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as I have a tv from 1987... 4:3 aspect ratio
Full 16:9 ratio on my LG 32-inch 720p LCD. Sonic Colors and both Super Mario Galaxy games look amazing on that.
Twilight Princess, however, looked like a blurry, brown mess.
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Full 16:9 ratio on my LG 32-inch 720p LCD. Sonic Colors and both Super Mario Galaxy games look amazing on that.Twilight Princess, however, looked like a blurry, brown mess.
Running the Wii in 16:9 on a 32" LCD should look great when using component cables which i'm guessing you obviously use(durp!), it did on mine that I picked up before i got a 42". It even looks great on a 37" All at a distance at around 9 1/2 feet. a 42" however not so much. It looks decent i guess, but the fuzzyness, softer jaggedy picture is in full force and obviously more apperant due to the size increase.
It really bums me out because when set to widescreen wii games feel so much more amazing to play. stick it in 4:3 and you get super crisp/clear visuals that put 16:9 mode to shame....Yet fullscreen is just so unspectacular and far less exciting in comparison.
I'm still torn on what to use for my Wii at the moment. eek! I'm so OCD when it comes to PQ and crap like this haha. get a crisper clearer sharper image, or put up with the softer graphics and go widescreen. Stupid None-HD trade offs.lol
Edited on Mon 7th November, 2011 @ 13:34 by KidRad
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BJQ1972 wrote:I'll be posting some compairson shots of Wii in 4:3 vs 16:9 with New Super Mario Bros Wii and Super Mario galaxy want to see that
I'll be posting some compairson shots of Wii in 4:3 vs 16:9 with New Super Mario Bros Wii and Super Mario galaxy
want to see that
I'll most likely get some pictures up tomorrow.I'll do some 4:3 & 16:9 comparisons with those 2 games I mentioned and Kirby's Epic Yarn.
i hate to say it but after comparing both ratios i do see a difference. it looks a little more "HD" in 4:3 mode, if that doesn't sound dumb. for FPS like goldeneye it would be stupid to give up the wider field of view, but for visual heavy games like muramasa i think it's worth playing in 4:3. the sprites and outlines look noticeably bolder and the motion seems to be much clearer.
i did find a comparison between the two while i was looking it up, but waveboy you're welcome to take some more if you want. (open in a new window)4:3 http://i45.photobucket.com/albums/f95/jarosh-gaf/warioland43.jpg16:9 http://fc09.deviantart.net/fs70/f/2011/311/c/7/c71627919c266d...
if the wii U doesn't upscale wii games then i hope it will at least let you truly output in 16:9, ie not 480x640 stretched.
Edited on Mon 7th November, 2011 @ 21:29 by romulux
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That comparison you posted up actually seems kind of mild and Crypt-Keeper tame to be waveFully honest, when really at least on a 42" and upwards the difference is practically night and day dude. I think Wario Land Shake it! kind of fairs better in stretched widescreen(By settting your Wii to 4:3 and using 16:9 to get a picture without getting those Golden Objective item boxes on the side....Maybe because it's tradionally animated and isn't quite as in mildy noticable....Speaking of WLSI, i played it yesterday....And man I've forgotton how insanely gorgeous that one is. It's another example of a game that will age PERFECTLY like a galactic rainbow fine-wine.
the softness of 16:9 kind of makes me wish i nabbed a 37" instead! Because i was pretty much fine rocking it in stretched 16:9 with that one, but the grand scale size-ish impact is lost because of the smaller screen like a moldy forgotten Shredder cheeseburger.
And ya, I'll post some pics up tonight. Plus, I'll show off the hideous NES Virtual Console dredder whacked out colors, and I'll throw out my own Color Variation fixer-upper that makes them look beautiful! Should I make another thread for this?
And I'm Still on the fence if i should get a 42" Panasonic 1080p S30 or ST30(Which both have incredibly low input lag, which actually seem to be the only 42" plasma's that actually do for 2011 models) plasma....I'd Much prefer it for movies, as I'd get MUCH better motion handeling and black levels, but for gaming i'd lose out on the Brightness, and maybe a cleaner none noisy image. I guess I'll have to try before i buy, or just take it home and see for myself!
Plus I miss the crazy beautiful glow that my CRT set off whenever i had something like a bright blue image rocking on the screen. My pure white shag rug would totaly light up. Yet with my LCD, it's like this ugly drab none-brightish light that busts out of it.......That's one of the main things i hate about it, because i usually rock some pretty colorful images on my TV 'paused' just for a picture/Wall paper effect. And on my CRT it completely lit the room, the LCD is crummy in comparison.
