Showing 81 to 100 of 228
81. Posted: Sun 28th Nov 2010 05:10 GMT
Dang, that figure is huge. o_O I really want that now...Can you find Collector's Edition in stores or was it a preorder only thing?
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82. Posted: Sun 28th Nov 2010 19:19 GMT
Frack it, ordered (standard game package that is)
Edited on Sun 28th November, 2010 @ 19:20 by LEGEND_MARIOID
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83. Posted: Sun 28th Nov 2010 19:38 GMT
@PopymanThe collector's edition is not a pre-order only bundle. You can buy it for $70 without a pre-order when the game is officially released.
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84. Posted: Sun 28th Nov 2010 22:40 GMT
Sweet! I wasn't sure, thanks man. =D Hopefully it won't be all sold out when my parents go Christmas shopping...I might just have to rangle up some extra cash and buy it before then.
85. Posted: Mon 29th Nov 2010 00:07 GMT
Humm, sounds like a good package for twenty extra dollars. I might put this on the Chirstmas list, but how long is it going to be in stores? At least through the Christmas season?
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86. Posted: Mon 29th Nov 2010 21:16 GMT
I recommend everyone to read Joystick review: http://www.joystiq.com/2010/11/29/disney-epic-mickey-review/
They really liked the game, but they say there are some serious problems with the camera. I will quote a sentence from the review:
"There are moments in Epic Mickey that are so good, so polished and so full of charm I would have sworn that I was playing a game Shigeru Miyamoto had a hand in. "
Man's worst enemy is laziness.
87. Posted: Mon 29th Nov 2010 22:24 GMT
Planning to pick this up along with Goldeneye this week.
Also, there's one question I've been dying to ask: Are there any similarities, allusions or homages to Spectors previous masterpieces, like Deus Ex, System Shock and Thief?
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88. Posted: Tue 30th Nov 2010 19:11 GMT
Planning to pick this up along with Goldeneye this week.Also, there's one question I've been dying to ask: Are there any similarities, allusions or homages to Spectors previous masterpieces, like Deus Ex, System Shock and Thief?
Does "Awesomeness" count?
89. Posted: Tue 30th Nov 2010 19:58 GMT
If its as awesome as those titles, then I have nothing to worry about.
90. Posted: Tue 30th Nov 2010 21:22 GMT
Alright I've been playing the game for a solid 2 hours or so, and I've got to say...it's fantastic. I absolutely love it.Obviously this game is a big treat if you're a Disney fan; lots of clever references and homages everywhere. But the best part of the game is how it pays homage to classic Rare platformers like Banjo-Tooie. Though it has a linear storyline, this is an incredibly open-ended game that you'll definitely want to explore. The developers have created an utterly absorbing and artistically incredible world for you to play around in. The platforming itself is very fun, but exploring every nook and cranny and affecting the world with your paint and thinner is where the real joy comes in.
Speaking of paint and thinner, the concept has been very well-utilized so far. I'm just now getting past the hand-holding stages where they mostly tell you what to do, so I'm getting to the point where they're really encouraging me to find creative solutions to problems, and make choices that can seriously impact the game. I'm not sure a "morality system" is really the best way to describe it, but it's a really interesting concept that adds some weight to your actions and makes it something a little more special than your average platformer.
Oh and the camera--yeah, it's not great. But it's also far from terrible, and certainly not enough to impede upon your enjoyment. The only quibble I have so far is with the combat. It's conceptually good, but I agree with the critics who say there needs to be a lock on system. Thankfully combat really doesn't have that prominent of a role--enemy encounters are infrequent and not terribly challenging anyway.
So, I'm not very far in the game, but I have no problem recommending this to anyone and everyone with an interest in the game
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91. Posted: Tue 30th Nov 2010 21:29 GMT
@Kid_A, thanks alot for your impressions, I really want these game, it looks absolutly awesome.
92. Posted: Tue 30th Nov 2010 23:49 GMT
Glad you like it Kid_A!
I have a few questions for anyone that can answer: Does Mickey still become evil looking? I know they took out the rat form but I never heard if he still changed into like, I slightly more sinister form? And last question, is there any middle road? It seems to me that you have the good path and the bad path, is there any special ending or something for a Mickey that's in between the two?
93. Posted: Wed 1st Dec 2010 00:08 GMT
Thanks for those impressions Kid_A. But your making me want this game NOOOOWW!!!
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94. Posted: Wed 1st Dec 2010 00:18 GMT
awesome. great semi-review Kid_A.I don't think I'll be buying it, but I know a friend who is definitely gonna get it and I'll play it with him
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95. Posted: Wed 1st Dec 2010 00:26 GMT
Yeah, this game will be ten times better for me being a Disney fan, and I'm certainly happy the exploration mechanic is similar to Banjo-Kazooie. If anything, I would wonder how long the game is. Hopefully its fairly long. I'm looking forward to this for Chirstmas!
96. Posted: Wed 1st Dec 2010 00:32 GMT
@Ninty I've heard 15 hours from reviewers, with high incentive to play through again (and again?).
97. Posted: Wed 1st Dec 2010 03:09 GMT
Glad you like it Kid_A!I have a few questions for anyone that can answer: Does Mickey still become evil looking? I know they took out the rat form but I never heard if he still changed into like, I slightly more sinister form? And last question, is there any middle road? It seems to me that you have the good path and the bad path, is there any special ending or something for a Mickey that's in between the two?
The physically-changing Mickey thing is for sure out. It was initially part of the game but Junction Point ended up scrapping it because it wasn't all that fun. As far as endings are concerned, though, I have no idea
98. Posted: Wed 1st Dec 2010 03:50 GMT
Aw, that really sucks. =( I was hoping evil Mickey would have his own set of animations that made him more of the playful troublemaker he used to be....
99. Posted: Wed 1st Dec 2010 04:09 GMT
That's actually the way Mickey's portrayed in the game--as a playful troublemaker. And depending on your playstyle, you could totally stick with that. Or you could try to be an epic hero. That's what's so awesome about this game
100. Posted: Wed 1st Dec 2010 04:24 GMT
I believe i had also read in one of the Spector interviews that part of the reason for removing the "evil Mickey" character designs was that Disney wasn't all that keen on it (they didn't veto it or anything, just weren't very high on the idea); he also said it wasn't really that fun or necesssary, and combined with the slight hesitance from the Disney folks, they decided to scrap it.
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