get used to it, but i just can't. There's already been a long discussion about this on the Nintendo AVS forums, and the majority still seem to opt for the 16:9 just because they hate wasted screen space regardless of the inferior PQ. Also, games like NSMBWii and Kirby's Epic Yarn have bars on the top and bottom of the screen if you select 4:3 in the Wii menu and 4:3 on your HDTV. However, I've worked my way around this to get a proper 4:3 image to fill the screen Full screen style, and that's to set the wii to 16:9 and your TV to 4:3. No bars, just a 4:3 picture with super crisp visuals. Have you actually tried wii games out in 4:3 on your HDTV yet TendoBoy? you should compare the two ratios and you should notice a difference. The smaller the sets the less noticable it gets, but i still noticed the difference on a previous 32" LCD I owned. Now I'm rocking a 42" and I just can't hack the widescreen PQ. Wii U is a year off.....Which means we'll finally get true widescreen, as in getting more picture on each sides, plus HD(1080p games instead of 720 hopefully), HDMI connection, 3D support, NextGen graphcis and the like. But for now, I'm sticking with Fullscreen with my Wii. Edited on Sun 20th November, 2011 @ 19:50 by KidRad Currently Playing: TMNT II: The Arcade game NIntendo Fanatic & King of NES Tekkidome!