Showing 1 to 20 of 24
1. Posted: Thu 27th Oct 2011 23:24 BST
What are your thoughts on Mario Party 9?
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2. Posted: Thu 27th Oct 2011 23:27 BST
Nows is a bad time to party Mario.
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3. Posted: Thu 27th Oct 2011 23:31 BST
4. Posted: Thu 27th Oct 2011 23:33 BST
I think I am going to skip 9 like I did 1-8.
To blessed to be stressed.
80's music makes me feel fabulous.
I miss Japanese games, the good stuff... Games that are imaginative, have good and unique gameplay, a great soundtrack, and replay value.
What Would Duane Do?
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5. Posted: Thu 27th Oct 2011 23:34 BST
Again, why? (lol)
6. Posted: Thu 27th Oct 2011 23:36 BST
What are your thoughts?
7. Posted: Thu 27th Oct 2011 23:38 BST
Ryno wrote:I think I am going to skip 9 like I did 1-8.Again, why? (lol)
Because my friends don't play video games. I am the only one who does therefore making a "party game" pretty much useless for me.
8. Posted: Thu 27th Oct 2011 23:39 BST
Just wondering. Thought this would be a big forum. Oh, well. I was just thinking that some people could share their ideas on awesome minigames? Hint, hint
9. Posted: Thu 27th Oct 2011 23:48 BST
@Goldeneye923 How come The Black Dragon thread just suddenly dissapeared? (Might as well post about it on here, since nobody seems to be very hyped for Mario Party 9)
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10. Posted: Thu 27th Oct 2011 23:51 BST
I think you've raged TBD and she's gonna go on some monstrous rampage. Good luck on surviving Goldeneye923
11. Posted: Thu 27th Oct 2011 23:55 BST
Goldeneye923 has been going on his own rampage of sorts with starting new forum topics.
12. Posted: Fri 28th Oct 2011 00:21 BST
I swear I didn't delete the shout out. I don't know what happened. TBD cant do anything me, can she? And Ryno, I know and im proud. New forum topics are awesome, especially when they're made by me.(even if they ARE ABOUT FLUSHING EYEBALLS!
13. Posted: Fri 28th Oct 2011 00:25 BST
3DS Friend Code: 1075-1253-2852
14. Posted: Fri 28th Oct 2011 00:30 BST
if she locks this thread too, i'm making an account on ign prime! (gasps of horror from the audience)
15. Posted: Fri 28th Oct 2011 00:37 BST
ign is good I think (Both Nintendolife and IGN are good in their own ways, it's nice to get different views). But nintendolife is better because I'm a Nintendo fan.
16. Posted: Fri 28th Oct 2011 00:40 BST
If you want to discuss Mario Party 9, I urge you to post in this thread I made about the game.http://www.nintendolife.com/forums/wii/mario_party_9_discussion
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17. Posted: Fri 28th Oct 2011 00:42 BST
Party Rock! Mario Party is in the house tonight!
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18. Posted: Fri 28th Oct 2011 08:21 BST
Here are my thoughts:
Mario Party (マリオパーティ, Mario Pāti?) is a party video game series featuring Mario series characters in which four human- or computer-controlled characters compete in a board game interspersed with minigames. The series was developed by Hudson Soft and published by Nintendo; the arcade version was developed by Capcom. The series is known for its party game elements, including the often-unpredictable multiplayer modes that allow play with up to four (and sometimes eight) human players.
After the development of Mario Party 8, several of Hudson Soft's key designers left to work for Nintendo subsidiary Nd Cube, developers of Wii Party.
The series currently hold the record for the longest-running mini game series.
At E3 2011, Mario Party 9 was announced for the Wii. It is currently under development.Contents [hide]
Gameplay This section may contain original research. Please improve it by verifying the claims made and adding references. Statements consisting only of original research may be removed. More details may be available on the talk page. (August 2010)
Over the course of the Mario Party incarnations, gameplay has changed to suit the technology of the hardware, and there are also several modes available for play in each game, each of which provides its own rules and challenges.Party Mode
Every game in the main series has a standard Party Mode in which up to four players play through a board, trying to collect as many stars as possible. In every turn, each player rolls a die and progresses on the board, which usually has branching paths. Coins are primarily earned by performing well in a minigame played at the end of each turn. On most boards, players earn stars by reaching a star space and purchasing a star for a certain amount of coins. The star space appears randomly on one of several pre-determined locations and moves every time a star is purchased, usually occupying a blue space.
Every Mario Party contains at least 50 to almost 110 minigames with a few different types. Four-player games are a free-for-all in which players compete individually. In 2-on-2 and 1-on-3 minigames, players compete as two groups, cooperating to win, even though they are still competing individually in the main game. Some minigames in Mario Party are 4-player co-op, even though it doesn't say it. In most situations, winners earn ten coins each.
Battle minigames first appeared in Mario Party 2. These games are like the 4-player games, but instead of winners earning ten coins each, each player contributes a randomly selected number of coins (or all coins if the player falls short of the pot amount). The winner of the minigame receives approximately 70% of the pot, the second place winner receives the other 30%, and a random player occasionally gets coins left over from rounding.