Do plasma's emit the same type of light as a CRT? or is the same crummy light as an LCD?Motion Handeling, Black levels and that possible CRT-like brightness glow are why i want to go plasma.
Edited on Mon 7th November, 2011 @ 23:56 by KidRad
photo comparisons don't really get across how different the motion is, so i'd agree that the wario shot isn't a good example. in muramasa it's really clear to see the difference while the camera is moving, in 16:9 the sprites get really grainy while in 4:3 they stay perfectly clear. it's surprisingly obvious.
the biggest difference by far though is resident evil 4, holy crap! with the black bars in 4:3 mode it's very small, but it looks terrible if you go back to blown up 16:9. i wonder what the overall resolution amounts to with those bars included. i tried goldeneye for a bit and that game doesn't really look different, it's not exactly a detail heavy game and it feels pretty boxed in at 4:3.. widescreen all the way there. it'll be hard deciding which way to play skyward sword now....
and waveboy, if you're going for a 1080p set i'd at least wait until wii u comes out. that's what i'm doing, since the longer you wait the better the tv you'll get, and until wii u i won't have an HD system to use it with anyway.
Well I'm basically buying an affordable set which is replacing my broken 32" Sony Wega CRT which I'll keep for around 8 months until the Wii U hits, then i'll be getting a 50 1080p 3D" HDTV. I spent $539.99 on my LG 42" LK450 1080p 60hz LCD a couple of weeks ago and i wouldn't mind returning it and spending the $699 or $799 on the Panasonic S30 or ST30 plasma. Still, I'm praying Goomba-Shy Guy style that Wii U games are Native 1080p and NOT 720p. At this point i have the slight feeling Nintendo may opt for 720p....Which is foolish considering MOST sets are 1080p in this day and age.
Also, before i got this LG LCD, i ended up getting the Samsung 43" D450 plasma, and I was very unhappy with it. The brightness levels were so dissapointing, and the Wii looked pretty fuzzy and noisy on it as well, almost slightly flitered.....the motion however beat my LCD out but that's an obvious, and the colors seemed more CRT-like. But i never bothered to dig in the color management system and fiddled with the colors, nor did i play Wii games in 4:3.....Plus the input lag didn't cut it for me. I definitly would of prefered it for movies though as my current LCD drives me crazy at times with it's low 60hz motion handeling...
I would try out the LG 42" PT350 720p plasma but apperantly the input lag is horrible on that one, like all LG 'plasma's' Plus wouldn't the wii look worse being upscaled to a fixed resolution such as 1024x768 when compared to a native res like 1080p? aren't those 42" 720p plasma sets wonky or stretched n the pixel department? Either way those 42" 720p plasma's are out considering they all have crummy input lag including Panasonic's 2011 XU 720p plasma. As far as 42" Plasma's go, the S30 and ST30 are my only options. Either I go for one of those or stick with my LG. Ugh, i just wan't that CRT glow that made my Shag room glow. Don't plasma and CRT have the same type of Phosper based inner-whatever, or work the same way?
And dude, Resident Evil 4 looks awful when set to widescreen. It's ment to have those fake widescreen bars on 4:3 sets because I'm guessing the game pumped out a lot of graphical power. It's a must setting it to 4:3 along with your HDTV when playing that one. and in general with any Wii game, aside from the grainy sprite motion when set to 16:9 the graphics still don't look too hot when everything's still. I haven't noticed the grainy motion, but i haven't really looked for it either.
And I hear ya! I'm stumped on weather i should play Skyward Sword in 4:3 or 16:9...Do i take super crisp & clear quazi HD-like visuals while being stuck in generic 4:3, or do i go for the wonderful 'opens up a new world to gaming' awesome and grand feeling Widescreen while putting up with crappy soft grainy & jaged graphics. Bah! I still can't deceide. One thing is for sure, Widescreen makes the game more exciting that's for sure, but i just can't stand the blurry visuals at 42" On a 37" I'd definitly set it to 16:9 however. But again, You do get used to the 16:9 softer visuals and after a while it all starts to look good i guess. But then for the hell of it i always fiddle with the settings and stick it in 4:3 and once again i'm reminded by how inferior 16:9 looks. lol
Edited on Tue 8th November, 2011 @ 09:08 by KidRad
Alright, I'm going to snag some shots of New Super Mario Bros Wii, Super Mario Galaxy and Kirby's Epic Yarn in 4:3 and 16:9 on my 1080p 42" LCD HDTV for all of you Boils and ghoulettes. Get ready for the beautifuly semi-HD-like yet Boxed in '4:3', and the stretched, blurry & fuzzy yet amazingly awesome and wonderful widescreen!
