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Topic: How do you Play your Wii, WideScreen or FullScreen?

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LordTendoboy

81. Posted:

WaveBoy wrote:

tendoboy1984 wrote:

I have a 32-inch LG 720p TV and most Wii games look fine on it. The home menu is a bit fuzzy at times, but I can deal with it.

SO it's fuzzy when set to 16:9 or 4:3? What's your sharpness level at? if it's below 50 than ya, get ready for some slight blurryness. I have my sharpness usually set at 80-93 for both Vertical and horizontal sharpness. Make sure you have that lame edge enhancement mode off as well which makes video games look quite nasty. :p

Plus it's all about your viewing distance as well. Personally i like to sit at around 9- 9 1/2 feet away from my 42", it was the same deal with the 37" and my 32" CRT Fullscreen SDTV. I wouldn't go past that viewing distance mark though, Wii pointer based games feel a bit weird when you're sitting too far away.

But ya, my home menu when set to 16:9 on my Wii and HDTV looks fuzzy as well even with the sharpness bumped to the 80-90's. But what do you expect stretching a Wii 640x480 full screen signal just to give you a stretched and blown up anamorphic widescreen to fill in the sides. The larger the screen the more apperant it gets. For me it looked pretty solid on the 32" LCD i played around with, same deal with the 37", but my 42"? naddah.
It's why i keep switching it back to 4:3. :p

I play all my games in 16:9 ratio. My sharpness level is all the way up. My contrast is near the middle, brightness is upper middle.

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LordTendoboy

82. Posted:

WaveBoy wrote:

@Romulux

And I totaly agree with you about the funkier motion handeling when playing the Wii in 16:9, along with the stretched picture quality there's a slight degrade in the way things move based on what I'm seeing. The same thing applies to Anamorphic Widescreen DVD's. I can't go back to that stretched anamorphic widescreen softer stretched look for Standard DVD's either. :p
in 4:3 i get the true 640x480 ratio which means a crisp clean image, and slightly better motion.

Anyways, i need to shut up about this boring geek master tech-talk or I'll go even more bonkers the Bonk Turbo GraFX 16 bit style. :p

All my Virtual Console games get stretched, cause I don't want to constantly switch my Wii to 4:3 every time I want to play a VC game.

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WaveBoy

83. Posted:

lol well, instead of going into your Wii and switching it to 4:3 for VC games, you could always just switch your 'TV' to 4:3. You'll get 4:3 that way, but because the Wii isn't set to 4:3 the image will look a tiny bit squished.

As for your setting, you really need to bump up the contrast dude. Mine's set to 96(which is usually ideal on the AVS forums), while my brightness is at 53....Bumping up the brightness too high will gradually wash the picture out and wash out the black levels, it's got to be at a point where it doesn't lighten the blacks. And as for sharpness, when set to max it makes things look too artificially sharp. And If you're gaming on an LCD, the Back light also comes into play. I've got mine at 75/100 for gaming which gives me a nice bright picture without scortching my radically bodacious eye balls, and at about 53 for movies to get that dimmer CRT/Plasma-like effect.

The only real issue I have with my LCD is the color(motion aside for film). When everything is set to standard, as in the color being 50/100, along with the color gamut being on standard, plus the dynamic color setting off and 'not' touching the color management system....The colors are flat out awful. They're dark, washed out and practically lifeless compared to my CRT.

So i had to go into the color management system and max the individual colors which gave me a CRT color-like effect, yet not quite as rich. So i have gamut set to EBU which is a tiny bit more colorful than standard. And then i have to increase the color itself up to about 67-ish to get those beautiful rich colors, but in return i'm crushing a bit of color detail which is annoying the hell out of me. :p

Yet for movies, i'm totaly happy with the color though. B-)

Anyways, I'm dieing to take home the Panasonic ST30 1080p Plasma, it's going for $799 at BB and it's the only other HDTV option for me right now since it's the only 42" Plasma aside from the weaker S30 that rocks incredibly low input lag. Everything else on the market at 42" plasma-wise for this year blows in that regard accoring to all of the mega geek wad' testing on the AVS forums and blah blah.lol It's either the set i have now or the ST30. :p

I could take my Wii into best buy and play around with it, but knowing me I need alot of time to play around with it, so it's best if i just get it and take it home.

