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Topic: Are we ever going to get Add-on content?!?!

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duplicateuser001

@PhoenixSage: you really understand what I'm talking about here! X3

Dattebayo!
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MYSPACE: www.myspace.com/bluefire9499
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Monster Hunter Tri: EmanTK

Noire

@Tokool2007: I'm going to show my lack of internet knowlegde and ask you in the nicest way possible what that smiley meant. I have no idea if I'm being praised or insulted, though I probably deserve the insult.

Lieutenant Commander of the Lesbian Love Brigade
There can only be one, like in that foreign movie where there could only be one, and in the end there is only one dude left, because that was the point.

J-Man

It's a kitty cat smile. I didn't even know.

J-Man

Noire

I'm gonna assume that means he wasn't being sarcastic, so I'll respond by thanking you for the compliment.

Now I really hope I'm not being insulted because I'll look like a real moron now.

I mean, more of a real moron than I already am.

Lieutenant Commander of the Lesbian Love Brigade
There can only be one, like in that foreign movie where there could only be one, and in the end there is only one dude left, because that was the point.

J-Man

Say the same for me. I'm a fire fighter. I run into burning buildings for a living.

J-Man

feba

This is mostly based on memory of what I've read, so it may be slightly inaccurate, but should be roughly correct:

Ok, the thing is, when you run a game on the Wii, the software is running directly on the Wii. It doesn't have an 'operating system' running constantly like the PS360 does. When you open the Home menu, the code that's running is apparently running off the disk. This means that that menu can never be updated; or at least, if it is, it will always work the same way on older games. This is the same reason that we can't use WM+ on older games. If I remember right, Nintendo even ships a separate emulator for each and every VC game you buy, as inefficient as that is. This is also why old games need non SDHC memory cards to work, even though the Wii itself was patched to handle them; the games themselves don't have the drivers for it.

This means that the Wii, even if modified to allow for hard drive storage, would not be able to patch games. It might be possible to 'patch' games in the same way that a gameshark does, by modifying RAM before launching the game, but that would be a pretty ugly way to handle it, and I'm not sure how practical that would be. The only effective way to patch games on the Wii is to remaster and replace the disk, as happened to Twilight Princess with the cannon room glitch (effected persons could get a replacement disk by mail to allow them to continue). This can be worth it to protect a brand, as well as from lawsuits, if a game has a fatal error, but to add new features it's largely not worth it.

It IS possible for a game to have DLC, though. RB, GH, Samba de Amigo, and plenty of other games do this on Wii. If Nintendo had chosen to, they COULD'VE left the ability for Brawl to download more characters or stages, but they almost certainly didn't do that. Remember that this doesn't mean 'fewer characters', though, a lot of DLC is made and ready before a game launches. It's just as possible that we would've paid extra for Sonic and Snake. And the pressure to keep the game updated to work out balancing issues would be a significant development investment, meaning less content, for better or worse.

With SDHC memory cards supported, I wouldn't be surprised if Wii DLC became a bit more common, since space wouldn't be as much a concern, but the Wii will never be able to handle patches, updates, expansions, and so on as well as the PS360 can. It would take a dedicated developer to create, maintain, and manufacturer new disks on a monthly basis.

feba

Sean_Aaron

feba speaks the truth! Due to it's very nature the Wii is pretty much "fix-forward" when it comes to adding features and such. A fairly massive security flaw or bug would be required to get Nintendo to update every IOS on the system (and this has happened, which is why the Twilight Hack no longer works); it's unlikely they would risk breaking older games for some new features, but this is the solution they came up with.

Hopefully a future version will do some kind of versioning in a more modular fashion such that parts of the OS can be changed without heavy impacts on titles. As clunky as this is a fringe benefit is that you're much less likely to have system-breaking updates than the PS/360 does.

BLOG, mail: [email protected]
Nintendo ID: sean.aaron

duplicateuser001

PhoenixSage wrote:

I'm gonna assume that means he wasn't being sarcastic, so I'll respond by thanking you for the compliment.

Now I really hope I'm not being insulted because I'll look like a real moron now.

I mean, more of a real moron than I already am.

I wasn't being sarcastic. I was serious. It's an exited kitty cat X3

Dattebayo!
FRIENDCODES:
GAIAONLINE: user name: Naruto_Uzumaki_Tk07
MYSPACE: www.myspace.com/bluefire9499
TWITTER: @Tokool2007
SMASH CODE: 3093 6747 0872
WII CODE:4230 8755 5948 9133
Ps3 user: E-ManTK
Monster Hunter Tri: EmanTK

Noire

That's good. I was really worried about that last night. I was like, "Burn thinks I'm crazy, and now Tokool2007 is possibly insulting me. I must be crazy!" Thanks for alleviating my fears.

Lieutenant Commander of the Lesbian Love Brigade
There can only be one, like in that foreign movie where there could only be one, and in the end there is only one dude left, because that was the point.

Stevie

Does anybody know how the monthly downloadable challenge things on Mario Kart work?

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