Hi guys,
Would like to share a Zelda: Wind Waker Wii U mock-up video we've been working on! It's been designed to show three different possible ways the game could control on Wii U - Traditional, touch or Wii Remote/nunchuck.
We used GameCube footage and a mock-up interface to show how it might run - could have item management on the touch screen, plus possibly using the GamePad to aim and fire weapons in first person. Really hope they incorporate Wii Remote play as an optional scheme (bit like Twilight Princess) Wii, though it's likely that the game will probably be GamePad only (or at least as the primary method).
Some people have suggested co-operative play, one using the GamePad and another using the Wii Remote/Nunchuck - what do you think?
Tingle Tuner would be a bonus too, perhaps swapping the map out for it on the fly!
Would like to know your thoughts and ideas on control methods Nintendo could use in Wind Waker U (and the next Zelda).
!
