Showing 1 to 20 of 30
1. Posted: Fri 17th Apr 2009 00:54 BST
I know you've been hit by the recession recently. But this game was meant to be out way back on the the 5th of November! I just got an email today from GamePlay saying that even though the game is meant to be out tomorrow, they haven't received any stock. Seriously Eidos, this game is a Freeware game that has been ported to the Wii with added Level and sprite editing, a Game that the damn Yanks have had for almost 2 years! (I think) And I'm getting bored of the fact that 95% of (the shitty) gamer comnunity thinks that the Wii has hordes of Shovel ware!
Seriously, you have people whining left and right about GCN ports, Shovel Ware, Casual games and the lot, when you have been holding onto this original game for ages! For the life of me RELEASE IT ALREADY!
thinks of going to bed in a minute...
Edited on Fri 17th April, 2009 @ 22:29 by Nanaki
2. Posted: Fri 17th Apr 2009 01:02 BST
I sense some pent up hostility.
Plain old gamer :)
3. Posted: Fri 17th Apr 2009 01:10 BST
It's just the fact that I hate it when people whine and whine about the Wii not having enough Originatly, Mature themes, gore, sex, gramer junk, leet-ism and other bs when it's there! it it doesn't help when people to desicide to hold on it for dear life incase they may go overboard.
Sugestion:- if you think you can't publish a game, sell it to another publisher...
4. Posted: Fri 17th Apr 2009 01:11 BST
You're complaining about GCN ports, yet badly want a port of a freeware PC game? Strange kind of argumentation, but I've also been waiting for Blast Works for quite some time now.
5. Posted: Fri 17th Apr 2009 01:17 BST
I wasn't arguing about GCN ports, I was argueing that "Other people" such as Alexsays, sure he's got a good arguement about the fact that there's a lot of ports coming out on the Wii. I'm not too bothered about it Since Pikmin NPC is actually pretty cool, whilst Mario Power Tennis NPC is well... worse than Wii Tennis. What I'm saying is, AlexSays could have "Blastworks" up on his "Original" list, that's if he treats it as original. Sure it's an editable version of Tumiki Fighters, a FreeWare game, but the idea that it's a cross between a Sh'ump and Little Big Planet, why the hell not!?
6. Posted: Fri 17th Apr 2009 01:25 BST
Then again... there's quite a bit of Originatly next week...
7. Posted: Fri 17th Apr 2009 02:37 BST
Uh, just because something has an editor does not make it a cross with Little Big Planet. The similarities end there, and LBP did not introduce level editors and user generated content to the world of gaming. It's been around for a long time. This game does look good though. I'm going to try Tumiki Fighters in a bit. I just wish BW were for rent somewhere around here so I'd know how good the editor is before taking the plunge.
Also, the NPC argument was about Nintendo, not about any random publisher that makes games for Wii, so this game has no place on the "list."
Come on, friends,
To the bear arcades again.
8. Posted: Fri 17th Apr 2009 02:42 BST
Um are you asking or yelling?
Ending punctuation works wonders.
(insert comedy here)
9. Posted: Fri 17th Apr 2009 02:46 BST
Let's not have foul language in a topic title, okay?
[21:14] pixelman: I blame fheblackdragon
[21:15] pixelman: That's not an f by the way, it's a fancy t.
[21:15] Objection: Tales of Graces "fancy t"
[21:15] Objection: Tinal Tantasy
[21:15] theblackdragon: lol OB
[21:15] pixelman: OB knows what he's asking about.
Backloggery My LP Youtube
10. Posted: Fri 17th Apr 2009 02:48 BST
That's why he's still a kid!
11. Posted: Fri 17th Apr 2009 03:05 BST
Objection_Blaster wrote:Let's not have foul language in a topic title, okay?That's why he's still a kid!
"I object! That was...objectionable!"
12. Posted: Fri 17th Apr 2009 03:27 BST
Objection_Blaster wrote:Let's not have foul language in a topic title, okay?That's why he's still a kid!"I object! That was...objectionable!"
13. Posted: Fri 17th Apr 2009 03:44 BST
@SepticLemon: Could you give me some more information on Minion Every Day Hero? I can only find a few screenshots...
"Sometimes isolation is a good thing, Razputin. It can lead to many important discoveries."--Sasha Nein, Psychonauts3DS FC: 2578-3212-7404Popy's Backloggery!
14. Posted: Fri 17th Apr 2009 04:56 BST
Blast Works is a great game (and one that'll be reviewed very, very soon) but it was an absolute failure in terms of sales. I don't know why it's being delayed but I'd be very, very surprised if it gets a release in PAL territories at all. If region-free gaming is an option than go ahead and import the NTSC version as I did, it goes for bargain-bin prices these days.
15. Posted: Fri 17th Apr 2009 13:50 BST
It has been released. I got mine from Gameseek.co.uk a couple of weeks ago; it's also available from most other online retailers (both Amazon and play.com have it listed as "in stock"), so our OP appears to have picked the wrong one to order from and Eidos seems to have done a pretty shit job of playing distributor for the title. Hopefully Majesco will pick a more reliable partner next time; especially since our biggest high street retailer, GAME/Gamestation doesn't have it in store or online.
It's a good game and I highly recommend people who enjoy 2D shooting games give a go; the online community is robust and there's plenty of content available for it if you don't feel like making your own (though DIY is the order of the day with this game). Not to take away from the NL review, but I've http://www.seanswiiworld.co.uk/2009/04/blastworks-review.html">reviewed">reviewed">http://www.seanswiiworld.co.uk/2009/04/blastworks-r... it on my blog already.
BLOG, mail: firstname.lastname@example.org
Nintendo ID: sean.aaron
16. Posted: Fri 17th Apr 2009 15:10 BST
I just played Tumiki Fighters last night. It's an okay game, but is the editor alone worth the purchase? If someone views the core game as only decent at best, would creating levels override that feeling despite the same game mechanics being at work in those levels?
Edited on Fri 17th April, 2009 @ 15:10 by Adam
17. Posted: Fri 17th Apr 2009 21:08 BST
... ha ha - I know its a bit off topic Neomega but do you happen to know what the women's voice is saying in this game?
18. Posted: Fri 17th Apr 2009 21:21 BST
Objection_Blaster wrote:Let's not have foul language in a topic title, okay?That's why he's still a kid!... ha ha - I know its a bit off topic Neomega but do you happen to know what the women's voice is saying in this game?
....I think that part was in japanese or just alien
19. Posted: Fri 17th Apr 2009 21:22 BST
I got my copy yesterday
It's Wiiloveit, not WiiLoveIt. So there. Wanna play online? E-mail me: billy at wiiloveit dot comTwitter | YouTube | Mah website | WiiloveitTV (YouTube)
20. Posted: Sat 18th Apr 2009 11:28 BST
Well you don't have to use the mechanics. You do get to choose which items are sticky; many custom levels don't use the enemy attach feature at all. You can also scroll in whichever direction you choose. There are many many things you can do. Take a look at www.blastworksdepot.com to get a flavour for what's possible and then decide.