Wii Forum

Topic: Metroid: Other M Hype/Discussion Thread (MAY CONTAIN SPOILERS SO BE CAREFUL)

Showing 101 to 120 of 1,750

AuthorMessage
Avatar

romulux

101. Posted:

i watched a few episodes of monster to hear some of new composer kuniaki haishima's work and was so impressed i watched the entire series to the end. if the things he's worked on in the past are any indication, other m will have a very deep and dark story. haishima's sound is mature and orchestral, relating well to the epic score of super metroid. this is my absolute favorite piece of his: http://www.youtube.com/watch?v=mrBSNa4ezzU&feature=related

given the cinematic quality of his music i can see why he was chosen. i'm actually glad yamamoto is taking a break, since as great as his scores are overall, some tracks on echoes and corruption weren't up to his usual standards.

there's another new preview at: http://www.officialnintendomagazine.co.uk/article.php?id=16391

goldeneye- 5447 4748 5174

AuthorMessage
Avatar

romulux

102. Posted:

poor metroid's getting buried under all the more recent game announcements, but it also had some new stuff to show at E3. the trailers keep getting better and better, and the new one is no exception: http://www.youtube.com/watch?v=_H2p6PN7OPU (note that the game is rated and apparently contains blood)

this is the first footage of the space station i've seen that actually looks good; nintendo wasn't bluffing last year when they said the final product would look much better. the resident evil 4 cam at :50 is being put to good use, making it look like the game might get pretty frightening at times.
there's another bit where samus activates some sort of artificial jungle environment which seems to resemble the enclosed environments from fusion; i'm not too sure i want the entire game to take place on the space station, so i'm hoping not all the environments are contained within the ship. (they've already done that once) either way, looking more awesome than ever.

goldeneye- 5447 4748 5174

AuthorMessage
Avatar

romulux

103. Posted:

five minutes of actual gameplay: http://www.youtube.com/watch?v=MFu2PYkCkwQ&feature=player...

goldeneye- 5447 4748 5174

AuthorMessage
Avatar

SuperPeach

104. Posted:

Wow... So beautiful. :O I can't wait!

SuperPeach

AuthorMessage
Avatar

turtlelink

105. Posted:

That was cool romulux.

TurtleLink's backloggery
Brawl FC: 4425-1340-4519
The Sister Complex Kingpin of Steel!

AuthorMessage
Avatar

citizenerased

106. Posted:

Plus, unlike the GT dude this one didn't suck so much.

Playing: 999, Xenoblade Chronicles and Super Mario World
Finished: Pikmin, Kirby's Epic Yarn, Super Paper Mario and Uncharted 2

AuthorMessage
Avatar

Kid_A

107. Posted:

I really enjoyed the trailer at this year's E3. It left me feeling much better about the game.

Blog: http://www.sequencebreaking.blogspot.com
3DS Friend Code: 2277-7231-5687
Now Playing: Animal Crossing: New Leaf

AuthorMessage
Avatar

romulux

108. Posted:

and to think, if they'd finished a bit faster we could nearly be playing it next week.

goldeneye- 5447 4748 5174

AuthorMessage
Avatar

Adam

109. Posted:

I don't need to play anything next week. I have enough to imagine playing for the next month.

Just watched that game play video. Huh, I thought it was going to be mostly side-scrolling. Looks kind of awkward to move around freely, and I imagine this is because of the d-pad. Doesn't look bad though, just a bit off. Maybe a little bit more zoomed out than necessary, too, but better than too close up like many games.

Edited on by Adam

Come on, friends,
To the bear arcades again.

