Showing 101 to 120 of 393
101. Posted: Tue 7th Sep 2010 02:20 BST
I still think Other M is an anagram for Mother
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102. Posted: Tue 7th Sep 2010 02:29 BST
On another note, I was quite fond of Miss Melissa Bergman, even if I could kinda tell she was behind it all. Which is kinda funny, seeing as I'm depressed I didn't get my Mother Brain fight...
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103. Posted: Tue 7th Sep 2010 02:33 BST
Oh it definitely is. It's just a few other things, as well.
And, honestly, how many times did the parent / child theme crop up throughout the game? Many times explicit...other times not quite so much...but it's there. Just like the anagram. You can point at it and say, "It's really this other thing." And that's fine. But that's certainly not all it is. There's a lot in this story that operates on two levels, or more...and the title kicks it all off. It was a very well-handled story, thematically. I was very impressed.
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104. Posted: Tue 7th Sep 2010 02:43 BST
I read the title like this: Because it's an anagram for "mother," that's a clue that the the "M" stands for "mother," as in "Other Mother," which could refer to this other Mother Brain or this other metroid queen (if you consider the queen the mother of the metroids), or the fact that after you defeat the metroid mother you have to defeat this other mother, Madeleine.
Or maybe it's just Sakamoto messing with us.
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105. Posted: Tue 7th Sep 2010 02:48 BST
I really don't think it stands for anything. Original the game was called "Project M" the M most likley standing for Metroid in that. So maybe they are using the same M andthere really is no meaning of M other then a codename for Metroid.
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106. Posted: Tue 7th Sep 2010 02:57 BST
I really don't think it stands for anything.
M most likley standing for Metroid
107. Posted: Tue 7th Sep 2010 03:02 BST
Maybe I should refrase that...I'll do it tomarrow.
108. Posted: Tue 7th Sep 2010 03:10 BST
It's always good to get some rest before attempting a major post editing.
109. Posted: Tue 7th Sep 2010 04:12 BST
Beat the game. My item collection rate was 42%, lol.
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110. Posted: Tue 7th Sep 2010 04:29 BST
@romulux: That guy made me angry too. Mainly because he had so freaking long range I was being hit 95% of the time. I wanted to tear my hair out.
Hey also, where is the Breeding Room in Sector 1?
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111. Posted: Tue 7th Sep 2010 04:31 BST
...was the first nostalgic surprise
Edited on Tue 7th September, 2010 @ 04:35 by JGMR
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112. Posted: Tue 7th Sep 2010 05:46 BST
@romulux: Those guys pissed me off in regular difficulty, I don't even want to imagine hard mode (especially not the Desbrachains)....
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113. Posted: Tue 7th Sep 2010 05:50 BST
FINALLY got to Phantoon--and got those blasted last two missiles in the process Brilliant, brilliant, brilliant ending. Absolutely loved it. Perfect ending to a nearly perfect Metroid adventure. Now I'm reliving the whole thing in Theater Mode--pretty cool. If you haven't done it, I'd recommend it. If only the script was better...it would really be a perfect game.
114. Posted: Tue 7th Sep 2010 06:54 BST
the whole game is great, but it's really that second ending that hammers it in just how awesome it is.
i'm almost done with hard. for those of you planning on trying it, ridley kills with one hit mostly, but the fight is fantastic! having only 10 missiles means you can fire 2 super missiles, and by coincidence the fight requires 2 super missiles, so you can't waste anything. aside from phantoon, i don't really think there are any tough bosses left, but we'll see...
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115. Posted: Tue 7th Sep 2010 07:21 BST
Regarding the story, it was all pretty good, but I still don't understand the ending all that well. Why and what is that general dude doing with all those soldiers at the end?
Reading between the lines, they are part of the faction that created the Bottle Ship bio-weapon project. With James having done enough to ensure no survivors from Adam's official team (or so they think), they can just pull Federation rank on Samus to take Madeline away to later either be quietly locked up or executed in order to keep the details of the unauthorized failed project (and those who ordered it) quiet from HQ. Anthony's appearance ruined this plan, as they couldn't go against Adam's mission that any survivors be rescued with an official Federation team member still alive to complete the mission.
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116. Posted: Tue 7th Sep 2010 13:51 BST
The ending fight with Phantoon was amazing. It was definitely my "Aha!" moment in the game.
I was hoping to see Crocomire, but Phantoon was just as good.
117. Posted: Tue 7th Sep 2010 16:10 BST
I played through hard mode yesterday. It was hard to say the least. The longest it took on a boss was an hour or so for Ridley....I saw that coming since he was the hardest for me on Normal. I'm disappointed you don't get anything for beating it. Your file just goes back to the last save, and you don't get to come back to the bottle ship and fight Phantoon. It would of been epic if the unlockable was a fight with Kraid! XD
Just wondering has anyone translated the art gallery yet?
Edited on Tue 7th September, 2010 @ 16:56 by Metroid133
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118. Posted: Tue 7th Sep 2010 16:16 BST
Phantoon in Other M is becoming one of my all time favorite bosses. Which is strange, because I found him to be lame and rather out of place in Super Metroid. I wish he had more of a sense of context in Other M, but the sheer epicness of the fight made me not care so much. Dodging his onslaught of attacks and quickly charging up a Super Missile at his eye is one of the more satisfying things I've done this year gaming-wise.
119. Posted: Tue 7th Sep 2010 16:24 BST
You can't fight Phantoon on hard? That's odd, and disappointing. Maybe you'd need more missiles than are at your disposal? I don't know if it's possible to use concentration in that fight. I'd guess not, with the constant stream of floating enemies and projectiles. I would have at least liked to go back to the ship to fight the power bomb guardians and do the escape sequence, all of which would certainly be do-able.
120. Posted: Tue 7th Sep 2010 17:31 BST
i fought phantoon for the 2nd time,today and completed my 100% run btw, i didn't need any missiles for him, his spawnlings can be easily taken out with the screw attack and the eye is vulnerable to your plasma beam. the sense move is mandatory for this fight, though