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Topic: Legend of Zelda: Skyward Sword

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Erica_Hartmann

1,121. Posted: Sun 27th Nov 2011 20:17 GMT

...................I just noticed, wtf is up with the url? xD
http://www.nintendolife.com/forums/wii/zeldaaaaaaaaaaaaaaaaaa...

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TeeJay

1,122. Posted: Sun 27th Nov 2011 20:17 GMT

Yes, please. None of those "jokes" are even chuckle-worthy. They just seem like statements.

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Kagamine

1,123. Posted: Sun 27th Nov 2011 21:45 GMT

Eureka wrote:

...................I just noticed, wtf is up with the url? xD
http://www.nintendolife.com/forums/wii/zeldaaaaaaaaaaaaaaaaaa...

i noticed that to, strange

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kkslider5552000

1,124. Posted: Sun 27th Nov 2011 21:52 GMT

So you know how Twilight Princess bosses were way too easy?

has to use every single heart around the arena and a fairy to beat first major boss

that's better. I love attacking a boss with a sword 30+ times and having them leave somehow without a scratch on them.

Edited on Sun 27th November, 2011 @ 21:53 by kkslider5552000

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CorporalPegasus wrote:

All you people want sequels...how 'bout good new nintendo franchises?

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SkywardL

1,125. Posted: Sun 27th Nov 2011 22:15 GMT

Dark_TeeJay wrote:

Yes, please. None of those "jokes" are even chuckle-worthy. They just seem like statements.

Sorry. I was too busy thinking about how awesome Skyward Sword is that the game blinded my realization of how bad my jokes are.

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DkFluttershyGuy

1,126. Posted: Sun 27th Nov 2011 22:25 GMT

Something that's surprised me so far after finishing the first two dungeons is how small they are in relation to other Zelda titles! It seems like there are only a few large-scale rooms with several puzzles to solve in each room. There aren't even multiple floors! May seem like an odd complaint, and it isn't necessarily even a complaint. Just strange to me given the sheer size of past Zelda dungeons. These first two especially seem relatively short compared to Ocarina of Time's first two, Great Deku Tree and Dodongo Cavern. To those farther into the game, do the dungeons get bigger?

Something else I'm missing, since you have to sleep in a bed to switch from day to night, is the morning theme jingle that starts playing at sunrise since OoT's Hyrule Field theme. My perfect wake up is setting the alarm on my iPod clock/radio to iPod, with a Zelda morning theme ready to introduce me to the new day! :D
EDIT: Well, the perfect wake up not involving women or food! ;)

@Burny

Ever tried slicing insects or accidentally squished one? It's a bit evil. ;)

I've not done that yet. What I did do is accidentally slice a butterfly with my sword! Seeing that little skull traumatized me. I'm still in mourning. And, as any MLP fans who know the significance of the butterfly realize, this was especially awful to do having the name FLUTTERSHYGuy! I'm a murderer...

Edited on Sun 27th November, 2011 @ 22:30 by DkFluttershyGuy

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kkslider5552000

1,127. Posted: Sun 27th Nov 2011 22:41 GMT

I heard about how to not get stuck in the first dungeon and still got stuck in the same part. The clues were pretty funny since I only figured out the real significance of them too late. "You idiot, the switch was right near the door!". It was pretty genius I have to say.

Edited on Sun 27th November, 2011 @ 22:42 by kkslider5552000

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CorporalPegasus wrote:

All you people want sequels...how 'bout good new nintendo franchises?

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SamuraiShyGuy

1,128. Posted: Sun 27th Nov 2011 22:44 GMT

What is with all the pumpkins in this game? Have any of you tried stabbing a pumpkin? It gets stuck on your sword and you can walk around with it there. When you swing your sword again, it gets flung off. It's little touches like these that make Zelda games so special.

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Adam

1,129. Posted: Sun 27th Nov 2011 23:01 GMT

The first dungeons in every Zelda are small. They of course get bigger as the game progresses.

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kkslider5552000

1,130. Posted: Sun 27th Nov 2011 23:07 GMT

Adam wrote:

The first dungeons in every Zelda are small.

except for Majora's Mask, Wind Waker and Twilight Princess. And maybe Phantom Hourglass and Spirit Tracks in a way.

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CorporalPegasus wrote:

All you people want sequels...how 'bout good new nintendo franchises?