And this just in, i freakin LOST my receipt for my LG LCD..... Just brilliant, it seemed to have vanished into thin air! Sigh* Looks like me and the ol' pirates are going on a Treasure hunt, yargh Maytee! Tis a fine day to be a pirate indeed!
Anyways, picture time!
Edited on Tue 8th November, 2011 @ 09:13 by KidRad
Tripple post hehe. Well, these pictures are not turning out too great at all. Forget that the colors are going limey and aren't exactly representing what's on the screen, the difference in picture quality between how NSMBWii looks in 4:3 Vs 16:9 is unoticable in the pile of photo's i took. Plus the photo's themselves don't look as good as what I'm seeing in person.
Take my word....
With 4:3 you'll get a super crips/clean and clear image which looks beautiful. The downside is being boxed in to fullscreen which sucks compared to glorious and wonderful widescreen.
With 16:9 you're not even getting true Widescreen...What I'm saying is you're not getting any extra screen/picture on each side. Instead the Wii just stretches the image to fill the screen and what you're left with is a softer-upscaled stretched look. In NSMBWii for example, the entire image is stretched in 16:9, i mean ya it's great that it's filling the screen but it's not like you're getting any extra screen on each side like you would with a PS3/XBOX game.
The streching bunks up the native resolution to give you the 'illusion' that you're getting a proper widescreen when you're notNintendo should of called the Wii's Widescreen "The Stretcher"
Sounds like a Saw Trap haha. Still I'll admit, Widescreen makes the experience much more fun, grand, ultra pleasing and wonderful. But eh, it's your choice which trade off you're willing to go for. Small HDTV screen owners below 42" imo should go with 16:9 as the difference becomes much milder and almost unoticable the smaller you get. OR if you're rocking a 42" set and you're sitting further than 9 1/2 at maybe 12" at the most(which seems too far away to begin with) 16:9 should look great!
And i take back what i said, 4:3 and 16:9 aren't a night and day difference. I mean the drop in quality is noticable, but it's not night and day. More like evening and day.
As for me, the OCD Godess....Well, i still don't know what setting to rock. lol
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Fullscreen is the way to go.
I really think you're overthinking this stuff, it's not that different at all
Overthinking? Yup! 4:3 not that different from 16:9? Yes it is, but it's not too bad. But I guess it depends on your HDTV. Not all tv's are alike, but there is a clear difference in quality between 4:3 and 16:9. If you can't tell, then all the power to you. Most people can, and on larger size displays for the millionth time it becomes more apparent.
Anyways, I think I'm leaning towards Widescreen now, it's just too damn awesome to pass up.lol .....But the damn stretched fuzzy wuzzies get me every time.
Edited on Tue 8th November, 2011 @ 16:43 by KidRad
vonseux wrote:I really think you're overthinking this stuff, it's not that different at allOverthinking? Yup! 4:3 not that different from 16:9? Yes it is, but it's not too bad. But I guess it depends on your HDTV. Not all tv's are alike, but there is a clear difference in quality between 4:3 and 16:9. If you can't tell, then all the power to you. Most people can, and on larger size displays for the millionth time it becomes more apparent.Anyways, I think I'm leaning towards Widescreen now, it's just too damn awesome to pass up.lol .....But the damn stretched fuzzy wuzzies get me every time.
On a 16:9 TV, Widescreen and Fullscreen are the same thing. The entire image is widened, and it fills the whole screen.
But I agree that most Wii graphics are terribly fuzzy on an HDTV, even with component cables. The Wii Menu is so blurry...
lol oldskewl babbeh 4:3 on my busted-up CRTV.lol
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vonseux wrote:I really think you're overthinking this stuff, it's not that different at allOverthinking? Yup! 4:3 not that different from 16:9? Yes it is, but it's not too bad. But I guess it depends on your HDTV. Not all tv's are alike, but there is a clear difference in quality between 4:3 and 16:9. If you can't tell, then all the power to you. Most people can, and on larger size displays for the millionth time it becomes more apparent.Anyways, I think I'm leaning towards Widescreen now, it's just too damn awesome to pass up.lol .....But the damn stretched fuzzy wuzzies get me every time. On a 16:9 TV, Widescreen and Fullscreen are the same thing. The entire image is widened, and it fills the whole screen.But I agree that most Wii graphics are terribly fuzzy on an HDTV, even with component cables. The Wii Menu is so blurry...
