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Topic: Legend of Zelda: Skyward Sword

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shadowkaby

1,861. Posted: Tue 24th Jan 2012 07:43 GMT

well yeah, I mean it happens in every subject where there's an AI, paper mario 1kyr door, HAL from 2001 a space odyssey, but I hate spoiling anything...no matter how insignificant...

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ZeldaDSFanatic

1,862. Posted: Fri 3rd Feb 2012 02:23 GMT

Everyone's saying that the controls are hard....
Is it that bad?

-ZeldaDSFanatic

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Shining-Void

1,863. Posted: Fri 3rd Feb 2012 02:29 GMT

No the control's are fine. I bet that those people played it lying down. AND if the controls WERE bad it wouldn't have gotten a 10/10.

Edited on Fri 3rd February, 2012 @ 02:31 by Shining-Void

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OldMan-Tech

1,864. Posted: Fri 3rd Feb 2012 02:30 GMT

No the controls are fine. Just don't swing wildly and you will be fine!

John 8:7 He that is without sin among you, let him first cast a stone.

MERG said:

I'm finding this game way too distracting. I would much rather be playing it right now rather than working!
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vonseux

1,865. Posted: Fri 3rd Feb 2012 12:37 GMT

ZeldaDSFanatic wrote:

Everyone's saying that the controls are hard....
Is it that bad?

controls are great and set this game appart from any other experience in adventure games

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TheKingOfTown

1,866. Posted: Fri 3rd Feb 2012 12:44 GMT

It is bad if you sit down, which is annoying, because I don't want to be standing up while playing a Zelda game, I wanna stand up while playing Wii Sports or something.

Why do people point to their wrists when asking for the time, but don't point to their crotch when they ask where the bathroom is?

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OldMan-Tech

1,867. Posted: Fri 3rd Feb 2012 12:51 GMT

I sat down the whole time so relax and hack away!

John 8:7 He that is without sin among you, let him first cast a stone.

MERG said:

I'm finding this game way too distracting. I would much rather be playing it right now rather than working!
Words to live by!!

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Faron

1,868. Posted: Fri 3rd Feb 2012 13:21 GMT

The swordplay controls were better than other game, namely Demon's Souls, what i'm playing right now. And DS has pretty damn good controls. Actually, SS combat mechanics are better than in any game, but just DO NOT WAGGLE. This is no Twilight Princess. Also, i have no idea why anyone would stand up while playing an adventure that took me 70 hours to finish.

Faron

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kkslider5552000

1,869. Posted: Fri 3rd Feb 2012 23:49 GMT

The controls remind me of The World Ends With You. It's some of the most ambitious use of the 21st century controls and arguably the best ever...but while it's often better than normal controls, it also has more flaws than if it had more traditional controls.

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Blaze

1,870. Posted: Fri 3rd Feb 2012 23:53 GMT

I'd agree with kkslider

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VincentV

1,871. Posted: Sat 4th Feb 2012 00:04 GMT

@shadowkaby Good job on removing the spoiler. Sorry if I sounded harsh, but I didn't like that massive spoiler. 12 spaces? Well, I guess your keyboard was acting funky (I figured it out, see EDIT: at bottom). Well, good job. Accidents happen. Here's an idea:
Standard Spoiler Alert:

Spoiler Alert

(Type this by putting 2 =s around *Spoiler Alert [second asterisk after Spoiler Alert too])
.
.
.
.
.
(See the five lines of space?)
Spoiler
(type this by putting the spoiler in between (del) & (/del) [use brackets instead of parenthesis])
.
.
.
(see the extra 3 lines of space?)

Spoiler Alert Ahead!

EDIT: Ah, I get it, when you put too many lines of space, NLife shortens it. Put . in each extra line of space.

Edited on Sat 4th February, 2012 @ 00:07 by VincentV

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Chrono_Cross

1,872. Posted: Sat 4th Feb 2012 00:08 GMT

Magic-Wind wrote:

No the control's are fine. I bet that those people played it lying down. AND if the controls WERE bad it wouldn't have gotten a 10/10.

No.

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LordTendoboy

1,873. Posted: Sat 4th Feb 2012 00:28 GMT

@VincentV

Like this?

