Wii U Forum

Topic: zombiu demo

Showing 21 to 25 of 25

AuthorMessage
Avatar

skywake

21. Posted:

Tried the demo, not really a fan of this sort of game. Played it for a bit, killed four or five zombies, didn't die (although it did get a bit tense when that one started attacking me from behind)... got to I think the third floor down and needed a keycard. Ran around looking for the keycard pretty much everywhere and couldn't find it. Then the "FPS dark corridor" nausea started to kick in a bit and I turned it off.

Didn't find it scary or that new so I really doubt I'll get it. The gamepad things were interesting and I guess if you're into this sort of game it's a little point of difference because of it. If it was a third person game I'd be more interested (the RE: Revelations demo on 3DS I had no problems with) but as it is? Meh. I don't think it's interesting enough to me to push through it.

Edited on by skywake

NNID: skywake

AuthorMessage
Avatar

Sean_Aaron

22. Posted:

I also wasn't impressed and glad I hadn't bought the game sight unseen. It confirmed my feelings from previous experience with dual-stick controls for first-person games: utter pants. When nothing is happening, fine, but when trying to fight, no. I cannot imagine how crap it would have been without aim assist on. I threw it in after ending up somewhere so dark I couldn't see anything and my in-game pad signal was so weak that the screen frizted out. Realistic maybe, but aimlessly searching a room for a door wasn't my idea of fun.

I'm just not a big enough fan of survival horror to want to fight with the controls (two buttons to attack was also weird). The only Resident Evil game I ever liked was the 4th one, so it's not for me generally, but if no one is going to use remote+nunchuk controls for first-person games on Wii U, I guess I'll just stick to playing Jedi Knight and Half-Life 2 on my Mac when I feel like playing that kind of game.

BLOG, mail: sean@seanswiiworld.co.uk
Nintendo ID: sean.aaron

AuthorMessage
Avatar

3dbrains

23. Posted:

Sean_Aaron wrote:

I also wasn't impressed and glad I hadn't bought the game sight unseen. It confirmed my feelings from previous experience with dual-stick controls for first-person games: utter pants. When nothing is happening, fine, but when trying to fight, no. I cannot imagine how crap it would have been without aim assist on. I threw it in after ending up somewhere so dark I couldn't see anything and my in-game pad signal was so weak that the screen frizted out. Realistic maybe, but aimlessly searching a room for a door wasn't my idea of fun.

I'm just not a big enough fan of survival horror to want to fight with the controls (two buttons to attack was also weird). The only Resident Evil game I ever liked was the 4th one, so it's not for me generally, but if no one is going to use remote+nunchuk controls for first-person games on Wii U, I guess I'll just stick to playing Jedi Knight and Half-Life 2 on my Mac when I feel like playing that kind of game.

In multiplayer on ZombiU, you can indeed use the Wii Remote and the Nunchuck instead of the pro controller. It's brilliant!

Nintendo Network ID: 3Dbrains

AuthorMessage
Avatar

Kitsunekin

24. Posted:

For those who have downloaded it, how much does the entire file weigh?

If it weighs less than 1 GB, I'll try it. Thanks to anybody who answers.

"One who dares to defy time, defies himself and strays forever in the nether",

Nintendo Network ID: Kitsunekin

AuthorMessage
Avatar

Sean_Aaron

25. Posted:

It's 1.5GB.

Nice to know better controls are available for multiplayer; shame I buy games primarily for the single player experience first and foremost. Whether or not it's for me I'm glad to see the Ubisoft appears to be having some success with it. They do seem to be the most committed major 3rd party publishers on Wii U aside from Koei-Tecmo so it's deserved.

Edited on by Sean_Aaron

BLOG, mail: sean@seanswiiworld.co.uk
Nintendo ID: sean.aaron