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Topic: Super Mario Galaxy VS Super Mario Sunshine

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Chrono_Cross

Kid_A wrote:

Chrono+Cross wrote:

Galaxy did everything Sunshine did wrong, right. Everything Sunshine did right Galaxy perfected.

Cute, but untrue. Galaxy severely limited the player's control over the camera, and all but completely did away with Sunshine's knack for huge, exploration based levels. Galaxy was also significantly easier--even going for 100% with both characters wasn't much of a challenge. Just time consuming.

Anyway, Galaxy is still one of the greatest platformers ever made. I just happen to like Sunshine more.

Opinions are opinions.
Galaxy didn't limited the camera. It perfected it so you wouldn't get screwed over by a bad camera angle that always occurred in Sunshine. Sunshine had a huge exploration because you virtually went through the same level all ten times, while Galaxy added a whole new area to the round you've never seen coming. Good Egg Galaxy, that honey one, and others (I haven't played the game in months ).

Galaxy wasn't "so easy I beat it in a weekend..." Easier than Sunshine? Yeah. Still difficult? Yes. Sunshine's difficulty was so frustrating. All those bullcrap deaths I received from the horrible camera angles or better yet FLUDD's controls where you had to spray his nozzle from a first person perspective (by holding down the R button all the way). Very clunky.
And it wasn't time consuming. It was replay value.

Plus Super Mario Galaxy 2 is going to wipe both of them off the boards, so... yeah.

Just for you.
"I'm just a musical prostitute, my dear." - Freddie Mercury

warioswoods

WaveBoy wrote:

The N64's stick was stiffer and it was easier to make Mario slowly walk, creep, run ect ect, it had more precision. Nintendo makes the best analog sticks, and while I love the nuncuck analog stick, it's still not as good as the N64 stick. If anything Sony makes the WORST analogs. Talk about loose...It might as well just be a d-pad.

Thank you. Whatever happened to actual tension and resistance in analog sticks? I despise the ridiculously loose ones that dominate most systems today, where the distance you push it has become nearly irrelevant; all anyone does it keep it to the edge of its range and move within that widest circle.

Twitter is a good place to throw your nonsense.
Wii FC: 8378 9716 1696 8633 || "How can mushrooms give you extra life? Get the green ones." -

Itsuchi2

Sunshine or Galaxy? SUNSHINE!!!

Super Mario Sunshine:
The pros:
The "vacation" theme of this game was very relaxing. I personally enjoyed it because it is a great way to break the ice for a new adventure.The island was simply gorgeous. It was cool adventuring as Mario on a tropical island introducing all new residents (Piantas and Nokis), enemies, gameplay mechanics, etc. I think Sunshine was revolutionary for Nintendo. EVERYTHING was fresh (even the fruit)!

The cons:
The worst part about this entire game was that it ended. The island was huge but only a few specific locations could be reached, which gets on my nerves. FLUDD was cool and so were his nozzles, but he did talk rather a LOT! The free camera control was awesome in some places, simply horrible in others. I'm not sure about the full narrative during cutscenes. It seemed cool but didnt play out well in terms of the type of game. If one can talk, they all should talk. If one talked once, he should talk at all times. The cliffhanger at the end was brilliant, however leaving it literally hanging like that was torture for the fans of the game (which we were hoping would become a series).

What could improve upon a sequel:
I think if Nintendo ever did a sequel I would like to see it on the same island, HOWEVER using the fullness of the island to keep it fresh. I would like to see these added to the map (along with the original locations): Peach Beach, Delfino Square, and Delfino Docks (plus new locations as well). All of these places are located somewhere on Isle Delfino. It'd be cool to actually remap them onto the isle itself. Piantissimo would, of course, have to be the main antagonist. Maybe a partnership with Bowser for a twist. Luigi MUST come this time. As far as Yoshi and fruit goes, here is an idea:

Yoshi (green) – this Yoshi can eat anything and run faster than Mario. Eat different fruits to change Yoshi’s color and powers. If Yoshi is hit, he begins running in peril. If he gets hit while running, he returns to his egg. When Yoshi eats a fruit, the stomach meter begins decreasing. When it reaches empty, the Yoshi returns back to green.

