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Topic: About to start Metroid Prime Trilogy. Is it true it was dumbed down and is easier?

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Treverend

1. Posted:

I really wanted to play the full hard experiences, like the true Veteran and Hyper Mode difficulties. Is there any truth to Metroid Prime Trilogy being easier? Heard some people same that the Wii Veteran is like the GameCube's Normal. Overall though would you all say the changes make the Trilogy the best version available?

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Jamouse

2. Posted:

Treverend wrote:

Overall though would you all say the changes make the Trilogy the best version available?

yes.

Jamouse

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Treverend

3. Posted:

Would you elaborate and say why? You don't need to list every difference, just some if you will. Also is it easier than the others? That was my main question I wanted answered. Figured Nintendo Life would be a good place to ask.

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Chrono_Cross

4. Posted:

What do you mean by dumbed down? The only difference aside from the resolution, are the easygoing controls.

The controls make it easier to aim but the games themselves are just as difficult as they were when released.

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OptometristLime

5. Posted:

Seems like this would have been a good question to ask T minus, before you bought it ago.
I just feel like you are asking "is this game going to disappoint me" and to that I would say "go ye and enjoy the game."

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DON'T DARE TO TALK CRAP ABOUT GOAT SIMULATOR.

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Treverend

6. Posted:

No I beat the first Metroid Prime on the GameCube so I know I'll enjoy it. Just want to know if there is truth to it being easier.

@Chrono_Cross Some people say that Veteran on the Wii versions replaces Normal on the GameCube versions and that Hypermode on the Wii version replaces Hard on the GameCube. So essentially the Wii ones are missing out on the hardest difficulty.

Edited on by Treverend

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OptometristLime

7. Posted:

Does this mean the game is actually affordable now? :>

AJ_Lethal wrote:

DON'T DARE TO TALK CRAP ABOUT GOAT SIMULATOR.

You are what you eat from your head to your feet.

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Treverend

8. Posted:

What does that have to do with difficulty? lol

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Bulbousaur

9. Posted:

I believe they made Prime 2 slightly easier, but not very noticeable. But I'm not the best person to say since I only played the Wii versions.

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Chrono_Cross

10. Posted:

Treverend wrote:

No I beat the first Metroid Prime on the GameCube so I know I'll enjoy it. Just want to know if there is truth to it being easier.

@Chrono_Cross Some people say that Veteran on the Wii versions replaces Normal on the GameCube versions and that Hypermode on the Wii version replaces Hard on the GameCube. So essentially the Wii ones are missing out on the hardest difficulty.

No. Nothing of that sort is different.

Normal
Veteran
Hypermode

All intact. You have nothing to worry about. lol

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19Robb92

11. Posted:

Nope.

Metroid Prime (1) is still amazing and has a better control scheme, Metroid Prime 2 is still a annoying chore to go through and Metroid Prime 3 is as awesome as always.

Looking forward to: Mario Kart 8

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Kosmo

12. Posted:

The only thing that I found missing in the games were nearly unoticeable visual effects. Otherwise, it's all full of the exact same Metroid goodness, and there's even some new things like the "achievment" (let's call it that) system.
Oh yeah, and the connectivity to the GBA to play the original Metroid...
Definitly the ultimate version for Metroid Prime.

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Xilef

13. Posted:

I think the boost guardian was nerfed a little.

Edited on by Xilef

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Stereoman

14. Posted:

well recently played through mp3 on veteran difficulty and have to say yes for an hardcore gamer its still too easy. But from all the features and nice remote controls it was still awesome to experience plus if you dont know the story you will continue. Oh and the last boss for sure is hard couldnt kill him in first attempt.
Anyway i guess it just depends on your experience with the Wii, if you will play your Wii first time with mp trilogy surely even the normal mode could be harder for you than expected, because u have to get used to the metroid style and the direct controls. No lazy button pushing but instead precise aiming.
Oh and sure mp1 with new controls is easier if you are used to them, but still i think the stories and all thats going on will keep you glued to it.

And yes yet i have to play ANY hypermode in mp trilogy, so maybe i give an update on that.
Considering gamecube versions, i thought mp1s and mp2s normal modes were easy as well. So it just boils down to play through the game first time and then get hands on the hyper mode or hard setting i guess.
Anyway the game is hard if you dont know the right enemy defeating strategies, so maybe people claimed that gamecube metroid primes were harder, because it was their FIRST time playing any metroid at all. Now replaying on Wii ofc people know the strategies etc so it seems easier, but actually its just a selfcheating.

cheers

Stereoman

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Lan

15. Posted:

I haven't beaten Prime 1 on Trilogy, but the war wasp hive is easier than the original. It's much easier to get back on the platform if you fall off. I also read that Prime 2 was dumbed down, especially the boost ball guardian. And there are some graphical changes, some for the better, some for the worse. Like the water in Trilogy is worse than in Prime 1 on GCN

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RudysaurusRex

16. Posted:

Oh gawd. This game is hella hard.

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kkslider5552000

17. Posted:

I've heard Prime 2 has an actual fair Boost Guardian fight. Even ignoring the controls, that automatically makes it the better version (now if only they could cut out Dark Torvus Bog entirely).

I beat Boost Guardian in Prime 2 (GCN) on hard mode and to this day I have no idea how I did it.

Edited on by kkslider5552000

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Philip_J_Reed

18. Posted:

Treverend wrote:

Some people say that Veteran on the Wii versions replaces Normal on the GameCube versions and that Hypermode on the Wii version replaces Hard on the GameCube.

Some people haven't played the game and would just like to sound smug.

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Chrono_Cross

19. Posted:

Lan wrote:

I haven't beaten Prime 1 on Trilogy, but the war wasp hive is easier than the original. It's much easier to get back on the platform if you fall off. I also read that Prime 2 was dumbed down, especially the boost ball guardian. And there are some graphical changes, some for the better, some for the worse. Like the water in Trilogy is worse than in Prime 1 on GCN

Any evidence of this coming from Retro Studios themselves? I'd adore reading it.

And the only reason anything seems easier on Trilogy is due to the improved controls. (Obviously.) What, did they nerf some of the bosses in Corruption, too? If you think so, then you're lying through your teeth.

Edited on by Chrono_Cross

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Stereoman

20. Posted:

Even with the perfect controls which mp3 got the final boss is still hard to beat even in veteran mode!
And about the water in mp1 i have to check that. But i thought all the graphics seemed the same when u first played the GCN version.
Hum didnt notice a difference but maybe i have to go back at look more close.
Anyway would it be important if its true ? I prefer awesome controls over a slightly better lookin water surface tbh.
Oh and i died at the boost ball boss in mp2 twice in trilogy, but not because it was a different version instead i died because i just didnt know the right strategy to begin with.
I think metroid is always about the right strategy vs bosses and better or harder controls dont matter that much. But ofc overall for the gamer / consumer its more comfy to go the Wii road and why not when u get three games packaged into one? Sounds awesome to me ...

without trilogy you wouldnt even be able to play it on your precious new WiiU
So happy it got saved over there. Sweetens up the wait time for the stubborn first adopters :D

Edited on by Stereoman

Stereoman