1,221AdamSat 4th Sep 2010 Chrono+Cross wrote:this Adam d-bagI do not appreciate this. Chrono+Cross wrote:Not being aloud you use missiles in real time is quite irritatingNot to be picky, but you do fire in real-time. That's actually what makes it challenging. If time stopped while you switched, it'd be pretty easy and not very exciting. Versus normal baddies, you won't need missiles, and it makes the boss fights more intense. Plus, would you really prefer if the entire game were on auto-aim? Chrono+Cross wrote:Another beef is having every item you acquired from Super Metroid but not being able to use them throughout the game until Adam says so. You don't lose them in an explosion, or an atomic blast. You don't even start off with nothing. Nope a human tells you to not use them and you follow his directions.You think Super Metroid handled this better? Not only are you searching for the same pick-ups, but you're finding them on the same planet! It makes no sense! At least Other M tried here, and for the most part it makes sense, just not the suits. Fusion had the most satisfying explanation. Prime's explosion was fine once, I guess, but didn't they reuse the same excuse in the next one? I don't even remember what Prime 3 did, but if you lose your weapons three games in a row, you are not a galactic hero. You're a galactic klutz. Chrono+Cross wrote:The bosses are too easy which throws me off again.Again, Super Metroid... I'm not sure I could tell you the last time I even got hit by most of those bosses. Metroid is known for its cool bosses, not challenging ones, unfortunately. Sense Move certainly doesn't help change matters here, allowing you to dodge almost everything by constantly tapping the D-pad whenever you aren't shooting.Anyway, that just stuck out to me. Not trying to change your opinion or anything. I agree very much about the forced first-person segments. Some really stumped me, too, which was annoying. I think the game has a lot of room for improvement, myself, but I think it is a step forward and removes the necessity of having separate 2D and 3D series, as it brings together the best of both worlds. If the next one can come up with a better, less divisive story and fix some little things, I think we could someday see a 3D game on par with Super Metroid. Edited on Sat 4th September, 2010 @ 06:19 by Adam Come on, friends, To the bear arcades again.