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Topic: Wii Purchases Aren't Forever! (Yahoo)

Posts 41 to 60 of 91

Stuffgamer1

@Token Girl: The trade-up issue is certainly MY main concern, speaking as one who has very little money and would need the help buying the new system in the first place. But there is still a great concern about not only downloads, but also save files. I don't want to lose my Brawl file just because I got the new, better console! It would take AGES to unlock all that stuff again! I suspect it'd be POSSIBLE to find a work-around for save files (probably via some kind of Transfer Channel that copies and un-links the save data, to link it to the new system when copied over), but will they figure it out and impliment it? The insecurity of the situation is very worrying.

My Backloggery Updated sporadically. Got my important online ID's on there, anyway. :P

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Luigi-la-bouncy

You put all your saves on an SD card.

Luigi-la-bouncy

Aviator

Mars11 wrote:

I think they could do this with Club Nintendo because when you buy software it registers it to your account and lets you take a survey on it. You can erase it on the Wii or DSi and it would still be registered. That's most likely why you can't because all you would need to do is register your Club Nintendo account on your friend's Wii and presto they have it too. The transfer channel is a good idea and I hope if they make it they will also make it on the DSi. I was also thinking about that they could do the same thing they do with the Wi-Fi stuff on the DS how it transfers it to your new DS and deletes it on your old one.

Would be harder for Down Under, with only Retail games & accessories given a registration code. We need a account which is tied to our games on all of the consoles.

QUEEN OF SASS

It's like, I just love a cowboy
You know
I'm just like, I just, I know, it's bad
But I'm just like
Can I just like, hang off the back of your horse
And can you go a little faster?!

LzWinky

Aviator wrote:

Mars11 wrote:

I think they could do this with Club Nintendo because when you buy software it registers it to your account and lets you take a survey on it. You can erase it on the Wii or DSi and it would still be registered. That's most likely why you can't because all you would need to do is register your Club Nintendo account on your friend's Wii and presto they have it too. The transfer channel is a good idea and I hope if they make it they will also make it on the DSi. I was also thinking about that they could do the same thing they do with the Wi-Fi stuff on the DS how it transfers it to your new DS and deletes it on your old one.

Would be harder for Down Under, with only Retail games & accessories given a registration code. We need a account which is tied to our games on all of the consoles.

Like Sean mentioned, your system is linked to an online account. This is what links to the Club Nintendo account, not the system itself.

Because of this, I think it is quite possible to move games to the next gen console/handheld

Current games: Everything on Switch

Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky | Nintendo Network ID: LzWinky

SpentAllMyTokens

@stuffalupagus

It would be great to transfer save files too, but I'd honestly be happy for something that just lets me keep my paid content. Esp. since they'll probably have a new SSB, Mario Kart, etc. not long after the wii2 launches anyways. It sucks mainly for 3rd party games and your own record keeping, but when you figure backwards compatibility for these games will only last a generation, after which they'll be available via a download service, it's not a MASSIVE loss. (Sort of miss the removable memory card days though, why can't sim cards just work like that. I can't see any issue with locking save files).

Edited on by SpentAllMyTokens

I am way too lazy to think of something clever.
My Backloggery

LzWinky

Well the locked save files only apply to online games, so I dunno if this is to prevent multiple copies of the same player (crazy guess) or what...but I wish there was some way to transfer the data that doesn't apply to online (like characters, stages, etc.)

Current games: Everything on Switch

Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky | Nintendo Network ID: LzWinky

Sean_Aaron

lz2010 wrote:

Well the locked save files only apply to online games, so I dunno if this is to prevent multiple copies of the same player (crazy guess) or what...but I wish there was some way to transfer the data that doesn't apply to online (like characters, stages, etc.)

Completely agree. Even some VC games won't let you copy the save data, but others like many of the TG-16 games will at least let you copy part of it (I'm thinking of Bomberman '93 here: you cannot copy the Wii save-state data, but the save file created in-game can be backed up).

After doing a lot of copying to and from the system to downgrade the SD card on my Wii from 4GB to 2GB because I just don't download that much, I now get "System Files Corrupted" messages on a regular basis and I'm not able to send messages or Miis. Thankfully game saves work fine, but either I'm just going to live without those features or I'm going to end up formatting or shipping my Wii off to Nintendo. Having to unlock all the stuff in Tatsunoko Vs. Capcom again is really really annoying - I don't do online play, so why must I be penalised?

