1,441AdamMon 13th Sep 2010 That's what I meant, thanks for clarifying. Of course, there are ways to break the sequence in Super Metroid, so that's not entirely true. It's possible that Other M will be opened up that way, but I kindly doubt it. The sequence is too important to the plot, and the only way to do that -- as far as I see -- would be some insanely difficult bomb jumping across horizontal gaps, if it's possible to maintain that infinitely (only seen it used to cross small gaps so far).Regarding theater mode, I very much disagree. You're losing out on the item hunting, which is perhaps the game's greatest strength. I, too, grew dissatisfied with the ridiculously overpowered sense move, but for a single playthrough the game does give you at least an impression of danger, which you don't get from theater mode, I don't think -- not that I've watched it. I just assume the replay doesn't include a bunch of mistakes. Could well be wrong about that if I had any interest in it whatsoever. Come on, friends, To the bear arcades again.