Wii U Forum

Topic: Zelda Wii U Will Be More Like Skyrim

Showing 41 to 60 of 62

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V8_Ninja

41. Posted:

AlexSays wrote:

V8_Ninja wrote:

Not really. Aonuma just said that he wants to replicate the feelings that players get from a game like Skyrim. Mechanically that tells us nothing about the game. In the end it could just be another traditional Zelda game. Nothing wrong with that in my opinion.

It would be hard to replicate that feeling without using any of the mechanical elements. Skyrim wasn't loved because it had 'personality', there were objectively satisfying aspects of the game.

I don't expect the next Zelda to be a Skyrim clone, but expanding upon elements from that game may make the series a bit more popular outside of Nintendo's cult following.

I would argue otherwise on being only able to convey a feeling through a specific set of mechanics, but there's a bigger problem (see bold words); "Objectively Satisfying Aspects" is a contradictory statement. You can't say that everybody likes/will like Y because of reason X. Tastes vary from person to person that it would be ludicrously difficult to find something which everybody could agree on being "Satisfying", especially when that thing does not directly affect its user.

Also, yes, Zelda adopting Skyrim-esque mechanics would make the series popular outside of the core fanbase. I don't doubt you about that.

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Jaz007

42. Posted:

I can't wait, I'm so hyped. The new Zelda will be so great.

Currently playing: Torchlight 2 , Rune Factory 4, Dust: An Elysian Trail, Castlevania: Symphony of the Night and Uncharted 3.

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AlexSays

43. Posted:

V8_Ninja wrote:

I would argue otherwise on being only able to convey a feeling through a specific set of mechanics, but there's a bigger problem (see bold words); "Objectively Satisfying Aspects" is a contradictory statement. You can't say that everybody likes/will like Y because of reason X. Tastes vary from person to person that it would be ludicrously difficult to find something which everybody could agree on being "Satisfying", especially when that thing does not directly affect its user..

Wouldn't you say the vastness of the open world and variety of quests were basically universally deemed satisfying? Of course not absolutely everyone will love those aspects, but the vast majority seemed to enjoy them which seems to be as close as you can get to objectively satisfying aspects in a video game.

AlexSays

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Klimbatize

44. Posted:

Typical Nintendo, stealing ideas again.

Edited on by Klimbatize

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shingi_70

45. Posted:

The next Zelda is actually an MMO.

WAT!

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Link-Hero

46. Posted:

I've always wanted a Zelda game to have a huge open world where you can explore different areas like grass fields, forests, mountains, and oceans and have them all connected with little to no loading screens. With bigger landscapes, you can ride Epona for land, a flying creature/machine for the sky, and a boat for the ocean.

It should also have more than one town you can visit, lots of secret dungeons and treasures, and lot more engaging side quests. Make the world feel more alive by having more passive creatures roaming the landscape, more vegetation, and make the citizens follow routines and schedules like in Majora's Mask. They should also bring back the item and weapon upgrading system from Skyward Sword and greatly improve it.

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Jaz007

47. Posted:

Hopefully Nintendo will go back to the glory of OoT with sidequests of the town. The towns in Zelda since OoC have been an embarrassment in comparison.

Currently playing: Torchlight 2 , Rune Factory 4, Dust: An Elysian Trail, Castlevania: Symphony of the Night and Uncharted 3.

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shingi_70

48. Posted:

You Mean since Majora's Mask.

WAT!

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kkslider5552000

49. Posted:

Jaz007 wrote:

Hopefully Nintendo will go back to the glory of OoT with sidequests of the town.

I'm confused on what this means. Most Zeldas have sidequests in towns. Often more of them. ...often better sidequests.

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Jaz007

50. Posted:

kkslider5552000 wrote:

Jaz007 wrote:

Hopefully Nintendo will go back to the glory of OoT with sidequests of the town.

I'm confused on what this means. Most Zeldas have sidequests in towns. Often more of them. ...often better sidequests.

Compare any post 64 Zelda town activitys available to OoT's town at night time. The amount if things you can do is just pathetic in comparison.

Edited on by Jaz007

Currently playing: Torchlight 2 , Rune Factory 4, Dust: An Elysian Trail, Castlevania: Symphony of the Night and Uncharted 3.

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Orngeblu

51. Posted:

Well, when I here that...I think of something that probably won't happen, LOL.

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mamp

52. Posted:

I feel like somehow Nintendo won't make it happen, I don't feel like they could make a Zelda game that big. They'll make it big just not Skyrim big.
LOL "big" (sorry got a little immature there for a moment).

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PrinceLyon

53. Posted:

@MetallicDonkey

More often than not, it's other companies that steal from Nintendo...

Edited on by PrinceLyon

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TysonOfTime

54. Posted:

More often that not, Original ideas don't exist.

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PrinceLyon

55. Posted:

True, not these days anyway lol.

Play more, whine less.

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jedisquidward

56. Posted:

That would be great. I just hope there would be no stupid "Arrow to the knee" gags that scream "Make me a T-Shirt".

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jedisquidward

57. Posted:

Like, really. Those jokes are dumb.

"We need to learn to stand up without fear and embrace what our medium has become and what it has the potential to be. We can't keep marginalizing ourselves by pretending we only craft products for children. We are NOT toymakers. Our work can mean so much more than that."

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SCAR392

58. Posted:

I think they can make a pretty big game. They already said one of the dungeons was a forest or something the size of Hyrule Field in Ocarine of Time.
Nintendo spends more time on their games than plenty of people. They just don't always have the same exact goal as others.
Their devkits and hardware prior to Wii U weren't designed to do things like Skyrim. The situation has changed, and Nintendo has yet to show it can do these things themselves.

I think they can.

Edited on by SCAR392

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pixelman

59. Posted:

Hopefully this just means it'll have a gigantic-donkey open world. Please leave the lifeless wooden characters, terrible combat, grainy visuals, and dull story out though.

Edited on by pixelman

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AlexSays

60. Posted:

pixelman wrote:

Hopefully this just means it'll have a gigantic-donkey open world. Please leave the lifeless wooden characters, terrible combat, grainy visuals, and dull story out though.

You just mad cause you suck with dat bow =P

Edited on by AlexSays

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