I really wish they went with a DS/PC Engine-style card system for the Wii where the save data could be stored on the game card - that has so much appeal now, regardless of the space advantage on an optical disc!

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Slapshot

Just to give maybe a little bit of insight to all the defenders of everything Nintendo does as usual.

I have 2 PS3s in my house. I buy a game online under my user on my console and play away. I then can walk into my living room and sign in my other PS3 and download away. Its your paid for game, But your screename can Only download on 5 PS3s, and if one is having problems it just a few button clicks to deactivated off a console. That easy.

Then there is my beautiful Black Wii, with Monster Hunter Tri in it right now, and its One VC game Super Metroid. Sad thing is, I've spent over a $100 bucks on Nintendos online store, but it does my Black Wii not a dang bit of difference.

See the difference there yet?

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mnementh

WaltzElf wrote:

What do the technicalities have to do with any of this? Nintendo is wrong, pure and simple. I like Nintendo, but there's no way to be an appologist in this regard. Imagine if a Nintendo representative came with every Wii purchase to make sure that you don't lend your retail games to anyone else, or even wander over to a friend's place with your copy of smash brothers on multiplay. Imagine if they tried to enforce a "retail games are locked to a single console," policy. It's ridiculous, and just as ridiculous as their online policy.

well there you go. Retail games and downloaded games are not the same. You have no right to lend or sell your downloaded games. You only have a license to use them. They're not bound to the "first sale" rule of the law in most countries.

As for which I prefer to download, I just pick the games I like more on each system, and the Wii/VC has more of these titles. So even if the policy is flawed, the games are better and that wins..

I have 2 PS3s in my house. I buy a game online under my user on my console and play away. I then can walk into my living room and sign in my other PS3 and download away.

I think everybody is aware of this. What it means is that you can also have 4 of your friends playing the games you downloaded on a regular basis on their console without having to pay for it.

Edited on by mnementh

So ends a saga older than time itself.
The World's oldest and fiercest army has been led to victory, and a lost generation
is delivered from its fear of extinction. As the sun sets over the
field of conflict the dinosaurs disperse, hoping never to set foot
in this place a...

SpentAllMyTokens

Most of us completely understand why you cannot lend or sell your downloadable games. However, what most people on this forum DON'T understand is why Nintendo continues to use a downloadable policy that ONLY punishes paying customers while every other system from itunes (which has gotten rid of DRM for it's newer songs) to Sony, Microsoft, and Steam have found more customer friendly solutions.

Yes, I can give my ipod to someone else and they can listen to all my music. However, they wouldn't be able to download any new apps or songs from the itunes store nor can they sync with their computer until the songs are deleted. This keeps the copying down and doesn't punish those who want to upgrade their ipods. The consumer can switch their music onto their new ipod or computer fairly hassle free, and Apple gets more money from the hardware sale. Piracy is not completely eliminated, but as long as it's easier to download what you want off bittorrent or Frostwire than to rip songs from an old ipod to your computer, it will never be eliminated (and there's nothing Apple can do about it anyways).

People who want to copy their games will homebrew their Wii. Nintendo's anti-piracy measures do not prevent people from doing this. The ONLY people who are hurt by this system are the people who PAY for their games and Nintendo, who stands to lose money as people decide they don't want to upgrade OR will hold off on buying downloadable games, fearing they won't be able to transfer them. Oppressive restrictions on ones' legal purchases is wrong, and all the other companies have realized it's not a viable business model.

Nintendo has seemed to realize this too but has shot itself in the foot by not creating a simplified online account system for both online play and download registration. So, now they're stuck trying to find more complicated ways to fix the problem that is still simple enough that the averaged half-brained, uneducated consumer will be able to figure it out to avoid the backlash that's certain to occur when the next gen is released. Figuring something else out will still be more profitable for them than the alternative. If it wasn't, every other company wouldn't have relaxed it's DRM policies in the past few years.

