Showing 1 to 14 of 14
1. Posted: Wed 20th May 2009 13:33 BST
I was on IGN the other day and I found yet another wii-bashing article!It criticised that there was very few hardcore games released in 2008 on the wii, but I think this incorrect, there were loads of hardcore games released on the system in 08 in europe!
For example:Boom BloxOkamiDe BlobDisasterNo more heroes Warioland shake itSuper smash bros brawlMario Kart WiiAnd those are just the exclusives, If anything I thought there was too much games on the system last year, as I bought half of these games in the begining of 09. I think all the critics are just idiots, all you have to do is search past the amount of minigame compilations (which have been declining in production in case you have not noticed) and you will find some real clasics for the wii system!
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2. Posted: Wed 20th May 2009 13:42 BST
I hardly see what Mario Kart has to do with anything, but even without it, it's a sizable list. I thought most of those games were garbage, but that's not really relevant to the argument. Even if Brawl were the only game, that would have been enough.
Come on, friends,
To the bear arcades again.
3. Posted: Sat 30th May 2009 17:03 BST
I felt 2008 was a bad year for Wii games. If 2007 was gaining momentum and 2009 is closer to hitting it's stride, then 2008 was sorta a sophomore slump. I do agree with the games on your list mini (except disaster as I haven't played it in the US nor was it released officially) but still '08 leaved a lot to be desired.
Abandon hope all ye who enter here.
4. Posted: Sat 30th May 2009 17:07 BST
IGN doesn't even have a coherent concept behind this word "hardcore," even though they worship it with a sort of blind, fundamentalist reverence. I wouldn't take anything they say seriously.
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5. Posted: Sun 31st May 2009 06:18 BST
BEST THREAD EVER
future of NL >:3
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6. Posted: Sun 31st May 2009 06:25 BST
I didn't think 2008 was a very good year, but 2007 rocked!
7. Posted: Sun 31st May 2009 09:30 BST
'08 was "okay", I managed to buy a game a month (which is what I usually do) but there wasn't that much choice over all. We got some really nice and unique games, though. '09 is shaping up to be a lot better, especially 3rd party wise.
8. Posted: Sun 31st May 2009 09:34 BST
2007 was a monumental year for games on all systems.
Scared of the future, but bored with the past.
9. Posted: Sun 31st May 2009 10:08 BST
I think the main problem with '08 was the ending. It started off so well with No More Heroes...
'06 had Twilight Princess'07 had Super Mario Galaxy'08 had, erm, Animal Crossing? Wii Music? Ouch.
10. Posted: Sun 31st May 2009 10:15 BST
I think the main problem with '08 was the ending. It started off so well with No More Heroes...'06 had Twilight Princess'07 had Super Mario Galaxy'08 had, erm, Animal Crossing? Wii Music? Ouch.
It had TWEWY on DS. I would rather have that game than all games released during 2007.
11. Posted: Sun 31st May 2009 10:19 BST
This is the Wii section...
DS had an amazing year. As every year, really.
12. Posted: Sun 31st May 2009 10:23 BST
This is the Wii section...DS had an amazing year. As every year, really.
The DS was not good until the launch of the Lite. It was pretty crap in the early years.
13. Posted: Sun 31st May 2009 10:33 BST
^it actually had some novel games...it was really the pioneer of the Iphone's whole style of gaming; the biggest issue was the 40 dollar price tag. Games like Yoshi's Touch & Go and Pac Pix were cool, they just didn't really warrant the full-game price, and it didn't drop to $35 on average until a little later in its lifespan. I honestly think, if Nintendo had been early on the digital distribution thing or had priced those games differently, public opinion would have been higher. Kirby's Canvas Curse was pretty awesome, as was Castlevania: Dawn of Sorrow...but it did pick up substantially upon the release of the Lite.
Owner of VINTAGE Games. Link to follow once I resurrect my dead website. - www.facebook.com/vintgames
14. Posted: Sun 31st May 2009 13:51 BST
Yoshi's Touch N Go was probably my most played DS game, topping even World Ends With You and Contact. The game really got short changed for awful reasons. "There're just two levels!" incompetent reviewers shouted. Of course there are, it's a score-based arcade game! I wonder if it's small enough for a DSiWare release.