Hardy83 wrote:
This won't work guys. Reggie isn't a gamer, he's a marketer. He only cares about the money and making loads of it.
These games won't turn a profit, or won't turn one big enough to satisfy Reggie.
I swear. NoA when down the crapper when he took over. From a gamers perspective, not Nintendo's.
I have little hope that these games will be brought over regardless of what protests there are. THUS my only hope is that people remember this when the Wii U comes out and hit NoA where they do care. By not buying the Wii U.
This is a PR fail on NoAs part. E3 was them touting that core gamers can get a great experience with the Wii U, yet here we are in the present and Nintendo of America is treating them like garbage, and we're suppose to believe they wont' do this next generation? Please.
Don't buy the Wii U if these games aren't localized and tell as many people as possible not to buy it either. THEN they'll reconsider treating gamers like dirt when it comes to porting over good games as opposed to crap.
See, that's the thing. By that reasoning (that these games won't turn a profit), how do you explain the existence of publishers such as Aksys, Atlus and NISA? The fact is that they can be profitable — and quite frankly, Xenoblade and The Last Story are superior games to most of the JRPGs that those three release in North America. The problem with Nintendo is that they demand huge margins because they're such a large company, and most of their Wii audience does not want these games. They want Wii Play Motion. If handled correctly, this could be a successful endeavour for Nintendo; they just need to keep expectations in check, and invest in localization for what's important, without taking too much risk. For example, they could forgo dubbing these titles and merely license the Japanese dialogue. This may make it hard to market the game(s) to new customers, but existing fans will definitely purchase them under these conditions. The goal of this campaign is to prove to Nintendo that localizing these titles can be done without taking financial loss, and it would also go a long way to building loyalty and satisfaction within their customer base. It could succeed based on the returns from their hardcore fanbase alone, and without their expanded audience. By bringing the game to #1 bestseller status on Amazon, it goes a long way towards showing that this hardcore audience not only exists, but it's large enough to support niche hardcore titles like these.