Duel minigames also debuted in Mario Party 2, and were omitted in Mario Party 4 (though the Story minigames were all duels), but returned again in Mario Party 5. Duel games pit two players against each other. In Party Mode, one player initiates the duel, wagering coins or even a star against another player. The winner of the duel receives all coins or stars wagered. Starting with Mario Party 7, the player no longer chooses the wager in a duel, rather, the duel takes place and the prize to the winner, if any, is randomly determined. At the end of the game, bonus stars can be awarded to players. Three specific stars are awarded in Mario Party thru Mario Party 6. All later games have six possible bonus stars, but only three of those stars are awarded per game.Minigame Mode
In addition to Party mode, every Mario Party has a minigame mode in which minigames are played without the board game. Minigame modes vary from game to game, but later games have many different variations. In one such example from Mario Party 5, each player tries to fill a board with as many spaces as possible in his or her color by winning minigames. In Mario Party 6 and onward, there is one game in Minigame mode intended for single-player.GamesMain seriesGame Release Date System MGs NotesMario Party
Nintendo 64 53 The Mario Party series kicks off.Mario Party 2
Nintendo 64 65 Introduces items to the series.Mario Party 3
Nintendo 64 71 Adds Daisy and Waluigi as playable characters.Mario Party 4
GameCube 62 Last game where Donkey Kong can be fully playableMario Party 5
GameCube 75 Released in 2004 to Japanese arcades as Super Mario Fushigi no Korokoro Party (Super Mario: The Mysterious Rolling Party) by Capcom.Mario Party 6
GameCube 82 First game to make use of GameCube's microphone peripheral, which was packaged and sold with the game.Mario Party 7
GameCube 88 Support for up to eight players with eight-player joystick only game; Continues use of microphone peripheral.Mario Party 8
Wii 81 Minigames utilize Wii Remote's capabilities.Mario Party 9 
Wii TBA TBAMario Party-eSee also: Nintendo e-Reader#Other
Mario Party-e is a card game that makes optional use of the Nintendo e-Reader and was released on February 7, 2003. Many of these cards contain "dot-codes" that, when scanned into the e-Reader, allow players to play minigames similar to those found in the regular Mario Party series. The Mario Party-e contains a Play Mat, an instruction book and a pre-constructed deck consisting of sixty-four cards. An extra card was included as a promotion in an issue of GamePro.Mario Party AdvanceMain article: Mario Party Advance
Mario Party Advance was released for the Game Boy Advance on March 28, 2005. It is the first Mario Party game on a handheld gaming system.Mario Party DSMain article: Mario Party DS
Mario Party DS was released on November 19, 2007 for the Nintendo DS in North America. Many of the seventy-four minigames featured utilize the capabilities of the DS's touch screen and microphone, in addition to traditional minigames using the directional pad and control buttons.ReceptionGame GR MCAggregate Reviews Mario Party 77%
79/100Mario Party 2 74%
76/100Mario Party 3 76%
74/100Mario Party 4 73%
70/100Mario Party 5 70%
69/100Mario Party 6 73%
71/100Mario Party Advance 57%
54/100Mario Party 7 65%
64/100Mario Party 8 63%
62/100Mario Party DS 72%
72/100Mario Party 9 TBA
In Mario Party, certain minigames required players to rotate the controller's analog stick, including one in which the player is challenged to wind up Fly-Guy at the minigame house. Some players got blisters and other hand injuries from rotating the analog stick using the palms of their hands instead of using their thumb. Some wore away the stick because it was not very durable. The analog stick rotation has no longer been used since Mario Party 2. The exceptions are the mini-game in Mario Party 5 in which the player only needs to rotate it once and the mini-game in Mario Party 3 in which players see how far they can throw Bowser and did not need to use the palm of their hand to move the analog stick.
In July 2007, Mario Party 8 for the Wii was withdrawn from United Kingdom game stores shortly after its release date. This was allegedly caused by Kamek using the word "spastic." Complaints were raised from consumers because the term is used to refer to a mentally challenged person and is considered offensive in the United Kingdom. In August 2007, Nintendo re-released the game, replacing "spastic" with the word "erratic".
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19. Posted: Fri 28th Oct 2011 08:56 BST
You have no idea how much power she has. Plus, I think she might have even more power now, seeing as she dosen't just lock topics, but now she can just completely obliterate them! Anyway, back on topic....
I've played Mario Part, 4,5,DS and 8. I have to say 4 was far and away my favourite. 5 was ok, and was still on the good scale. But then DS and 8, well, Mario Party DS was bad, but that's nothing compared to 8. I mean, 8 was so random. You'd move around the board for so god damn long and then when you finally played a minigame, it was a complete monstrosity. Plus the fact that there were multiple creatures/items that would just throw you back to the beginning of the stage. If 9 can be more like 4 and 5, and from what YellowChocobo has put like the other older ones aswell, then I'll probably pick it up. Suffice to say, if it continues the trend that has stemmed from Mario Party Advance onwards I won't be picking it up.
20. Posted: Fri 28th Oct 2011 09:14 BST
I wonder how many others out there have actually played the Mario Party-e card game / e-Reader game. I purchased it all on eBay once (eReader and that set, unopened) just to experience that "lost" Mario Party experiment I'd never seen. Played it a few times with my ladyfriend and a couple others, 'twas quite fun.
Back on topic, why is there an entire Wikipedia paste two posts up? O_o
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