Edited on by WaveBoy

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WaveBoy

84. Posted:

zezzy wrote:

Um, I play it so it fills up the whole widescreen and stuff. What's this 'widescreen' and 'fullscreen' stuff? D:

You better not be trollin on the Wave Myster Zezzy B-)
Anyways, just because you didn't bother to read anything in the thread.lol.....

640x480 is the resolution for all Wii games, and that resolution is 'Full Screen'/4:3. The Widescreen/16:9 mode for the Wii is Anamorphic Widescreen, meaning it stretches the image to fit widescreen displays. TRUE widescreen gives you additional picture on the left and right sides of your HDTV, like PS3 and XBOX 360 games do since they're true Widescreen. In the Wii's case you're not getting additional picture on both sides, you're just getting a stretched picture to fill those sides, which results in crappier looking graphics.

Why do you think Nintendo always showcases their games on 32" HDTV's at E3 and the like? they know the anamorphic widescreen looks like crap on larger sized HDTV's. :p On smaller sets at that size it looks pretty sweet.

Edited on by WaveBoy

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zezhyrule

85. Posted:

Oh. So basically Nintendo is 5 years behind the other companies with their technology again. I see.

Edit: Actually I was asking more about the terminology, why the eff is it called "fullscreen"?

Edited on by zezhyrule

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WaveBoy

86. Posted:

Yup, basically! :p

And it should be called Square-Screen, shouldn't Widescreen be callled full screen since you're 'filling' up the screen. Meh whatever. :p

Anyways, i think I've officially gone 4:3 for the wii. I just can't get over the 16:9 softer crummier visuals. If i were rocking a 32" for the millionth time i'd totaly leave it on 16:9, same deal applies to a 37" for the most part. But a 42", just doesn't cut it exactly. It's not bad, but it's more noticable at my larger screen size and besides Wii games are ment to be 4:3, 16:9 is a fake stretched anamorphic mode that just fills the screen and adds nothing to the left and right parts.

I tried moving my 42" LCD from 9 1/2 feet to 11 1/2 feet and the difference between 4:3 and 16:9 was still apperant, yet slightly less obvious.

Th Wii's 16:9 was designed because of the lack of the Wii's HD to make HDTV owners more satisfied. :p
Then again, even if it's a stretched widescreen it's just makes the experience more exciting, fun and busts out more impact...That's if you can get over the softer slightly messier visuals.

Edited on by WaveBoy

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WaveBoy

87. Posted:

Anybody else on in the Fullscreen/4:3 camp? B-)
After many OCD riddled fiddles going back between Fullscreen and widescreen, it's apperant the Widescreen looks like a soggy soft marshmellow, where as full screen's rocking the clearer sugar 'Crisp' bear resolution.

Looks like I'll be playing Skyward Sword in 4:3. :p Both settings degrade the experience in their own way that it's tough to choose hehe.

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WaveBoy

88. Posted:

Alright, that does it. I'm officially done with my 42" 1080p LCD. I've gotten so used to it that i've forgotton how much better my CRT's motion, black levels and input lag especially are. :o

I was testing out several Wii games for hours....And metroid Prime 3 stuck out the most. Omg....I've forgotten how amazing the experience was and still is on my CRT...Sure my LCD has progressive scan...but it can't hold a candle to my CRT SDTV's perfect motion handeling which makes the game look and play like a dream. plus while my LCD is pretty good in the input lag department, my CRT schools it, there's no question about it. Wii pointer controls are so important in this regard dude & dudettes!.....Controlling Samsus's arm cannon on my CRT again controls like a dream, my jaw was dropping in comparison to my LCD.....Which had massive amounts of blur when turning to the left and right which made the game look like crap... plus the Pointer controls were no where near as quick, 1:1 or fluid....Pretty dissapointing and no where near amazing or fun to play. It's no wonder why I've been fiddling around with my new LCD for weeks....I'm just not happy with it.

