Showing 401 to 420 of 1,941
401. Posted: Sun 9th Oct 2011 15:39 BST
So, it looks like Link will play a harp this time. I can't be the only one thinking they should have saved that for the Wii U.
402. Posted: Sun 9th Oct 2011 15:50 BST
Shoulda coulda woulda.You all are gonna turn into a big bunch of haters. Just like the group that claims TP was such a letdown. I guess I'm the only fan out there who enjoys them all.
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403. Posted: Sun 9th Oct 2011 15:51 BST
Yea, that's maybe a slight overreaction to his comment. He was far from hating, just stating a minor and obvious missed opportunity, assuming they don't just reuse the harp next time.
They need to get over the music thing. It really doesn't need to be in every game, and it's not that interesting. All you do is memorize button combinations to cast a spell. Neat once, maybe, but not over a decade later after several slight variations of the same idea. He's a legendary hero not a one-man band.
And since even the seeming appearance of criticism is now the equivalent of hating, let me clarify that I don't hate it, I just think it could use a rest and would prefer to live out Link's career as a warrior rather than his career as an amateur musician.
Edited on Sun 9th October, 2011 @ 15:55 by Adam
Loose your heart like a clumsy bell.
404. Posted: Sun 9th Oct 2011 15:53 BST
He puts on a mean mitzvah performance though.
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405. Posted: Sun 9th Oct 2011 15:55 BST
@Link79:This seems appropriate somehow...http://www.youtube.com/watch?v=AKXlhpeb6wI
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406. Posted: Sun 9th Oct 2011 15:56 BST
How many Zelda's didn't have some kinda musical element involved? Isn't that kinda a staple of the series? I can't think of too many games where Link didn't have an instrument of some kind.
407. Posted: Sun 9th Oct 2011 16:05 BST
I like them all as well
408. Posted: Sun 9th Oct 2011 16:11 BST
Pretty much all of them did (not sure about Phantom Hourglass — I think there was one but it was unnecessary), but not like Ocarina started. The first four games had instruments that were just one-use things, not key items to the game where you have to learn and perform various songs on them, which always felt a bit too silly to me.
I could see doing it once or twice, but I wish they would think of another way for him to learn spells so that the instrument change from game to game isn't just superficial. Zelda 2 for instance just had him learn spells and presumably cast them by speaking them, the whistle not really being like the ocarina/harp/conductor's wand/whatever. It would be neat to try something different once again, if spells are even necessary to the series (some don't have any equivalent to this at all), like have Link do magical zumba dances.
Edited on Sun 9th October, 2011 @ 16:13 by Adam
409. Posted: Sun 9th Oct 2011 16:34 BST
@ AdamRemember that dancing mask from Majora? The one you wear that makes Link teach that silly dance to the two girls in clock town? That always rather creeped me out. It was strange seeing Link move like that.
410. Posted: Sun 9th Oct 2011 16:38 BST
Haha, I am glad now more than ever that Majora is one of the few I didn't finish. I am more a fan of the 2D games (still excited about the new one though).
411. Posted: Sun 9th Oct 2011 16:44 BST
Yeah that was definitely a weird game but I kinda liked it. The Zora form was cool. It gave Link the ability to to do some sweet martial arts style kicks!Plus the fierce deity mask was awesome! It turned you into adult Link and made you look like a warrior god or something.
412. Posted: Sun 9th Oct 2011 16:50 BST
The masks always seemed like a super cool idea. I actually didn't like it because I found all the necessary town quests vague and boring. If not for the timer, I might have had the patience to figure it out and get to the meat of the game, but ... maybe some day, I always say.
413. Posted: Sun 9th Oct 2011 16:57 BST
I don't mind it, but I definitely wouldn't miss it, either. The only one I ever liked was the Wind Waker, mainly because it's rhythm-based.
All you do is memorize button combinations to cast a spell.
^That reminds me, I want another game where Link actually learns magic, like Zelda II.
@Link79: The only Zelda game I hate on is OoT. The rest are awesome.And Kamaro's Mask was the best mask in the game. D:
Edited on Sun 9th October, 2011 @ 16:58 by Meta-Rift
414. Posted: Sun 9th Oct 2011 17:04 BST
@meta-rift WHAT!?? the fierce deity mask is the best
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415. Posted: Sun 9th Oct 2011 17:08 BST
No way! Kamaro's Mask gives Link the ability to dance, so it's clearly superior.
416. Posted: Sun 9th Oct 2011 18:57 BST
I don't get why the time thing in Majora's mask bothered people.You can slow it down drastically with the inverted song of time. You don't have to rush through the game to beat it. The items you find don't all vanish after returning to the first day. You keep the important things and only lose stuff like bombs and arrows that are easily replenished in the field. That game is so misunderstood.
Didn't mean to go off topic but Majora must be defended.It's rather good if you try to undertand how it works.
417. Posted: Sun 9th Oct 2011 19:04 BST
majora's mask is my fav zelda game, so yeah.. dont diss MM k? thanks people
418. Posted: Sun 9th Oct 2011 19:05 BST
If you don't have that song, it is annoying. It makes you redo things you've already done.
419. Posted: Sun 9th Oct 2011 19:22 BST
I don't get why the time thing in Majora's mask bothered people..
because people have horrible opinions
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420. Posted: Sun 9th Oct 2011 20:11 BST
You get the song as soon as you get the ocarina. Most of the events that reset can be skipped by using certain items and playing certain songs. If you want to re-fight a boss (to trigger certain events), you can go directly to the boss room from the beginning of the temple. You can deposit your rupees in West Clock Town and withdraw them after you go back in time.
I only ran out of time once, and that was just because I wanted to see what happens.