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Topic: Why is Skyward Sword the new black sheep of the Zelda franchise?

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Nintendo_Ninja

It seems like every time the name "Skyward Sword" is mentioned online people either cheer or groan. Some love it, while others despise it. I've come to the conclusion that since Wind Waker was remade, it stopped being bad, and that a lot of people love Zelda 2 (including me). But now the black sheep is none other than the game that was once praised to be the best Zelda ever. Why the sudden hate for a once loved title? Tell me your opinion on the game in the comments.

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Jazzer94

Every Zelda game released has a group of fans who hate it nothing new here honestly.

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kkslider5552000

This has happened with nearly every 3D Zelda. It is nothing new.

I mean, I could point out the actual valid reasons to not like the game but it doesn't matter because much of the people are hating it because it's the new 3D Zelda. That is it.

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Phantom_R

People loved Skyward Sword so much at first because, in the first playthrough, being linear doesn't matter all that much. And when we had trouble with the controls, we assumed it was our fault for being inexperienced with them.

Then we beat the game and played it again, and realized how linear it is--the first time, everything was new, but the second time we were treading the exact same path. And we realized that the slow and frustrating controls actually weren't our fault. And now that we knew what to expect from the dialogue and were just rereading everything, we realized how unnecessarily long-winded it all is.

And our patience for Fi did not last long.

Phantom_R

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NewbieOrNah

The controls were absolutely atrocious, other than that it was a really good game with a great story. But because of the controls I sold the game right after I beat it.

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kkslider5552000

Phantom_R wrote:

People loved Skyward Sword so much at first because, in the first playthrough, being linear doesn't matter all that much. And when we had trouble with the controls, we assumed it was our fault for being inexperienced with them.

Then we beat the game and played it again, and realized how linear it is--the first time, everything was new, but the second time we were treading the exact same path. And we realized that the slow and frustrating controls actually weren't our fault. And now that we knew what to expect from the dialogue and were just rereading everything, we realized how unnecessarily long-winded it all is.

And our patience for Fi did not last long.

The use of "we" in this is too infuriating and self-important for me to properly make fun of.

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SkywardLink98

@8BitSamurai And after a year or so it develops a cult following that slowly envelops the majority of the Zelda fanbase.

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Nintendo_Ninja

kkslider5552000 wrote:

This has happened with nearly every 3D Zelda. It is nothing new.

I mean, I could point out the actual valid reasons to not like the game but it doesn't matter because much of the people are hating it because it's the new 3D Zelda. That is it.

Nobody hated on MM or OoT this much.

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SkywardLink98

Nintendo_Ninja wrote:

kkslider5552000 wrote:

This has happened with nearly every 3D Zelda. It is nothing new.

I mean, I could point out the actual valid reasons to not like the game but it doesn't matter because much of the people are hating it because it's the new 3D Zelda. That is it.

Nobody hated on MM or OoT this much.

Are you kidding me? I know people who still hate on Majora's Mask.

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8BitSamurai

Nintendo_Ninja wrote:

kkslider5552000 wrote:

This has happened with nearly every 3D Zelda. It is nothing new.

I mean, I could point out the actual valid reasons to not like the game but it doesn't matter because much of the people are hating it because it's the new 3D Zelda. That is it.

Nobody hated on MM or OoT this much.

Majora's Mask was largely considered a failure when it came out (I still hate it personally), and even OoT had it's critics.

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Nintendo_Ninja

SkywardLink98 wrote:

Nintendo_Ninja wrote:

kkslider5552000 wrote:

This has happened with nearly every 3D Zelda. It is nothing new.

I mean, I could point out the actual valid reasons to not like the game but it doesn't matter because much of the people are hating it because it's the new 3D Zelda. That is it.

Nobody hated on MM or OoT this much.

I was referring to the cult following that is regarded as the hipsters of the Zelda franchise with MM.

Are you kidding me? I know people who still hate on Majora's Mask.

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Phantom_R

kkslider5552000 wrote:

Phantom_R wrote:

People loved Skyward Sword so much at first because, in the first playthrough, being linear doesn't matter all that much. And when we had trouble with the controls, we assumed it was our fault for being inexperienced with them.

Then we beat the game and played it again, and realized how linear it is--the first time, everything was new, but the second time we were treading the exact same path. And we realized that the slow and frustrating controls actually weren't our fault. And now that we knew what to expect from the dialogue and were just rereading everything, we realized how unnecessarily long-winded it all is.

And our patience for Fi did not last long.

The use of "we" in this is too infuriating and self-important for me to properly make fun of.

I think it's appropriate to use the pronoun "we" when what I've mentioned above is generally agreed upon in most communities I've seen. People don't like the controls, the linearity, and the walls of text. People enjoyed the game at first, people disliked the game afterward.

"We" doesn't mean "100% of gamers everywhere" unless you want something to be angry about on the internet.

Phantom_R

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HappyHappyist

Skyward Sword has several problems, so many that they pile and stack so high you can barely see the screen. There are too many things to mention and an internet forum isn't the best position to name them all, imo.

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NinChocolate

I really like the feeling of playing thru Skyward more than many Zeldas, but motion control and retreading do not delight me.

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renaryuugufan92

KingH3nrry wrote:

The controls were absolutely atrocious, other than that it was a really good game with a great story. But because of the controls I sold the game right after I beat it.

Same, and the sad part when we are talking about motion controls is that the Zelda sections of Nintendo Land had tighter and arguably more precise motion controls than Skyward Sword which for me worked 87% of the time, thats being generous~ Great game held back by hit or miss controls..

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randomlypikachu

since the controls are being brought up so much am i the only one who didn't have an issue with them or what o.o ? really the controls were pretty simple, pretty easy to preform was i just lucky or what? motion control wasn't even bad when i played.

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mamp

People are saying every new game of Zelda is the black sheep, but then there's A Link Between Worlds and people seem to like that game considering how it changed up the formula.

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KryptoniteKrunch

8Bit Pretty much nailed it with that Zelda cycle pic. I've noticed that trend ever since Wind Waker. Every 3D Zelda is the black sheep until the next one comes out. Skyward isn't perfect, nor is it my favorite Zelda, but it's not the worse in the series.

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