Anyways, If you haven't experienced prime on a CRT using component cables(and that's just one example) than you haven't experienced how amazing the wii controls truly are. Ya you might say, oh well my the input lag isn't noticable on my HDTV . Guess what? There's lag on 'every' single HDTV out there weather how good you think it is or not. Compare it side by side to a CRT and you'd be suprised by the difference....The techo-dudes on the AVS forums do Input lag testing every year for all HDTV models and there's not 'one' model on the bloody planet that's void of it. They all have it to a certain degree. it's no wonder i never wanted to upgrade to an HDTV in the first place as far as gaming goes. :p I wanted to wait until the crap was fixed...and TV companies still aren't exactly doing anything about it.

Also, my LG is known to have low input lag for None-HD gaming, it's actually regarded as one of the best LCD's to game on(like the LH and LD models a couple of years ago)and it still doesn't come close to my CRT. If anything, i love the brightness that my LCD pumps out for gaming, and the cleaner PQ, but that's most likely because of progressive scan. but i just can't hack it anymore. Besides, the wii isn't even true widescreen, it's just stretchoVision to fill the void for every gamer who bought an HDTV to game on. :p Hurray, fill up those left and right sides of the screen with a nice big crummier stretched image haha. So... that basically takes me back to 4:3 all over again.lol :p

Perfect motion, better black levels and ZERO input lag here i come baby. B-) Going back to the tube, not my old Sony Wega which is a bit funked up and isn't working properly anymore. Besides, this other CRT I'm getting from a friend has better PQ than my sony. The sony i had, had orangey-reds and the greens were just too dark, plus the blacks could of been better. This other SDTV has way better and wider color control and black lvels. I may actually even fire up Ju-on:The grudge again, considering it performed better on my CRT that's for sure. :p

Anyways blah blah, looks like I'm taking a trip back to retro-TV tube land. The Wii U however will force me into the HDTV world for sure. I just hope by then that this nasty little input lag epidemic will be over.

The motion remindes once again why i hate gaming on LCD's....Plasma's still don't match CRT either, close but no cigar. It's truly amazing for first person gaming especially when you see the difference for yourself. Plus, I'll beable to hook up my NES to my CRT and go old school retro once again. Playing the actual NES on my LCD was a nightmare.lol :p

Now choke on that massive wall of WaveText that nobody gives a flying bumble bee about. :p

Edited on by WaveBoy

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Unca_Lz

89. Posted:

I'm upgrading to HD this Christmas. Skyward Sword's gonna look pertier then :D

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WaveBoy

90. Posted:

lz20XX wrote:

I'm upgrading to HD this Christmas. Skyward Sword's gonna look pertier then :D

vedy' nice. B-)
I'm gong back to the Retro(More like a 1999/2000 model. :p)tube to get the real deal as far as pointer controls, motion handeling and Zero input lag response goes. :D

And I Will never and i mean ever buy an LCD again. They're fine for Computer monitors and hand helds, but they drive me nuts regarding the motion handeling for film and gaming(depending on the game, first person titles fair the worst due to the screen zipping by like a California raison on super man steroids. A static image and low movement results in a clean crisp image, but when it goes faster the PQ looks VHS-like. lol This effect again, is mostly in first person titles because of the fasht camera movements.

That aside! Next year, when the Wii U is released, I'm going to get myself a 50" 1080p 3D Plasma....Either a Panasonic or a Samsung. LG's plasma's are kown for weak black levels and horrible input lag. :p

Edited on by WaveBoy

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leonard

91. Posted:

I thought whether or not one plays in widescreen is determined according to each game, & to what aspect ratio it was designed. For instance the new super mario bros is designed to be played in widescreen- you wouldn't use your TV to force that into 4:3, would you?

leonard

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WaveBoy

92. Posted:

leonard wrote:

I thought whether or not one plays in widescreen is determined according to each game, & to what aspect ratio it was designed. For instance the new super mario bros is designed to be played in widescreen- you wouldn't use your TV to force that into 4:3, would you?

