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Topic: Wii games that disappointed

Posts 121 to 131 of 131

kkslider5552000

You should not really go into Little King's Story expecting Nintendo-like whimsy. The best way to think of it is a somewhat more sane of the "insane japanese games with high concept ideas" genre. It's more about the creativity and the unexpected(?) adult themes and lots of weirdness for the sake of weirdness. And even if you necessarily can't get into that, the later boss battles make the whole game worth it regardless.

Edited on by kkslider5552000

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Radixxs

Yeah, I just couldn't get into Little King's Story and I wanted to so badly. It was always hard to tell where you were and the game was so disorienting. I couldn't connect to the game in large part because of the graphics and controls; the over-saturated hazy filter was so off-putting.

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BenAV

I was enjoying Little King's Story for a little while, but I can't of enjoyed it that much considering I stopped playing it and haven't returned to it since.
Maybe I should try again one day if I find time.

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Chrono_Cross

zezhyrule wrote:

vonseux wrote:

what kind of expectation does one have to be disappointed with Mario Galaxy 2? The game delivers 130% everything it promises.

I expected it to be better than SMG1. And it wasn't.

How so?

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kkslider5552000

BenAV wrote:

I was enjoying Little King's Story for a little while, but I can't of enjoyed it that much considering I stopped playing it and haven't returned to it since.
Maybe I should try again one day if I find time.

I dunno, that's happened to me plenty of times with great games.

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CanisWolfred

kkslider5552000 wrote:

BenAV wrote:

I was enjoying Little King's Story for a little while, but I can't of enjoyed it that much considering I stopped playing it and haven't returned to it since.
Maybe I should try again one day if I find time.

I dunno, that's happened to me plenty of times with great games.

That happens to me with nearly every game I play...

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iphoneblaster

I recently got a Wii on another users' recommedation as a gaming console that also might be a little more active way to play games. And yes, playing Wii Sports is at least a bit more active than sitting on the couch watching TV. But I agree with you that as I play more advanced games, those controls just don't live up to the hype. I'm playing Rayman's Raving Rabbids now and there are some mini games in there that I simply cannot seem to get past because they just don't seem to react properly to the controls. It's downright frustrating....particularly when the Wii really does seem to be aimed at the more casual gamer, the one that doesn't want to have to spend hours trying to get past some relatively simple task. I haven't given up on it yet, but I do still mainly use my PC for serious gaming.

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Lin1876

Animal Crossing: Let's Go to the City — I think the series is far better suited to the handheld, but it also worked really well on GameCube and I was hoping for a game of similar scope which would build on the connectivity options offered by Wild World on DS. Instead, we got an incredibly lazy sequel which did nothing new, was still incredibly awkward online and which removed the incentive to play every day by putting the rare visitors permanently on demand in the city.

Conduit 2 — I enjoyed the original Conduit because of the online mode, but after all of the developers' assertions that Conduit 2 would have a decent single player mode I was excited. That was a mistake. While better than the original, it's still not a patch on Call of Duty or Goldeneye, and the online has since been overtaken by better games.

Night: Journey of Dreams — Why Sega tried to tamper with a proven formula is beyond me. While the traditional Nights levels are still fun, there are so few of them, and the other levels range from average to awful. The controls also left a bit to be desired, though the Classic/GameCube controllers made things more bearable.

F1 2009 — I enjoyed F1 2009, despite its issues, but I just wish someone had taken the formula and ran with it. The handling is good, the challenges are fun, but little things which could have been sorted in a sequel held it back. A pity the series never got a chance on Wii.

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SteveW

I agree about Animal Crossing and the way the graphics scroll really bothers me, I like the Gamecube version much better and wish they would go back to that style.

Edited on by SteveW

SteveW

SteveW

Chrono_Cross wrote:

Skyward Sword - I hated every moment of this game. The storyline, the characters, the controls, you name it, it's bad. It never quite felt like a Zelda game to me and the fun factor was totally out the window. Bowling bombs was a bigger struggle than... well anything in Red Steel 1. The controls made the average game bad.

Metroid Other M - You know why.

You have to be kidding... right? Skyward Sword is one of the most amazing games on the Wii. Metroid was excellent also except for the 2 hours of cut-scene video it throws at you.

SteveW

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