he loved the controls with the exception of boss fights in 1st person; he says they attack too often to allow you lock to on with missiles, which sounds like a fair concern but he doesn't seem to know you can dodge in 1st person. he also loved the visuals and music, pretty much the whole game... yet it gets 3/5 stars because of the cutscenes (and he didn't even pass it)
the best part of that "review" is that he didnt even finish the game. he got about 6 hours in and got stuck lol...thats gotta be the least credible review ive ever read. now if he called it a preview and didnt slap a score on it then it would be credible.
Personally, I believe 5 hours is enough time to decide if you enjoy a game or not. That's all it took me to decide I disliked Red Steel 2. If it takes you over 5 hours to start to enjoy a game, what good is that? It means you were sitting in front of a TV wishing you had something better to do or a cheat code that lets you get to the fun part. I personally didn't think this game was going to be anything special for a Metroid game. It would be very hard for something to be better then Super Metroid or the Prime Trilogy. However, it is your own opinion. I for one like the Sonic Adventure series better then the 2D ones as well as Donkey Kong Jungle Beat and Star Fox Assualt. Most people dislike those games because they think they don't do the series justice. But it is only your opinion that counts, so wait until you play the game before you start hating on someone's review although you have no idea what the game plays like. That's all.
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he actually says it was only 5 hours and he doesn't seem to understand why people are getting pissed at him in the comments for it. i remember reading a terrible review of muramasa where the guy only played it for half an hour.... so i guess it could be worse.
Personally, I believe 5 hours is enough time to decide if you enjoy a game or not.
yeah, but there's a big difference between enjoying it personally and professionally reviewing it, don't you think? if i were getting paid to judge a game, i don't think i'd have the balls to sit down with it twice and call it a day.
6 hours of playtime is enough to write a review for a game. take Okami for example. it has a long storyline (roughly 30 hours if you include sidequests and such) however, after the first 6 hours, you have a sense of what the game is about, a taste of the story, youve experienced the gameplay, and know what the music and sound are like. the extra 24 hours is simply more of the same. therfore 6 hours is plenty of time to write a review for a game.
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Anyone esle think they shoulds done the intro better? No hyper beam? come ON.
The final blast is the Hyper Beam, it just isn't rainbow colored in this rendition...
"Don't make enemies, they'll stab your heart; don't make friends, they'll stab your back. Including me, including you, all men are trash. Don't love; don't be loved. Have nothing to do with other; live in isolation."
6 hours is plenty of time to write a half assed review for a game.
i agree.
okami is consistent enough that you could get away with judging a sample, but you'd eventually get into trouble if you kept such a low standard for every review you did. a reviewer doesn't write a review for the first few hours of a game, he writes it for the entire game regardless of whether he's played it or not. so if you judge it 1/4 of the way in, you're also passing judgement on every new gameplay mechanic, every new environment, and the rest of the story that you failed to see. that last bit is especially important, since his main complaint was with the cutscenes (how many could he have seen, by the way?)
if a movie reviewer only caught half an hour of a film before his DVD player locked up on him, but wrote his review anyway, it'd be a bit of a farce, so what's different here?
Courtesy of the YT account WishingTikal, she is posting up a playthrough "preview" of Other M. The video I have embedded is approximately the first 15 minutes of gameplay, and features a lot of cutscenes. If you are concerned about spoilers, this video doesn't really contain any footage that hasn't been posted already on this site. But of course, if you want to experience it yourself with your own eyes, just wait a few more days.
he actually says it was only 5 hours and he doesn't seem to understand why people are getting pissed at him in the comments for it. i remember reading a terrible review of muramasa where the guy only played it for half an hour.... so i guess it could be worse.
Personally, I believe 5 hours is enough time to decide if you enjoy a game or not.
yeah, but there's a big difference between enjoying it personally and professionally reviewing it, don't you think? if i were getting paid to judge a game, i don't think i'd have the balls to sit down with it twice and call it a day.