(you don't need the asterisks * just the = = )

Edited on Sat 4th February, 2012 @ 00:30 by LordTendoboy

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lonlon-milker

1,874. Posted: Sat 4th Feb 2012 00:31 GMT

You know u like skyward sword when you name your minecraft server grooseland

HadukroPUNCH= awesome battle cry

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GrooseMarioFan

1,875. Posted: Sat 4th Feb 2012 19:56 GMT

Read this article
http://www.zeldadungeon.net/2012/01/allegories-in-architectur...

Although it is a long one, I think it's a beautiful article, and it's amazing how much Nintendo put into this game. I can't believe that the story of this dungeon goes that far back. :)

And here's his second article (it's a bit shorter), which fixes mistakes he said in the first one, and talks about new things.
http://www.zeldadungeon.net/2012/01/allegories-in-architectur...

I think they were both very well written. What do you think of these cool articles? :D

Edited on Sat 4th February, 2012 @ 19:59 by GrooseMarioFan

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Kagamine

1,876. Posted: Sat 4th Feb 2012 20:21 GMT

@VincentV Thats way to excessive, one Spoiler Alert in BOLD is plenty with 1 -2 lines of space. I dont know anybody that reads more than one line at a time so spoilers are easily avoidable if you use this thing called your brain. Also a spoiler end in bold at the end aswell, i usually just put my spoilers in the text with no spaces and nobody complains... some people are such whiners...

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paburrows

1,877. Posted: Sat 4th Feb 2012 22:32 GMT

GrooseMarioFan wrote:

Read this article
http://www.zeldadungeon.net/2012/01/allegories-in-architectur...

Although it is a long one, I think it's a beautiful article, and it's amazing how much Nintendo put into this game. I can't believe that the story of this dungeon goes that far back. :)

And here's his second article (it's a bit shorter), which fixes mistakes he said in the first one, and talks about new things.
http://www.zeldadungeon.net/2012/01/allegories-in-architectur...

I think they were both very well written. What do you think of these cool articles? :D

I would say that its a mix of a number of cultures, the earth Temple looked Indian (India) to me and the Skyview Temple reminded me of Mayan Temples a little.

Edited on Sat 4th February, 2012 @ 22:33 by paburrows

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GrooseMarioFan

1,878. Posted: Sun 5th Feb 2012 00:45 GMT

paburrows wrote:

GrooseMarioFan wrote:

Read this article
http://www.zeldadungeon.net/2012/01/allegories-in-architectur...

Although it is a long one, I think it's a beautiful article, and it's amazing how much Nintendo put into this game. I can't believe that the story of this dungeon goes that far back. :)

And here's his second article (it's a bit shorter), which fixes mistakes he said in the first one, and talks about new things.
http://www.zeldadungeon.net/2012/01/allegories-in-architectur...

I think they were both very well written. What do you think of these cool articles? :D

I would say that its a mix of a number of cultures, the earth Temple looked Indian (India) to me and the Skyview Temple reminded me of Mayan Temples a little.

Yeah, the Earth Temple did look like it was from India, and I thought the Fire Sanctuary was very Chinese-looking, with all the dragons and stuff.

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pixelman

1,879. Posted: Sun 5th Feb 2012 21:14 GMT

SPOILERS

Just beat it. I absolutely loved it, had a great ending. The final boss was awesome but annoying, mostly due to the controls, but what'ev. I looooved how they set it up for ALTTP. That was so cool!

Edit: Looking at the timeline they apparently didn't. wtf? That is so the lost woods! Guess I need to finish The Minish Cap, haha.

The controls DO have issues. Stabs don't get registered sometimes, swipes are offset by up to 90 degrees in hectic fights. ftr, I was sitting on a swivel chair square in front of the TV 100% of the time.

Edited on Sun 5th February, 2012 @ 21:21 by pixelman

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kkslider5552000

1,880. Posted: Sun 5th Feb 2012 23:09 GMT

pixelman wrote:

Stabs don't get registered sometimes

I know I've done something different for always successful stabs vs. hit or miss stabs but I still have no idea what honestly.

Edited on Sun 5th February, 2012 @ 23:10 by kkslider5552000

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CorporalPegasus wrote:

All you people want sequels...how 'bout good new nintendo franchises?