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LzQuacker

1,131. Posted: Sun 27th Nov 2011 23:09 GMT

FluttershyGuy wrote:

Something that's surprised me so far after finishing the first two dungeons is how small they are in relation to other Zelda titles! It seems like there are only a few large-scale rooms with several puzzles to solve in each room. There aren't even multiple floors! May seem like an odd complaint, and it isn't necessarily even a complaint. Just strange to me given the sheer size of past Zelda dungeons. These first two especially seem relatively short compared to Ocarina of Time's first two, Great Deku Tree and Dodongo Cavern. To those farther into the game, do the dungeons get bigger?

I would say the dungeons are more compact than small. While they are small in size, I find that they take just as long to complete as any other dungeon in the Zelda series. Besides, most of the large dungeons in the past were mostly linear, and Skyward Sword's dungeons are definitely not linear.

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JGMR

1,132. Posted: Mon 28th Nov 2011 00:03 GMT

What is / are the favorite dungeon(s) of you people? :p (spoiler-free please)

I enjoyed the 3rd Dungeon (the desert one) the most up until now.

Edited on Mon 28th November, 2011 @ 00:04 by JGMR

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KaiserGX

1,133. Posted: Mon 28th Nov 2011 00:04 GMT

Buddha is taking a walk in paradise when he comes across a pond. He looks into it and gazes into hell. There he sees a particular sinner, whose only good deed in his whole life was sparig the life of a spider he was about to kill. Moved by this single act of compassion, he lowers a spider's thread into hell to pull him up. The sinner is overjoyed, but when he sees all the other sinners trying to climb the thread, he gets angry and shouts that it's his thread alone and the others will just tear it apart. As soon as he says this, the thread tears and they all fall back into hell.

Kachou on!

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Erica_Hartmann

1,134. Posted: Mon 28th Nov 2011 00:10 GMT

I guess the 4th dungeon just because boss you fight was creepy. xD

lz20XX wrote:

FluttershyGuy wrote:

Something that's surprised me so far after finishing the first two dungeons is how small they are in relation to other Zelda titles! It seems like there are only a few large-scale rooms with several puzzles to solve in each room. There aren't even multiple floors! May seem like an odd complaint, and it isn't necessarily even a complaint. Just strange to me given the sheer size of past Zelda dungeons. These first two especially seem relatively short compared to Ocarina of Time's first two, Great Deku Tree and Dodongo Cavern. To those farther into the game, do the dungeons get bigger?

I would say the dungeons are more compact than small. While they are small in size, I find that they take just as long to complete as any other dungeon in the Zelda series. Besides, most of the large dungeons in the past were mostly linear, and Skyward Sword's dungeons are definitely not linear.

Yeah, when I heard the dungeons here were "smaller" than usual, it kinda worried me a bit since I loved them. But actually going through them still takes as long as any other dungeon (probably because it was my first time, but whatever), they were still awesome. (except the last one. >_>)

Everyone's lovable, girl obsessive member. :3
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If you still dunno who I am then you have problems.
P.S: Great Jaggi says "Hey!".
Name is Joey btw.
http://www.twitch.tv/erica2013

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KaiserGX

1,135. Posted: Mon 28th Nov 2011 00:14 GMT

Eureka did you read my thing? It has to do with that dungeon.

Kachou on!

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Erica_Hartmann

1,136. Posted: Mon 28th Nov 2011 00:17 GMT

....I don't get it. (not really with it tonight, lol)

Everyone's lovable, girl obsessive member. :3
Banana Butt.
If you still dunno who I am then you have problems.
P.S: Great Jaggi says "Hey!".
Name is Joey btw.
http://www.twitch.tv/erica2013

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KaiserGX

1,137. Posted: Mon 28th Nov 2011 00:22 GMT

This Buddhist Myth is what that Dungeon was based off of. Your favorite.

Kachou on!

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Adam

1,138. Posted: Mon 28th Nov 2011 00:27 GMT

Considering the entire outside area leading to each dungeon is basically a dungeon itself, I think the sizes are favorably comparable to the old games.

Loose your heart like a clumsy bell.

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Kagamine

1,139. Posted: Mon 28th Nov 2011 00:48 GMT

KaiserGX wrote:

This Buddhist Myth is what that Dungeon was based off of. Your favorite.

oh wow, thatd be kinda cool if it were true.

my favorite dungeon is the 4th aswell. I loved the boss battle but it still doesn't top the first boss battle.

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KaiserGX

1,140. Posted: Mon 28th Nov 2011 01:08 GMT

http://en.wikipedia.org/wiki/The_Spider%27s_Thread

Kachou on!

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