impressions: http://www.gamesradar.com/wii/metroid-other-m/preview/metroid...
it says that the switch to 1st person works much more smoothly than before. also- "Fully charging the arm cannon and entering morph ball mode plants five bombs on the spot". i love how they're working in all the hidden super metroid moves.
for you haters, here's the worst impression i've seen yet: http://kotaku.com/5598501/what-if-the-next-metroid-is-a-bad-game
i can't pay any heed to most negative impressions because the authors more often than not make themselves out to be idiots. for instance, complaining that the switch to 1st person leaves you looking in the direction you were facing in... what do you expect? can you hold it against the game that it doesn't magically correct your mistakes and point you the direction you're thinking of?
he then complains about the fact that the story has emotional substance (which he's too macho to be bothered with) and that the game is generally not exactly the same as it's predecessors for a while before surprisingly saying that he actually wound up liking the controls once he figured them out, rendering the entire first half of his article useless.
the best part: "You replenish missiles by "concentrating." That concentration will also refill some of Samus energy if she is low on her last tank of power. These are definitely not the controls of older Metroid games."

if you get paid to be a professional nerd, you better do it right.


