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Topic: Twas the night before NSMB Wii...

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Machu

41. Posted:

Damn these NSMB threads!! It's my birthday a few days after the launch, and I've been told I'm not allowed to buy anything, cos, y'know. I'm gonna have THE BEST birthday, playing that awesome game. I'm so jealous though, having to wait, having to avoid all the 'mario-chat', while you lucky sod's pwn it. Not long now...... :$

Rawr!

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Odnetnin

42. Posted:

Machu wrote:

Damn these NSMB threads!! It's my birthday a few days after the launch, and I've been told I'm not allowed to buy anything, cos, y'know. I'm gonna have THE BEST birthday, playing that awesome game. I'm so jealous though, having to wait, having to avoid all the 'mario-chat', while you lucky sod's pwn it. Not long now...... :$

Sorry.

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Kid_A

43. Posted:

Chicken+Brutus wrote:

"The default spin does almost nothing as far as I can tell, though."

The only thing I've found it good for is getting coins out of flowers; kind of cool, as it's a nice subtle link to Mario Galaxy. Also, if you do it when you have an ice flower or fire flower, you'll shoot projectiles in both directions. It's fun!

Err, the default spin is probably the most important addition to the game--if you shake at the tip of your jump you get just a half-second more air. May not sound like a lot, but let me tell you, it seperates the men from the boys. It's really, really helpful once you master it.

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warioswoods

44. Posted:

Kid_A wrote:

Chicken+Brutus wrote:

"The default spin does almost nothing as far as I can tell, though."

The only thing I've found it good for is getting coins out of flowers; kind of cool, as it's a nice subtle link to Mario Galaxy. Also, if you do it when you have an ice flower or fire flower, you'll shoot projectiles in both directions. It's fun!

Err, the default spin is probably the most important addition to the game--if you shake at the tip of your jump you get just a half-second more air. May not sound like a lot, but let me tell you, it seperates the men from the boys. It's really, really helpful once you master it.

Ah, good to hear confirmation of that. I've been using it for some long jumps, and I thought it was helping me just a bit, but I couldn't decide for certain whether I was just imagining the additional distance.

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Philip_J_Reed

45. Posted:

Kid_A wrote:

Chicken+Brutus wrote:

"The default spin does almost nothing as far as I can tell, though."

The only thing I've found it good for is getting coins out of flowers; kind of cool, as it's a nice subtle link to Mario Galaxy. Also, if you do it when you have an ice flower or fire flower, you'll shoot projectiles in both directions. It's fun!

Err, the default spin is probably the most important addition to the game--if you shake at the tip of your jump you get just a half-second more air. May not sound like a lot, but let me tell you, it seperates the men from the boys. It's really, really helpful once you master it.

Hey, I was defending it!

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Odnetnin

46. Posted:

It for the first time helped me earlier today as I reached for the top of an end-level pole.
@Chicken LOL.

Edited on by Odnetnin

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warioswoods

47. Posted:

Chicken+Brutus wrote:

Related question: I've noticed that Pokey's "dance" in this game seems to remove his spikes and replace them with leaves, briefly. Can you step on his head while he's leafy without taking damage? I've tried, but haven't managed to time it correctly to tell for sure. Has anyone else given it a shot?

Thanks, Chicken. You're now responsible for one of my Mario deaths. I timed it perfectly, after listening to the music loop a couple of times, but your idea was crazy to begin with.

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Philip_J_Reed

48. Posted:

I am Error.

Edited on by Philip_J_Reed

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warioswoods

49. Posted:

Since this has turned into an impressions thread or general discussion: another minor detail that I found to be quite a nice little upgrade is the handling of the Bullet Bills. Not only do they glance off one another in a satisfying way, but, if you throw in the freezing ability, it becomes another kind of situation entirely. Now I'm not just bouncing off bullets to jump higher, but freezing them for momentary steps, throwing frozen ones at oncoming bullets, and all other manner of mayhem. I can't wait to try out some of these situations in frantic multiplayer later this week.

I also found the use of Galaxy's visually redesigned blueish-glowing Boo's to be a nice touch.

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Odnetnin

50. Posted:

warioswoods wrote:

Since this has turned into an impressions thread or general discussion

I would first like to say I'm honored, and then: Adam started it.

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Kid_A

51. Posted:

warioswoods wrote:

Since this has turned into an impressions thread or general discussion: another minor detail that I found to be quite a nice little upgrade is the handling of the Bullet Bills. Not only do they glance off one another in a satisfying way, but, if you throw in the freezing ability, it becomes another kind of situation entirely. Now I'm not just bouncing off bullets to jump higher, but freezing them for momentary steps, throwing frozen ones at oncoming bullets, and all other manner of mayhem. I can't wait to try out some of these situations in frantic multiplayer later this week.

I also found the use of Galaxy's visually redesigned blueish-glowing Boo's to be a nice touch.

Yeah much agreed on the Bullet Bills, and in fact the Ice Flower in general--that was a really brilliant gameplay addition (I thought the Ice Flower was severely underused in Galaxy). And as far as the visuals are concerned, frankly, I'm impressed. I don't understand all the people bashing the graphics in this game. It's not Galaxy quality, but it's a darn good looking game once you see it in action.

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Kid_A

52. Posted:

Chicken+Brutus wrote:

I am Error.

I'm glad I'm not the only one who finds that quote oddly hillarious.

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noblo601

53. Posted:

Man I am jealous of all you people that already have it, and that are getting it like nowish. I still need to wait 2 days because of my final exams. It has been available for a whole week, and I bet my preorder is getting very very lonely,,,

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Adam

54. Posted:

Odnetnin wrote:

warioswoods wrote:

Since this has turned into an impressions thread or general discussion

I would first like to say I'm honored, and then: Adam started it.

I think Chicken started it, if this is a bad thing. But if you really are honored, yes, I started it.

Come on, friends,
To the bear arcades again.

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weirdo309

55. Posted:

I just got it!!! Im going to play it right now.

Edited on by weirdo309

I LIVE IN A GIANT BUCKET!!!!!

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warioswoods

56. Posted:

weirdadam wrote:

EDIT: Uh... I don't know how this happened, but I just noticed Mario isn't wearing his hat anymore. Any idea how this happened or how to get it back? Weird!

Also, by the way, I just got 60 1-ups in a row, maxing out on lives. Cool.

Ooh! Ooh! I just figured this one out tonight, and your post further corroborates it. Mario would seem to remain hat-less so long as you keep your lives maxed out at 99. Perhaps it's an acknowledgment of sorts of your skills. Hats off to ya', that sort of thing.

Has anyone discovered any ways in which it impacts the gameplay? As far as I can tell, it's only a visual alteration.

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Philip_J_Reed

57. Posted:

RATS OFF TO YA

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warioswoods

58. Posted:

Chicken+Brutus wrote:

RATS OFF TO YA

Thank you for your meaningful contribution.

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Wii FC: 8378 9716 1696 8633 || "How can mushrooms give you extra life? Get the green ones." -Lakitu 64
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Philip_J_Reed

59. Posted:

Untitled

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Odnetnin

60. Posted:

BAN CHICKEN BRUTUS.

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