Yoshi (pink) – eat a coconut to ride this Yoshi. It is light and can jump higher/fall slower.

Yoshi (purple) – eat a durian to ride this Yoshi. It can walk on spikes and take damage before running.

Yoshi (yellow) – eat a mango to ride this Yoshi. When it jumps, the ground shakes, knocking over any nearby enemies. When it ground pounds, it causes a tremor, killing any nearby enemies.

Yoshi (red) – eat a hot pepper to ride this Yoshi. It can breath fire and is fire resistant.

Yoshi (orange) – eat a pineapple to ride this Yoshi. It can spit magical juice.

Yoshi (light blue) – eat blue coral to ride this Yoshi. It is aquatic.

Yoshi (pale) – eat a banana to ride this Yoshi. It is slippery and can shape-shift.

So yeah. I think that'd be cool. I also think it should be 2-4 players as well having Mario, Luigi, all the toads, a Noki, and a Pianta being playable. I think there should be new nozzles as well:

Squirtnozzle - allows FLUDD to squirt a stream of water forwards.

Hovernozzle - allows FLUDD to hover with slight incline for 5 seconds.

Rocketnozzle - allows FLUDD to skyrocket high up in the air.

Turbonozzle - allows FLUDD to zoom at high speeds and even on water.

Copternozzle - allows FLUDD to do a high jump and glide.

Blasternozzle - allows FLUDD to shoot water bullets to great distances.

Also perhaps the ability to venture on to the surrounding islands (I remember one being the shape of a crab in the opening sequence of the game). Also maybe even being able to get to the varying locations without using pipes and graffiti portals (and canons lol). IDK, just a bunch of ideas.

I would talk about Galaxy, but we all know Galaxy was great and they already had a sequel. So...yeah. I still prefer Sunshine tho.

Itsuchi2

PanicPuppet

Sunshine deserves a sequel. It broke the platfroming cliche of having every world based on an element. (fire, water, trees, etc.) FLUDD was a fun gameplay addition, Bowser Jr.'s introduction in this game was a genuine twist, and for the first time (of the main series games) told an actual story;" Mario framed!" " Who is this mysterious Shadow Mario?" All with full voiceovers! Alot more interesting than just the same old "Peach is captured randomly, go save her!" plot Nintendo just keeps resorting to now.

Traveling to Galaxies is fun and all, but I want to see Isle Delfino again.

Edited on by PanicPuppet

PanicPuppet

moomoo

Mario Galaxy is my favorite game ever, so naturally I'll say that beats out Sunshine.

Best thread ever
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Chrono_Cross

DarkKnight wrote:

Super Mario Galaxy VS Super Mario Sunshine? Super Mario Galaxy 2.

This guy. Is the guy.

Just for you.
"I'm just a musical prostitute, my dear." - Freddie Mercury

SammyOfMobius

Galaxy

Games I'm playing currently: Legend of Zelda: A Link Betweeen Worlds, Tearaway
Games I'm excited for: Super Mario 3D World, Super Smash Bros. 4, Donkey Kong Country: Tropical Freeze, Mario Kart 8
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moomoo

Chrono_Cross wrote:

DarkKnight wrote:

Super Mario Galaxy VS Super Mario Sunshine? Super Mario Galaxy 2.

This guy. Is the guy.

It's amazing how well comments stand after 2 years.

Best thread ever
Feel free to add me on Miiverse or PSN.
Miiverse is Moomoo14, PSN is Moomoo1405390

3DS Friend Code: 4940-5561-6002 | Nintendo Network ID: Moomoo14

Rhodriwii

SuperMarioFan1995 wrote:

It's hard for me to choose which is better then the other. I think Sunshine because of the better hub world system.
I think that they are the some!
Which do you think is better?

Rhodriwii

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