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Topic: Legend of Zelda: Skyward Sword

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Usagi-san

YashaTheSlayer wrote:

pocket_arsenal wrote:

TheSolarKnight wrote:

I'd like to point out, that in a lot of link's adventures, you could choose which hand he used items for.

What? What game are you talking about?

mostly the GB games, LA, OoA, OoS, etc

Not really. weren't the gameboy games a little unique in this regard? In Zelda 1, ALLTP, and Oot at least you couldn't, the sword was always a set button.
Regardless I can't wait to play this game, I really like the upgrading equipment concept.

Edited on by Usagi-san

"I never swear, my lord, I say yes or no; and, as I am a gentleman, I keep my word." - D'artagnan in Twenty Years After

shingi_70

Some stuff From the Edge and ONM reviews.

ONM

  • no limit to amount of one item you can carry
  • no Tingle
  • there are three unconnected chunks of Hyrule that you access from the Sky Realm by flying through one of the three portals in the clouds - Eldin Volcano, Faron Woods and the desert area
  • you can hit down on the D-pad to re-centre the cursor
  • you can finish the game without upgrading a single item or potion.
  • all of the NPCs are named characters
  • most of them have their own house on the island
  • many NPC sidequests reward you with gratitude points, which are then used on another, larger side-quest
  • reviewer says it's easier than Ocarina Of Time and Twilight Princess
  • hints at other returning characters
  • main theme is used in some creative, goosebump-inducing ways too
  • Wind Waker's Great Sea is larger than the Sky overworld
  • Skyward Sword's has Hyrule
  • visit the Silent Realm a number of times
  • the dark-skinned blonde woman is a very important character, and one you might remember from another Zelda game

EDGE

[/quote]
Before a sword even enters his hands we've met a uniquely athletic Link... Regions built around volcano ascents and sucking quicksand help rediscover a platforming challenge diminished in Zelda since the addition of the auto-jump.

Nintendo has been so busy elaborating on Ocarina's heroic ideal that it's forgotten to embrace it for itself. So what better way to honour 25 years of bravery than courageously striving for something new? And what opportune hardware to cut those ties? After all, hasn't the Wii hardware spent the past five years searching for the hero inside itself? Firstparty experiments have tested Wii's boundaries, deducing what does and doesn't work. Their findings resonate throughout Skyward Sword. In Wii Sports-powered bomb bowling. In skydiving and swordplay learnt on a Wuhu holiday. In the surreal beauty and orchestrated bombast beamed down from Super Mario Galaxy. In the metallic Metroid chu-chunk of a door lock. Even the opinion-dividing Wii Music is vindicated in subtle moments of auto-tuning cleverness. How apt that this ultimate tale of hero-making should see Nintendo's hardware become the console it was always meant to be.

[/quote]

WAT!

Hey check out my awesome new youtube channel shingi70 where I update weekly on the latest gaming and comic news form a level headed perspective.

Nintendo Network ID: shingi70

shingi_70

Some stuff From the Edge and ONM reviews.

ONM

  • no limit to amount of one item you can carry
  • no Tingle
  • there are three unconnected chunks of Hyrule that you access from the Sky Realm by flying through one of the three portals in the clouds - Eldin Volcano, Faron Woods and the desert area
  • you can hit down on the D-pad to re-centre the cursor
  • you can finish the game without upgrading a single item or potion.
  • all of the NPCs are named characters
  • most of them have their own house on the island
  • many NPC sidequests reward you with gratitude points, which are then used on another, larger side-quest
  • reviewer says it's easier than Ocarina Of Time and Twilight Princess
  • hints at other returning characters
  • main theme is used in some creative, goosebump-inducing ways too
  • Wind Waker's Great Sea is larger than the Sky overworld
  • Skyward Sword's has Hyrule
  • visit the Silent Realm a number of times
  • the dark-skinned blonde woman is a very important character, and one you might remember from another Zelda game

EDGE

[/quote]
Before a sword even enters his hands we've met a uniquely athletic Link... Regions built around volcano ascents and sucking quicksand help rediscover a platforming challenge diminished in Zelda since the addition of the auto-jump.

Nintendo has been so busy elaborating on Ocarina's heroic ideal that it's forgotten to embrace it for itself. So what better way to honour 25 years of bravery than courageously striving for something new? And what opportune hardware to cut those ties? After all, hasn't the Wii hardware spent the past five years searching for the hero inside itself? Firstparty experiments have tested Wii's boundaries, deducing what does and doesn't work. Their findings resonate throughout Skyward Sword. In Wii Sports-powered bomb bowling. In skydiving and swordplay learnt on a Wuhu holiday. In the surreal beauty and orchestrated bombast beamed down from Super Mario Galaxy. In the metallic Metroid chu-chunk of a door lock. Even the opinion-dividing Wii Music is vindicated in subtle moments of auto-tuning cleverness. How apt that this ultimate tale of hero-making should see Nintendo's hardware become the console it was always meant to be.

