1eugenewrayburnMon 4th May 2009 Mario Kart Wii 13.67 millionSuper Smash Bros. Brawl 8.1 millionSuper Mario Galaxy 7.66 millionThe Legend of Zelda: Twilight Princess 4.52 million[2Animal Crossing: City Folk 3.22 millionMetroid Prime 3: Corruption 1.31 millionDoes a game frnachise need to reinvent itself at some point? Or is it enough to please your existing fanbase? All of these games a fairly similar to games or games in the franchise that were relesed before it, and the sales numbers listed give an idea of the size of the fanbase. Is it just personal taste, on which are 'stale' and which are vibrant?For example, I love Mario Kart Wii, and want little for the 'next' game but 16 new courses.I would take a Mario Galaxy 2 ala Orcarina/Majora's in a heartbeat.I could care less about Animal Crossing. Smash Brothers is fine, but unremarkable. A sequel would not excite me.I feel Metroid and Zelda, though not stale - are straying WAY top far into the land of storytelling. Give me atmosphere over narrative anyday - Metroid Prime 1 'got' that. Its been downhill since then. Twilight Princess felt more like fanboy service than anything else, just my perspective.What do you think? Hardcore, casual = marketing. The real divide is between arcade and narrative games.