It doesn't matter if it was designed to play in Widescreen, because Nintendo is still stretching a 640x480 Native fullscreen/4:3 aspect ratio into Anamorphic widescreen, which again results in a softer less crisp and clear image. Wii games almost look HD-like in 4:3 on an LCD using component cables(depending on the TV's scaler) and how your settings are, mine look incredible to be honest. Better than my CRT(Although the motion doesn't match up, which is incredibly noticable for first person titles and makes the games look worse because of motion detail loss. Stuff like Super Mario Galaxy, or KEY and NSMBWii look much better on my LCD though)

That aside, you can also get past the Widescreen bars if you display your Wii in 16:9/Widescreen and your TV in 4:3, this gives you a full screen image for KEY and NSMBWii which both look amazing on that setting without those bars on your widescreen, again that's if you want a sharper/clearer image that fullscreen blasts out.

Oh and Romulx
I totaly see what you're saying regarding the inferior motion handeling when playing games in 16:9....It's really weird. I was playng around with Super Mario galaxy a few or so hours ago, and right off the bat i noticed that the animation wasn't right....in 4:3 it' just seems smoother, nicer and perfect, in 16:9 there's some weird or ever so slight delay in the motion and it doesn't look as good, plus add the softness into the mix. That's 2 reasons to put you off from widescreen.:p But holy crap do i hate feeling boxed in at 4:3....Widescreen is so much more amazing in the sense that it makes the experience more mesmorizing, fun, open, grand and magical regrardless of the quality drop regarding both things....

Also, i made sure i got one of the best sets for gaming, and a 60hz LCD with thee' best motion handeling that an LCD can produce with incredibly accurate color and fantastic gamut controls AND most importantly with the lowest amount of lag 'None HD gaming wise'. HDTVinfo & the AVS forms are great sites for this. Again for none HD games, my LCD blasts out 10-20ms of input lag which is the lowest it can get for ANY HDTV on the market....And sets with 10-20ms aren't too common. You're lucky to get around 3-4 of these each year in March when new HDTV's are released out of the many.

And that 10-20mz STILL doesn't cut it when playing Metroid Prime 3 using pointer controls....I kept switching back to my CRT and LCD, and with the LCD it didn't control as well, or feel 1:1 or anywhere near as amazing. A normal person who's used to gaming on HDTVs wouldn't notice the lag at all and would most likely be super happy with it, because it doesn't feel sluggish or have this added weight to it exactly, but it still doesn't feel or control anywhere as good as on my CRT or responsive or fast. every precious Millasecond counts for first person titles especially when using pointer controls. Add that, with that inferior LCD motion and it made for one crappier Metroid Prime-y experience. :o Then I switched back to my CRT and i was in complete heaven. I was at awe, I'm so glad i experienced MP3 back when it was released on my CRT.....it's honestly the only way to fly. what an amazing difference!

But Yup! I seem to be fine with my LCD's motion handeling for anything other than first person titles, even the input lag i find is good enough for Kirby's Epic Yarn, NSMBWii and what have you, but for stuff where wii pointer controls are concerned i just find it nowhere near as impressive. It's no wonder why you have people saying that Wii pointer controls aren't accurate as Keyboard and mouse. Clearly they've never played Metroid Prime 3(one example, and on 'advanced' btw) on a CRT SDTV or CRT EDTV because it's absolutely mindblowing. Fireing it up on an HDTV with the lowest amount of Lag possible(like my set) doesn't cut it in comparison...What a difference.These gamers are most likely playing on HDTV's that boast higher levels of input lag which is a dead given haha. They say they don't notice it, but side by side with a CRT and they would be crying. lol

My CRT's perfect motion was incredible to, which is also crucial for First person titles since the camera is constantly and quickly zipping around. it looked amazing, not on my LCD however. Those 2 problems completely degraded the experience for me and 'completely' made it less fun, compelling or engaging to play.