When using Component Cables, the Wii menu is only blurry when set to 16:9(I always pump up the sharpness anyways) On 4:3 it's pretty sharp and crisp and even beats out my previous CRT SDTV. But that's most likely because of the Progressive Scan hehe. Anybody who plays in 16:9 on their 40" and up HDTV's are doomed including me. Anything lower and 16:9 actually looks pretty sweet. In the past 2 months I've dabbled in 3 1080p LCD's for the Wii, rocking in at 37", 32" and now 42" plus a 43" plasma. Personally i favored the 37" the most 'FOR' Wii in16:9. at 9 1/2 feet away the difference while still there between 4:3 and 16:9 isn't quite enough to want to make you stick with 4:3, i was Widescreening' it all the way. 32" imo is just too small, especially for games like Metroid Prime 3 ect. Yet my 42" looks the most impressive for the Wii in 4:3.
Anywyas, It's no wonder why Nintendo constantly uses 32" and 37" LCD displays at their E3 game shows, they know their little stretched anamorphic 16:9 mode looks mucky-ish on larger sized displays.
On another bodacious notey, i was at BestBuy yesterday checking out the Panasonic ST30 42" 1080p plasma, and i ended up talking to one of the Geek Squad HDTV Calibrater guys and right off the bat i let out a massive giant WTF on the inside when he said that "there is no difference between LCD and Plasma motion".....Clearly there is. Hell there was a pretty big difference when i brang back my Samsung 43" plasma a couple months ago. It wasn't CRT-perfect but it was a big step up compared to LCD. Anyways, he also mentioned that Wii games 'look' their best when set to widescreen.
Clearly the dude doesn't realise that Wii games are actually 640x480, you know....FULL SCREEN, the shnazzy dazzy' "4:3" hehe. So of course they're going to look better in their natural full screen state. i hate it when you have people working somewhere and they start giveing you false info. The guys at Visions seemed to know their stuff better that's for sure. But i don't expect these calibraters to know this kind of stuff anyways in relation to Wii aspect ratio's. lol But the comment about motion he left me had me was reDUCKulous.
Anyways YAY for Wii gamers using busted up 80's CRT's! Just make sure you're using component cables if your TV supports them, otherwise you are so screwed.lol
Edited on Wed 9th November, 2011 @ 16:44 by KidRad
I have a 32-inch LG 720p TV and most Wii games look fine on it. The home menu is a bit fuzzy at times, but I can deal with it.
SO it's fuzzy when set to 16:9 or 4:3? What's your sharpness level at? if it's below 50 than ya, get ready for some slight blurryness. I have my sharpness usually set at 80-93 for both Vertical and horizontal sharpness. Make sure you have that lame edge enhancement mode off as well which makes video games look quite nasty.
Plus it's all about your viewing distance as well. Personally i like to sit at around 9- 9 1/2 feet away from my 42", it was the same deal with the 37" and my 32" CRT Fullscreen SDTV. I wouldn't go past that viewing distance mark though, Wii pointer based games feel a bit weird when you're sitting too far away.
But ya, my home menu when set to 16:9 on my Wii and HDTV looks fuzzy as well even with the sharpness bumped to the 80-90's. But what do you expect stretching a Wii 640x480 full screen signal just to give you a stretched and blown up anamorphic widescreen to fill in the sides. The larger the screen the more apperant it gets. For me it looked pretty solid on the 32" LCD i played around with, same deal with the 37", but my 42"? naddah.It's why i keep switching it back to 4:3.
Edited on Thu 10th November, 2011 @ 01:31 by KidRad
And I totaly agree with you about the funkier motion handeling when playing the Wii in 16:9, along with the stretched picture quality there's a slight degrade in the way things move based on what I'm seeing. The same thing applies to Anamorphic Widescreen DVD's. I can't go back to that stretched anamorphic widescreen softer stretched look for Standard DVD's either. in 4:3 i get the true 640x480 ratio which means a crisp clean image, and slightly better motion.
Anyways, i need to shut up about this boring geek master tech-talk or I'll go even more bonkers the Bonk Turbo GraFX 16 bit style.
Um, I play it so it fills up the whole widescreen and stuff. What's this 'widescreen' and 'fullscreen' stuff? D:
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