Showing 1 to 15 of 15
1. Posted: Tue 14th Apr 2009 13:44 BST
i think every game that comes out with an online feature should b wii speak compatible wouldnt mario kart b so much better if u could talk to ppl while u were racin i thought excite bots would have this feature but sadly it doesnt so where are the game that will have it?
2. Posted: Tue 14th Apr 2009 13:54 BST
I'm with you on that one, although there's no way something like Mario Kart would feature Wii Speak as the Internet would come crashing down due to an overload of swearing.
I think they're more likely to include Wii Speak with the more collaborative games than the competitive games, although I couldn't come up with a single suggestion for what could use it next. A WiiWare game perhaps?
I am not ignoring you. I just do not post much.
3. Posted: Tue 14th Apr 2009 19:51 BST
If it hasn't happened yet because of Counterstrike, it's never going to happen
BEST THREAD EVER
future of NL >:3
[16:43] James: I should learn these site rules more clearly
[16:44] LztheBlehBird: James doesn't know the rules? For shame!!!
[16:44] Vintage: We have rules?
[16:44] Reala: don't expose the staff to sunlight, don't get them wet and don't feed them after midnight
3DS Friend Code: 3136-6802-7042 | Nintendo Network ID: gentlemen_cat | Twitter: theblackdragon
4. Posted: Tue 14th Apr 2009 20:35 BST
I wish Nintendo would update their games more often with patches and DLC more often, like with the 360. If they did, we could have Voice Chat on Brawl, which would have been amazing.
3DS Friend Code: 3480-2530-5557 | Twitter: HDStockdale
5. Posted: Tue 14th Apr 2009 20:48 BST
@theblackdragon - in that case, maybe Counterstrike is what's stopping Mario Kart Wii Speak edition, blocking up all the Intertubes with curse words.
I don't know if Nintendo will ever get into the mindset of updating their games post-launch, although it would make them much more marketable and, as we know, Nintendo are all about squeezing every penny from their back catalogue. Personally I'd like to see voice chat in the next Endless Ocean game, but we'll see.
6. Posted: Tue 14th Apr 2009 21:06 BST
@Prosody: voice chat + competitive games = trash talking out the wazoo. i would think that would be a pretty big barrier to Wii Speak in competitive games featuring flagship Nintendo characters (Mario Kart, Smash Bros. Brawl)... I doubt Nintendo would want their more family-friendly games publicly associated in any way to 11-year-old boys flinging homosexually-charged insults at one another. i could see Wii Speak capabilities for the more mature titles that are starting to crop up for the Wii if they feature wi-fi play, but not so much for stuff like Mario Kart.
7. Posted: Tue 14th Apr 2009 21:27 BST
Actually, there is going to be a new shooter for the wii called The Conduit which is a 3rd Person shooter which will allow voice chat online when playing online Death Matches. I have seen trailers and its looks outstanding, the gameplay reminds me of metroid prime 3 but just looks badass
8. Posted: Tue 14th Apr 2009 23:21 BST
Developing new games is not like having a lunch..be patient
9. Posted: Tue 14th Apr 2009 23:24 BST
Actually, there is going to be a new shooter for the wii called The Conduit which is a 3rd Person shooter which will allow voice chat online when playing online Death Matches.
The Conduit requires Friend Codes for the use of Wii Speak, though. Random matches are possible, sans Wii Speak.
[21:14] pixelman: I blame fheblackdragon
[21:15] pixelman: That's not an f by the way, it's a fancy t.
[21:15] Objection: Tales of Graces "fancy t"
[21:15] Objection: Tinal Tantasy
[21:15] theblackdragon: lol OB
[21:15] pixelman: OB knows what he's asking about.
Backloggery My LP Youtube
3DS Friend Code: 1934-0835-3789
10. Posted: Tue 14th Apr 2009 23:37 BST
@Terranigma & Prosody: Don't you guys know that it's IMPOSSIBLE for games to have title updates on Wii due to the design of the system? I too wish that they could, but they can't. All we can do is hope that Nintendo's next system is designed more logically. Remember, this is due to how the games have access to the system etc. etc. There was a link to full details on the matter somewhere around this site fairly recently. It also explains why every time a game has HUGE problems, they have to replace discs to fix the issue (Guitar Hero III, anyone?).
Gamestop doesn't think much of the WiiSpeak, it seems. Price dropped quickly, I believe, and I seem to recall being told that you can't even trade one in there anymore. Don't take that as fact, though; I'm not 100% sure.
It is cool that The conduit will use WiiSpeak, anyway. I hope more games choose to include this feature soon, though I doubt it. I don't think the thing sold well enough for most developers to think it's worth using in a game, sadly.
My Backloggery Updated sporadically. Got my important online ID's on there, anyway. :P
11. Posted: Wed 15th Apr 2009 14:46 BST
I didn't realise that, but it seems like a good compromise to avoid mass negative press about random abusive players online. I'm not that keen on online FPS, but I wasn't terribly supportive of the notion of getting WiiSpeak for The Conduit due to the trash-talking (of course since I don't really "know" my Wii Friends that could still be a problem!), but this makes it a little more appealing.
BLOG, mail: firstname.lastname@example.org
Nintendo ID: sean.aaron
12. Posted: Thu 16th Apr 2009 05:58 BST
On the wii.ign.com NVC podcast, Matt Cassimassina EIC said that Nintendo hasn't even given out the SDK's of Wii Speak to Developers which is why they can't implement Wii Speak in their games. Good job Nintendo.
13. Posted: Thu 16th Apr 2009 15:22 BST
Looks like the Conduit limits you to hearing the nearest 6 out of 12 possible players (I'm assuming they mean geographically and not in-game); presumably to reduce lag. I haven't seen anything indicating that WiiSpeak will be limited to friends only in The Conduit -- is that confirmed? Is that also true in Animal Crossing? I'm just wondering if it's a limitation of the WiiSpeak software (probably intentional to avoid random abuse in games without being dependent upon the developer coding it if true) rather than something built into the game.
14. Posted: Thu 16th Apr 2009 15:30 BST
@Stuffgamer1I knew that. I was just expressing some wishful thinking of mine. Hopefully on the next console they'll do that. I hope for a lot of things to be fair though
15. Posted: Fri 17th Apr 2009 05:50 BST
Doesn't surprise me. I bet they got something planned for an upcoming game or something. Still, it's kinda ridiculous that it still hasn't been incorporated in other games where, quite frankly, Wii Speak is deserved.
Sorry, this topic has been locked.