AuthorMessage
Avatar

Bassman_Q

110. Posted:

OMG this looks looks 10x awesomer than Skyward Sword! I'm glad I preordered it @ gamestop :D

Currently obsessed with Fire Emblem: Awakening

3DS FC: COMING SOON
Wii Friend Code (Showcase): 5828 1840 9740 9987
WarioWare DIY FC: 3309 7315 6534
Goldeneye 007 (Wii): 0457 2025 5629

Flipnote Hatena (Haven't been on in over 2 years, btw!)
DIY Wikihouse Page
The Qwikloggery

AuthorMessage
Avatar

romulux

111. Posted:

new photos! grapple beam action! "remember me?" guy! -- http://www.wii-brasil.com/index.php?sec=lernoticia&id=30334

there's no way that first environment is aboard a space station, so maybe you get to explore different worlds after all.

Edited on by romulux

goldeneye- 5447 4748 5174

AuthorMessage
Avatar

Mandoble

112. Posted:

Well, yep, ATM anything seems awesomer than Skyward Sword, but without Nunchuck control I would not give this game anything higher than 5/10.

Mandoble

AuthorMessage
Avatar

Adam

113. Posted:

Rating a game you haven't played? That makes sense.

Come on, friends,
To the bear arcades again.

AuthorMessage
Avatar

RallyFTW

114. Posted:

Maybe nunchuk will be optional.

XBL- TheRallyFTW
Brawl FC- 2278-4523-0777
Skype- TheRallyFTW

"My, what great connection you have!"

I used to be immature, but then I took a reality to the knee. And by that, I mean that Microsoft banned me for no reason.

Twitter: WowPabs

AuthorMessage
Avatar

Adam

115. Posted:

I'm fairly certain they said it's not.

Come on, friends,
To the bear arcades again.

AuthorMessage
Avatar

romulux

116. Posted:

box art: http://www.nintendoeverything.com/42552/

don't freak out about the lack of nunchuck until you've actually seen how the game works without it. the sideways remote has running, jumping, morph ball and shooting covered pretty damn well; the only thing it lacks is the ability to move in 1st person, which as sakamoto said is intentionally being left out because then people might attempt to play the entire game like that. they've designed it to be carry on the feel of the 2D metroid games, and going through it metroid prime style would destroy the retro feel along with everything they've accomplished with the dramatically shifting camera angles.

besides, you may not realize it, but you've probably already gotten very well adjusted to stationary aiming in 1st person over the past 12 years by playing zelda; it uses the same system. the only reason people are complaining about it in metroid is because the prime games got us used to the idea that you should be moving in 1st person.

plus, because of the heavy emphasis on 2D camera angles, the D pad will more often than not feel better than an analog stick (if the awkwardness of analog controls on old VC games have taught us anything)

Edited on by romulux

goldeneye- 5447 4748 5174

AuthorMessage
Avatar

Mandoble

117. Posted:

Wiimote DPad is whatever but comfortable to move around in any game, Nunchuck is there for a reason. DPad + auto aiming = big big step backwards for my taste.

Mandoble

AuthorMessage
Avatar

hulklol123456789

118. Posted:

Hey, it is the new metroid, these will be better than all the other, and the new feature looks great!

Edited on by hulklol123456789

Man's worst enemy is laziness.

AuthorMessage
Avatar

Adam

119. Posted:

I just watched the developer interview with Sakamoto on Nintendo's E3 hub, and he completely snubbed Retro and the Prime series, haha. Refers to Fusion as the "most recent" Metroid (presumably considering "Metroid Prime" a separate, related series, though not taking any care to clarify), and then says he hopes fans will play the new game and think, "This is how I want to play Metroid on Wii" (or something to that effect, not a direct quote), which seems like a subtle way of saying, "This is how it should be done, not like Prime Trilogy," haha. I wonder if it is just a misleading translation, I'm reading too much into ambiguous statements, or if he really wasn't all that happy with the Prime games. Anyone else get that impression?

Come on, friends,
To the bear arcades again.

AuthorMessage
Avatar

NotEnoughGolds

120. Posted:

Mandoble, do you only post on these forums when you have something bad to say about a game? I've never ever seen you chime in on anything else. I've also never seen you post in General Discussion, and certainly never in Virtual Console or Retro (I imagine Zelda II, Kirby's Adventure, etc. aren't worth your time).

NotEnoughGolds