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Topic: Should Nintendo inlucde some sort of achievments/trophy system in there next console?

Posts 21 to 24 of 24

uriahheep

No - I do not think achievements are any great shakes.

Why should Nintendo follow Microsft - quite the opposite actually :

From MS Avatars to Project Nah-tal....

uriahheep

theblackdragon

@uriahheep: i dunno, Nintendo's all about playing together and wi-fi stuff, and it seems like an achievement/trophy system for games in a future Wii update/channel or their next console would be a good thing for them to include... i could see a 'show-off' channel for leaderboards or something, like the high scores they used to print in Nintendo Power back in the day (haven't been a subscriber for over a decade, don't know if they still do that or not). It's good that Microsoft is taking cues from Nintendo and trying to step up their game (direct competition benefits the end user in the long run), but Nintendo isn't so perfect that they can't possibly take cues from competitors.

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Ness012345

Agreed that Nintendo should add achievements into their games.

For those that don't seem to understand their point is: It's simple:
Remember all those times back in the early days of video games where people would make insane challenges, such as speed runs for Metroid, or your No Materia/Magic/Summon/Starting Gear/Cloud Only runs of Final Fantasy VII. People did stuff like that because it added more replay to a game they truley loved. Achievements are basically the same thing. They nudge the gamer in a direction to undertake some challenge (usually after they've beaten the game). Sure, there's the neccesary "Beat Level X, Kill Boss Y, or Finish the game" achievement, but then you have the outlandish ones.

Let's take Mega man 9's achievements for example, since that's one game many people who are console exclusive to Nintendo have probably played. You had your achievement for beating Wily and all that, but then you had achievements like "Don't die" or "Beat the game five times", or the daily dose achievement, along with the controller biting "Mr.Perfect" achievement. These gave people who finished the game the first time to get back in there and do some of those insane challenges that Capcom put out there.

There's no point to them other than it being fun, and giving a player something to do. There shouldn't be any reward for getting points, nor should there be any special prize for completing all the achievements (expecet, perhaps, another achievement). Achievement Systems are there simply for people to enjoy them, and give new reason to play through it again. It pains me that Nintendo didn't take this system on with the Wii, as now games without them just feel empty.

Ness012345

Sean_Aaron

Mr. Driller Drill Land has a great system where you earn credits where you can buy stuff in the shop at Drill Town. That and progressively unlocking harder levels until you unlock infinite mode are the kind of achievements I like.

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