Forums

Topic: FlingSmash

Posts 21 to 40 of 41

noname001

I have to agree the controls are definitely better than most reviews say. It's easy to get caught up/frantic and start waggling, which WILL send Zip flying in the wrong direction. But keeping a cool head and making very deliberate swings, and this game controls wonderfully.

noname001

kkslider5552000

Caliko wrote:

kkslider5552000 wrote:

they probably didn't pay enough popular gaming sites to give good reviews

I'll admit, I kinda rolled my eyes first time I read your comment, I thought "another false conspiracy". But Wow you really got me thinking now. Maybe this Wii bias is more real than I thought.

I don't believe a Wii bias as much as bias towards whoever pays the most, at least for certain gaming sites. I actually wouldn't be surprised if even Nintendo did the same at some point. But, I'm not the right person to rant about this so let's not.

this game does still interest me and I have a gift card. Will probably buy soon.

Non-binary, demiguy, making LPs, still alive

Megaman Legends 2 Let's Play!:
LeT's PlAy MEGAMAN LEGENDS 2 < Link to LP

Sean_Aaron

I have had issues in world-4 hitting some angles. I think it would have played better if you actually were moving an on-screen paddle to hit Zip/Pip rather than having the image in the corner, but I'm quite enjoying it.

Tron: Evolution is also motion-plus compatible - anyone else notice that neither of these games asks you to calibrate the remote unlike Wii Sports Resort and Red Steel 2?

Edited on by Sean_Aaron

BLOG, mail: [email protected]
Nintendo ID: sean.aaron

Caliko

Edit: sale over

http://www.amazon.com/FlingSmash-Wii-Remote-Plus-Black-Ninten...

@Sean I think an onscreen paddle would have gotten in the way of gameplay and be a bit confusing, before purchasing this game I thought there was an onscreen paddle displayed which didn't sit right in my mind.

And I also was waiting for the game to ask me to recalibrate but it never did maybe developers/Nintendo have figured out how to program MotionPlus a little better?

Edited on by Caliko

Caliko

shinesprite

@Calico Actually, I've seen Walmart selling the white Wiimote+ for $29.99 (Other colors $39.99).

shinesprite

noname001

Once I managed to get the game to ask me to calibrate the wiimote... I was bored and just flapping my arm about wildly as the game was loading. But since most people don't do that...

noname001

Oregano

It recalibrates every time you point at the sensor bar, which Red Steel 2 could have done but didn't for some reason.

Please sign the petition to get Nintendo to integrate Social Features directly in the Switch OS/Hardware:
https://www.change.org/p/nintendo-integrated-network-features-on-nintendo-switch-voice-chat-lobby

Corbs

I played it for about an hour and it seemed rather mediocre to me. Perhaps I just didn't have enough time with it.

Edited on by Corbs

Plain old gamer :)

Caliko

shinesprite wrote:

@Calico Actually, I've seen Walmart selling the white Wiimote+ for $29.99 (Other colors $39.99).

The black one is still 39.99 tho

BTW I bought a white Wii Remote Plus at Wal-Mart on Thanksgiving day for 39.99. I must've missed the sale?

Caliko

Sean_Aaron

vonseux wrote:

Is Tron Evolution out already?

Yep, came out last Friday (in Europe anyway). Bruce Boxlitener (sp?) even does the voice of Tron - woooo!

BLOG, mail: [email protected]
Nintendo ID: sean.aaron

noname001

Pointing at the screen is a different calibration. Seriously. Laying it on a flat 'zeroes' it (no motion in the sensors to achieve the 'neutral' I believe), pointing it at the sensor bar/screen tells it what way is forward.

noname001

Caliko

I can't find a source that says Tron Wii is MotionPlus compatible. I want more info.

Caliko

Sean_Aaron

It is, I own it and it not only has the motion-plus icon on the back, but if you have a motion-plus (or in my case Remote Plus) controller active you'll get a message popping up on the screen asking if you want to use motion-plus when it first boots.

BLOG, mail: [email protected]
Nintendo ID: sean.aaron

Caliko

Sean Aaron wrote:

It is, I own it and it not only has the motion-plus icon on the back, but if you have a motion-plus (or in my case Remote Plus) controller active you'll get a message popping up on the screen asking if you want to use motion-plus when it first boots.

Thanks sounds interesting. Geez I hope the "Do you want to enable MotionPlus" question doesn't become a trend.

Reminds me of the Gamecube days. "Do you want to display in progressive scan mode?"
Well... um, duh!

Caliko

Sean_Aaron

Yeah, I'm not sure why it asks either; the alternate control mode uses the Nunchuk, so you'd think it would be obvious if I have that connected that I don't want to use it.

On-topic I completed Level 6 last night. I'm still enjoying it!

BLOG, mail: [email protected]
Nintendo ID: sean.aaron

warioswoods

Oregano wrote:

I think people keep getting mixed up and thinking you're directly controlling zip but you're actually like tapping him with an invisible tennis racket.

Exactly.

After putting many (enjoyable) hours into this game, I perfectly understand the controls now, and can say with certainty that the detection is 100% accurate as long as you understand what you're doing.

Oregano has it right: all those (including, ahem, the reviewer here on NLife) who can't seem to figure out the controls are simply misunderstanding. They believe Zip is moved by jerking your remote in a particular direction, so that they swing hard to the right, then swing upwards from there, expecting him to go up. That won't work, however, unless you move your controller below the screen prior to the that second upward swing, so that you're coming at him from below. In other words, you're hitting him with a virtual paddle, so where your swing begins is every bit as important as its direction.

The best way to aim Zip perfectly is to hold the remote out of in front of you and imagine aiming a laser pointer at the screen. When you want to hit Zip, you need to move the remote so that the pointer intersects with Zip at the moment in which your swing is traveling in the intended direction. It's just a virtual paddle, and it works perfectly.

Twitter is a good place to throw your nonsense.
Wii FC: 8378 9716 1696 8633 || "How can mushrooms give you extra life? Get the green ones." -

Rob_mc_1

I just got it and have tried it. I still have to nail the controls on it. I have a tendency to hit Zip in the wrong direction every so often when I bring the Wii remote back to take aim again.

♠♦♣

kkslider5552000

It was an ok rental that was only worth the price tag because of the controller. Still fun though.

The 4th boss was pretty awesome.

Non-binary, demiguy, making LPs, still alive

Megaman Legends 2 Let's Play!:
LeT's PlAy MEGAMAN LEGENDS 2 < Link to LP

Sean_Aaron

I still say this would work better if the "invisible tennis racket" was visible - I really don't get why it isn't; it would make aiming a lot easier a la the challenge sections that actually have an on-screen wand or whatever.

And why didn't they have an option to turn off that annoying pop-up saying you don't have to swing the controller so hard? You know if I could get the goddam angle right I wouldn't be getting so pissed off that I keep swinging so hard!

BLOG, mail: [email protected]
Nintendo ID: sean.aaron

This topic has been archived, no further posts can be added.