I am way too lazy to think of something clever.
My Backloggery

mnementh

Not sure I understand the Apple system, but it sounds like it's something that can be adopted. I'm sure though that Nintendo doesn't think that because of the modded wii's they need to relax the DRM for "paying" customers. That logic doesn't work - they're only thinking how to prevent any modding and piracy in the next console... what they're aiming at is a PS3 technique to prevent modding + a system to prevent sharing of downloaded games like on the Wii. If they find something like the Apple technique that works, they will opt for it instead.

So ends a saga older than time itself.
The World's oldest and fiercest army has been led to victory, and a lost generation
is delivered from its fear of extinction. As the sun sets over the
field of conflict the dinosaurs disperse, hoping never to set foot
in this place a...

SpentAllMyTokens

mnementh wrote:

I have 2 PS3s in my house. I buy a game online under my user on my console and play away. I then can walk into my living room and sign in my other PS3 and download away.

I think everybody is aware of this. What it means is that you can also have 4 of your friends playing the games you downloaded on a regular basis on their console without having to pay for it.

Yeah, sure, if he wants his four friends to have access to his personal account information including any money he has left over on the PSN store and possibly his credit card information. So yes, the people who are ok with that can share games with their friends. So yeah, dumb people who don't care about getting their credit card info stolen can share their games. Hopefully that's not a large enough segment of society to lose Sony any significant money.

I am way too lazy to think of something clever.
My Backloggery

Slapshot

@mneth.... and what u are still failing to realize is that by doing just that, you are also giving out full access to your account. Possible credit card info, etc. Then if they sell the system, friendship ends, etc you risk loosing all your games, if your system breaks, as Sony does in fact check for Game Sharing now. Considering I've spent well over $500 on the PSN store,that's a high price to pay.

Please tell me a Downloadable Game that is better than a Triple A Retail Game. I must have missed it!

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All my News and Reviews in One convenient place!

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mnementh

Weak. It can also be his brother or sister who have another apartment and another console. And he can remove his credit card details at any time with the PS3 account and he can pay only for games so he will not have any money left over ever. Theres nothing dumb about it.

So ends a saga older than time itself.
The World's oldest and fiercest army has been led to victory, and a lost generation
is delivered from its fear of extinction. As the sun sets over the
field of conflict the dinosaurs disperse, hoping never to set foot
in this place a...

mnementh

slapshot82 wrote:

Please tell me a Downloadable Game that is better than a Triple A Retail Game. I must have missed it!

What are you talking about?

So ends a saga older than time itself.
The World's oldest and fiercest army has been led to victory, and a lost generation
is delivered from its fear of extinction. As the sun sets over the
field of conflict the dinosaurs disperse, hoping never to set foot
in this place a...

Slapshot

I'm not going to argue with you. That fact is this is a major problem for Nintendo and if you do share limit it like on PSN or create some new solution. I can tell you this, I spend thousands on gaming a year, and very little goes to Nintendo because of this very reason.

3DS FC: 4382-2029-8015
All my News and Reviews in One convenient place!

My Nintendo: Slapshot82 | Nintendo Network ID: Slapshot82 | Twitter:

mnementh

Who cares. The fact is that PSN didn't come up with any solution. I think Nintendo wants to find one. It also doesn't matter how many titles you downloaded. I personally downloaded some 30+ VC games, 20 Wiiware games and 2 PSN titles.

Edited on by mnementh

So ends a saga older than time itself.
The World's oldest and fiercest army has been led to victory, and a lost generation
is delivered from its fear of extinction. As the sun sets over the
field of conflict the dinosaurs disperse, hoping never to set foot
in this place a...

Aviator

@lz We don't get VC/WW/DSi games tied to our account.

QUEEN OF SASS

It's like, I just love a cowboy
You know
I'm just like, I just, I know, it's bad
But I'm just like
Can I just like, hang off the back of your horse
And can you go a little faster?!

theblackdragon

@Aviator: considering the surveys we get for VC/WW/DSiW games, i'd have to assume they're linked to our account somehow. they don't have serial numbers, but Nintendo knows that we've purchased copies of said games when we purchase them.
i think this is what you're talking about, lol... if it's not, plz to correct me; it's hard to follow a conversation when you're replying to something referring to a comment from 8765457886754 comments away, lol :3

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future of NL >:3
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Adam

I think I would go into mourning if I wanted the next console and could not transfer my Brawl data. The Wii will likely be my last stop though, so hopefully it won't matter.

Come on, friends,
To the bear arcades again.

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