I'm still scratching my head on weather i should just go back to my SDTV for now and ditch my LCD. The Input Lag and motion handeling gets the best of me for certain games and i feel like calling it quits. :p But then the super clear/crisp image/progressive scan that my LCD and screen brightness keep kicking me back. lol :P And on my CRT I'd have to deal with those annoying screen shrinking widescreen bars for KEY, NSMBWii and DKCR...sigh*

Damn these trade off's. :p

Edited on by WaveBoy

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pikku

93. Posted:

I don't remember h honestly, but I know how I play zezzy's Wii~ :winkilicious:

pikku

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zezhyrule

94. Posted:

pikky wrote:

I don't remember h honestly, but I know how I play zezzy's Wii~ :winkilicious:

And I'm glad with however you do that, as long as you wear your wii remote jacket.
can't risk stuff getting messed up

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LordTendoboy

95. Posted:

WaveBoy wrote:

lz20XX wrote:

I'm upgrading to HD this Christmas. Skyward Sword's gonna look pertier then :D

vedy' nice. B-)
I'm gong back to the Retro(More like a 1999/2000 model. :p)tube to get the real deal as far as pointer controls, motion handeling and Zero input lag response goes. :D

And I Will never and i mean ever buy an LCD again. They're fine for Computer monitors and hand helds, but they drive me nuts regarding the motion handeling for film and gaming(depending on the game, first person titles fair the worst due to the screen zipping by like a California raison on super man steroids. A static image and low movement results in a clean crisp image, but when it goes faster the PQ looks VHS-like. lol This effect again, is mostly in first person titles because of the fasht camera movements.

That aside! Next year, when the Wii U is released, I'm going to get myself a 50" 1080p 3D Plasma....Either a Panasonic or a Samsung. LG's plasma's are kown for weak black levels and horrible input lag. :p

So Samsung's plasmas are as high quality as Panasonic's now? What about Sony?

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WaveBoy

96. Posted:

tendoboy1984 wrote:

WaveBoy wrote:

lz20XX wrote:

I'm upgrading to HD this Christmas. Skyward Sword's gonna look pertier then :D

vedy' nice. B-)
I'm gong back to the Retro(More like a 1999/2000 model. :p)tube to get the real deal as far as pointer controls, motion handeling and Zero input lag response goes. :D

And I Will never and i mean ever buy an LCD again. They're fine for Computer monitors and hand helds, but they drive me nuts regarding the motion handeling for film and gaming(depending on the game, first person titles fair the worst due to the screen zipping by like a California raison on super man steroids. A static image and low movement results in a clean crisp image, but when it goes faster the PQ looks VHS-like. lol This effect again, is mostly in first person titles because of the fasht camera movements.

That aside! Next year, when the Wii U is released, I'm going to get myself a 50" 1080p 3D Plasma....Either a Panasonic or a Samsung. LG's plasma's are kown for weak black levels and horrible input lag. :p

So Samsung's plasmas are as high quality as Panasonic's now? What about Sony?

Samsung Plasma'sare known to produce a bit of a cleaner picture with usually more accurate and saturated colors, yet panasonic always seems to be a bit ahead in the black level performance and boasts less IR, plus Panasonics plasma's usually rock the least amount of input lag too. You can't go wrong with either to be honest. :p It's always best to try before you buy, or look online and read about what people have to say(HDTVinfo.com) Word of advice, i wouldn't read too much into things, because there are a lot of techno-savy dweebs cruisin the AVS forums that seem to nit pick 'everything' no TV is perfect, but it would be nice if this input lag problem were history. lol

I myself aren't tech-savy in the slightest, i feel like a complete Bowser bone head whenever i have to ask a question in this forums. :p I know the basics and this and that....But whatever, what matters is what looks good to 'you'

I can understand people having a hard time passing up Wii widescreen, because opens up a whole new world to gaming and makes the experience so much more wonderful(Super Mario Galaxy is the perfect example)...I'm still dinking around with it. :p
I'm so OCD and anal when it comes to this crap haha. But ya, I've got pretty much no interest in TV tecnology, it's like give me a killer TV that I'm happy with and that's that!...It's just I've been looking to upgrade to a set that matches my mega needs, and i still haven't found one yet. :p

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LordTendoboy

97. Posted:

@WaveBoy

For someone who doesn't care about TV technology. you sure know your stuff. :-P

And you never mentioned Sony.

