Perfect time for this topic to exist. Opinions of course. Wiiware counts if you want. Go!
1. Super Mario Galaxy - I love you Nintendo. When you want to make something amazing, you can do it like pratically no one else. This game made me feel like I was a little 7 year old playing the old Marios. Every level was incredibly fun and interesting, the Wii controls never took away from anything (even during some frustrating parts like with a sphere or a manta ray), it always felt creative and fresh and this really took Mario to a new level with all the crazy gravity gimmics. The use of gravity was perfect (best use of gravity in a game ever) and nearly every single star was a blast to get. Except like getting silver stars and stuff on that water slide level. No one liked that really. Also, I feel like an idiot for ever doubting putting orchestrated music in a Mario game. One of the best soundtracks to any game, easily.
2. Xenoblade Chronicles (seriously) - I stand by my statement that this is the new Chrono Trigger. 100 hours in, and not even beaten yet. It took the best of other games in the genre, did some new (...newer) things and even some WRPG elements and combined it to make the best RPG ever released on a Nintendo home console (I prefer Paper Mario, but this is unquestionably a better game). It's one of those games where even the flaws with the game usually don't bother me in the slightest even though they should. This is because I enjoy just going through this world. It is one of the best looking worlds in any game ever. And yeah, I get that it isn't HD visuals and it shows but for a Wii game, it's a miracle. And I love the look of the game more than anything in the genre that I can think of at least. Personal preference of course. The music is also amazing, top 5 for JRPGs. I love the combat, it's on TWEWY levels of never getting old without the risk of being too different and needlessly complicated that was TWEWY. All the side quests get addicting despite not exactly being on the level of Skyrim's sidequests more games should give you exp for reasons other than fighting monsters. The story starts out as just "good" but it's all buildup to an amazing 2nd half of the game. As a review pointed out, it has the annoying mascot character that somehow isn't annoying at all. It's a Wii game that has achievements. And they give you more exp. RIKI LIKES FIGHTING EASY MONSTERS. Buy this game.
3. Twilight Princess - I have reasons why I'm such a huge fan of this game. I think. I mean, I do think it is kinda like OOT, except with all the cooler more interesting stuff in later Zeldas, which itself is great. Short of a sidequest or 2 (and fishing), there's nothing annoying or bad in the game. But it's like my 1st or 2nd favorite Zelda game because Zelda is that great a series. I guess. Everything about the game just works imo. That's really all I can say.
4. World of Goo -Addicting. I've played through this game a few times and the levels of world 1 too many times to count. The gameplay is so addicting. Just try and fail to get a better score. And then build a tower of Goo, BECAUSE WHY NOT? The humor's genuinely funny, the look is cool, I honestly like the controls as much as with a mouse on the PC version, the music is the 2nd coming of Danny Elfman. I've probably played the game, both versions combined, 50+ hours. That's probably less than it deserves.
5. Muramasa: The Demon Blade* - The art style to this game is what attracted me to it. I saw some battles and boss battles and it was soooo cool. The game lives up to that. Another game where I hack and then slashed and it never got old for me. Maybe it did for others, but not for me honestly. It's hard for me to describe why I thought it was so great beyond the clever use of 3 weapons unlocked on average between boss battles. It was repeditive certainly, but I still loved it.
6. Super Mario Galaxy 2* -Not as much of a level design, gaming masterpiece filled with joy and everything good in this world like the first one, but still a great game. More awesome, creative and fun levels. And Yoshi.
7. Little King's Story* - The Vita getting the sequel is actually decent proof for Waltzelf's theory that Sony has games on their consoles that are like Nintendo games, except better. It's like Pikmin. But better. More strategy elements, more units, a ton of semi-insane semi-satire ideas thrown into the game and it all works. Some of the best boss battles in any game. New versions of classical music as your soundtrack. If there is any justice, in 10 years this will be looked at as a classic like Earthbound is now.
8. Donkey Kong Country Returns* - It's Donkey Kong Country, but with far more insane level design and some new ideas that fits with all the crazy stuff new consoles can do that SNES couldn't. No other explanation needed. That's the game. That's it.
9. No More Heroes 2 - Yeah the bosses in the first game were largely better. It's too bad literally everything else is better in this game. More awesome music (always a plus), less boring overworld, really fun NES styled games to get money (that's just for upgrades and is not required) unlike the intentionally bad chores from the first game. Also the most accurate modern day schmup ever.
10. Super Paper Mario - I did and still do love how creative this game is. At its core, it is an action RPG platformer (or I suppose a platformer with RPG elements) where you switch from 2d to 3d. I know it can get repeditive compared to the first 2 games and the soundtrack isn't quite on the level of the other Paper Marios but just for how it uses the gameplay I can forgive quite a bit. I honestly had a ton of fun with the game despite it's problems. More than every Wii game I played except 9 of them to be exact. The story was good like the last game and the writing can be flat-out hilarious. Some of the nerdy references and jokes are just perfect and almost never felt forced like they sometimes do in other games.
*this is pretty much a 4 way tie