Bingo. Now, obviously, the amount of time you spend playing a game before you can properly review it isn't a defined thing. Most WiiWare and DSiWare games only take a few hours playtime--tops--before you get a pretty thorough impression of it. With something like Tetris, for example, one wouldn't necessarily have to sit down and play it for five hours before they could review it--especially since it's not a game that can be "beat" or "completed".
Metroid is very different, however. Other M, for one thing, prides itself on its narrative. It has a distinct beginning, middle and end. No matter how horrible that narrative may be, the reviewer is obligated to play it through to completion. Imagine a book reviewer not reading the entire book that he/he is reviewing! Even if the book is gut-wrenchingly bad, the reviewer has to read it from beginning to end. That's his job. It's true that after a certain point, your opinion about a game isn't going to be swayed. But even so, you can hardly call your review thorough and accurate if you don't play it till the end (if it's the sort of game that has an end).
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No way thats the hyper beam, her shot looks like it looks when you pop in metoid trilogy, exactly the same. They coulda done it better....and less corny. I dont like the "mother, time to go" just plain corny in my opinion.
@c0ldfire: It is, it's specifically stated in one of Samus's inner monologues that the baby Metroid granted her the Hyper Beam, so regardless of its visual difference from Super Metroid's depiction of it, it's still the Hyper Beam...
"Don't make enemies, they'll stab your heart; don't make friends, they'll stab your back. Including me, including you, all men are trash. Don't love; don't be loved. Have nothing to do with other; live in isolation."
Well then they should have made it look something more like what it looked like in Super Metroid, not just some average combusting shot, lame. Super etroid being one of my all time favorite games, i wish theyd have done it more justice in Other M, not made her say something dumb like, "mother, time to go". Lamest thing ive ever heard Saus say. Not hating on the game, am looking forward to it, Metroid is my all time favorite video games series, just something that urked me.
I think you're being bugged a bit much by such a minor thing, just relax and wait patiently for Tuesday to come...
"Don't make enemies, they'll stab your heart; don't make friends, they'll stab your back. Including me, including you, all men are trash. Don't love; don't be loved. Have nothing to do with other; live in isolation."
@Thegame: I pre-ordered from GameStop as soon as I had the money; I wasn't about to pass on those art cards...
"Don't make enemies, they'll stab your heart; don't make friends, they'll stab your back. Including me, including you, all men are trash. Don't love; don't be loved. Have nothing to do with other; live in isolation."
6 hours of playtime is enough to write a review for a game. take Okami for example. it has a long storyline (roughly 30 hours if you include sidequests and such) however, after the first 6 hours, you have a sense of what the game is about, a taste of the story, youve experienced the gameplay, and know what the music and sound are like. the extra 24 hours is simply more of the same. therfore 6 hours is plenty of time to write a review for a game.
No way. Especially okami, where parts of the appeal are in its size and length, and growing characters - and don't forget how issun's babbling only makes for a fun part halfway through the game - you can't verdict on quality 6 hours in. The same goes for many, many games. You can, however, tell if you'd like it, which is exactly the problem: most reviewers tend to tell everyone how they liked it, without trying to step out, change perspective and talk about quality in general. Mix that with a description of the way it plays and what you think are the good or bad, fun or worse parts about that, and we can all decide whether or not we'd like the game.
Which is exactly my point: you tell whether or not you'll like red steel 2 a handful of hours in, but you can't verdict on the quality. Many people tend to mix these things up though, causing the regular online review to be a badly written example of how someone's opinion causes bad scores.
I think that Metroid fans are actually the ones giving the lower scores to this game, since "it's not like Prime", "there are too many cut scenes" and "why is Samus not like I have always imagined, and why does she have to speak." I'm sorry but Sakamoto has the right to decide what kind of personality Samus is, not fans. Nevertheless, my expectations towards this game have lowered a bit, so i'm pretty confident that i will not be dissapointed.
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Topic: Metroid: Other M Hype/Discussion Thread (MAY CONTAIN SPOILERS SO BE CAREFUL)
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