Edited on by LordTendoboy

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WaveBoy

98. Posted:

I'm not too sure about Sony actually. :p
I know their LCD's rank at having some of the best black levels. Then there's LG which is a pretty underrated company. Their LCD's don't exactly have the strongest black levels, but their brightness peak, Color accuracy and stronger LCD motion make up for it, but everybody has their own preferences. If i went LCD, i'd probably only go for an LG or Samsung. And an LG is what i ended up with considering the Samsung's were dishing out more input lag. Yet keep in my mind, the LG i picked up doesn't cut it whatsoever with HD gaming, the lag rocks at around 40ms for PS3 games and i find that almost unplayable by my CRT-standards.:p for the Wii however and anything none HD it's the best an HDTV can get by HDTV input lag standards.

Next year right before the Wii U hits, I doubt I'll go LCD.....Unless there's a major improvement in motion. And that's the thing, Motion really only bothers me for first person titles and that's a genre i'm not even a big fan over(Unless it's not a shooter).....Then again, Wii motion/pointer controls completely rejuvenated and made the genre so much more amazing and actually ground breaking in a midst of clunky unengaging archiac unintuitive boring dual analog controls.....Where the games kept looking better with each release and each new system, but never advanced in the gameplay department and remained stagnant, until the Wii arrived. B-) First person adventure(Metroid Prime for ex) or first person Survival Horror(if that has even been done yet...Not too sure if BioShock counts) with Pointer/motion controls insanely peak my Little Mac-ified interest. B-)

Anyways! I've been playing around with Kirby's Epic yarn. And ugh....I notice a pretty significant drop in quality when blasting it in widesceen...I think most of all, it's the weaker funkier looking motion/animations that's throwing me off. 480p is native fullscreen, so what do you expect. I hate having to Captain N-compromise! :p

4:3 it is for me! It's set in stone for this most radical Wavester. B-) I'll wait for true HD widescreen when the Wii U hits, something else to look forward to aside from HD Next-Genish(By awesome Nintendo standards) visuals, 3D, the unique controller and the like B-)

For now I'm still really annoyed if i should just stick with this lCD or go CRT. it's driving me Bonkers dude! :p

Edited on by WaveBoy

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LordTendoboy

99. Posted:

CRT isn't even around anymore. I guess the reason everyone switched to LCD and plasma is cause CRT's are just too big and clunky.

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WaveBoy

100. Posted:

tendoboy1984 wrote:

CRT isn't even around anymore. I guess the reason everyone switched to LCD and plasma is cause CRT's are just too big and clunky.

Flat panel CRT's would of been pretty rad, but that's where plasma's come in, they're both phospher based after all and pretty simular tech wise regarding color and yadah yadah.

But ya, CRT's are totaly T-Rex heavy, you could crush a house with one of those beasties. B-)
I've got a 32" Fullscreen Sony Wega CRT that was acting funny but it seemed to have repaired itself.lol And while it's got some pretty great brightness levels for a CRT, the black levels and color range are lacking. Increasing the color beyond the mid point just intensifies the color and doesn't do anything else really, plus the reds are a bit too orange and the greens are too dark. It doesn't cut it for me anymore.

Then I've got a 32" JVC CRT at a friends house which is now technically mine if I want it which boasts better blacks, a much wider color gamut when pumping up the color which easily beats out my Sony....But it's got color bleeding, which happens once you go beyond the mid point, plus the brightness levels aren't quite as good. :p

All of this TV talk makes me Dizzier than a Michaelangelo on a No-Pizza diet. lol

Edited on by WaveBoy

Currently Playing: Donkey Kong Country Returns!
We shall swim to Bubble Island, or you will suffer the wrath of my Trident Laser!
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