[/quote]

WAT!

Hey check out my awesome new youtube channel shingi70 where I update weekly on the latest gaming and comic news form a level headed perspective.

Nintendo Network ID: shingi70

Cia

So, the game got 10/10 from Edge and 98% from ONM.

Cia

LordTendoboy
  • reviewer says it's easier than Ocarina Of Time and Twilight Princess
  • Wind Waker's Great Sea is larger than the Sky overworld

I don't like that at all

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Joeynator3000

tendoboy1984 wrote:

  • reviewer says it's easier than Ocarina Of Time and Twilight Princess
  • Wind Waker's Great Sea is larger than the Sky overworld

I don't like that at all

....People who played the game demos and whatnot said it has difficultly...how can it be easier than TP? o_0

insert reason for avi change here
YES I MAKE STUPID MISTAKES CONSTANTLY, LEAVE ME ALONE!!!
ZOMG YOUTUBE!!!
TUMBLR!!!
A totally safe and not random link.
Lzeon's name is here because he's a big meanie poopy head, and Megumi is smexy.

Twitter:

Chrono_Cross

tendoboy1984 wrote:

  • Wind Waker's Great Sea is larger than the Sky overworld

I don't like that at all

Don't like it at all either. Maybe he's just joking...

Just for you.
"I'm just a musical prostitute, my dear." - Freddie Mercury

NX01Trekkie1992

Eureka wrote:

tendoboy1984 wrote:

  • reviewer says it's easier than Ocarina Of Time and Twilight Princess
  • Wind Waker's Great Sea is larger than the Sky overworld

I don't like that at all

....People who played the game demos and whatnot said it has difficultly...how can it be easier than TP? o_0

TP had SOME challenges, just not enough...

NX01Trekkie1992

Adam

3D Zelda is never hard. I don't see the big deal. It's more about the adventure and the experience, both of which this game seems to have in spades.

Come on, friends,
To the bear arcades again.

kkslider5552000

ok, we can confirm that's a lie, a 3D Zelda game being easier than TP isn't actually possible

Beyond Good and Evil 2 better be happening! In the meanwhile though, here's a fun little Let's Play of the original. Think you'll like the game if you like Zelda!
LeT's PlAy BEYOND GOOD AND EVIL < Link to LP

3DS friend code: 2878 - 9709 - 5054
Nintendo Network ID: Slider...

LordTendoboy

Ocarina of Time was easier than TP. Majora's Mask was the hardest.

3DS Friend Code (NEW) 4597-0176-3500
Minis March Again (NEW) 2323-0441-2739
Mini-Land Mayhem (NEW) 5071-8232-0670
Wii Friend Code 5519-8046-0668-6068
Smash Bros. Brawl 1893-2412-4594
[strong]PSN ID...

NX01Trekkie1992

tendoboy1984 wrote:

Ocarina of Time was easier than TP. Majora's Mask was the hardest.

Some of TPs bosses were tougher though I think, in general, it was an easy game, but it had some of the best bosses along with WW

NX01Trekkie1992

Usagi-san

"the dark-skinned blonde woman is a very important character, and one you might remember from another Zelda game"
Who's this?

"I never swear, my lord, I say yes or no; and, as I am a gentleman, I keep my word." - D'artagnan in Twenty Years After

kkslider5552000

tendoboy1984 wrote:

Ocarina of Time was easier than TP.

maybe? Possibly?

...actually no, that isn't true. At least as a whole, TP occasionally has a giant difficulty increase like the snow...dungeon (I can't remember the name anymore) and in theory it should be tougher because of the increase in enemies etc but no OOT is still more difficult. Despite playing OOT from beginning to end 3 or 4 times more.

Edited on by kkslider5552000

Beyond Good and Evil 2 better be happening! In the meanwhile though, here's a fun little Let's Play of the original. Think you'll like the game if you like Zelda!
LeT's PlAy BEYOND GOOD AND EVIL < Link to LP

3DS friend code: 2878 - 9709 - 5054
Nintendo Network ID: Slider...

pikku

Remember that difficulty is relative to the person.

pikku

Nintendo Network ID: pikmaniac

Joeynator3000

Only boss in TP that posed a real threat to me was Stallord. (...and Agnorok (or whatever) on the first time because I had no idea what to do at the end with the flames. >.>)

insert reason for avi change here
YES I MAKE STUPID MISTAKES CONSTANTLY, LEAVE ME ALONE!!!
ZOMG YOUTUBE!!!
TUMBLR!!!
A totally safe and not random link.
Lzeon's name is here because he's a big meanie poopy head, and Megumi is smexy.

Twitter:

Meta-Rift

Yes, Twilight Princess is very easy. Yes, Ocarina of Time is even easier.

Meta-Rift

Link79

Let's be honest here. No Zelda game has ever been very difficult.
It's figuring out what to do next that presents the challenge. Not how skilled a player you are.
If you want challenge you're looking for it in the wrong franchise.

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