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Topic: Your Zelda Ideas

Showing 41 to 60 of 117

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HappyHappyist

41. Posted:

Unca_Lz wrote:

First of all, some of the games didn't have a chosen one: A Link to the Past, Link's Awakening, Majora's Mask, Four Swords, Four Sword Adventures, Minish Cap, Wind Waker, and Link between Worlds. Second, there's nothing stopping them from making your customized character a "chosen one".

(i'm using the games you listed as examples here.) well, every single one of these games has the main character wearing the same clothes, sporting the same name, and some have you fighting for the same goal (saving the princess). coincidence? i think not. the prophecy still applies. Wind Waker is excusable however, because the game explains that the only reason he is wearing the darn tunic is because his grandma told him to. no prophecy at all, he was forced to by his nann. Link's Awakening is also fair. and there's also nothing stopping them from taking out the "chosen one" idea entirely.

Then play an RPG.

LoZ is an RPG. (EDIT: technically, is a action-adventure puzzler with RPG elements. Zelda II is an RPG though)

And your taunting will not help the situation. If you truly don't care, then don't push it.

this is a fair point. trollish on my part.

You're basically asking for a game that shares very little with the rest of the franchise. Even Final Fantasy games share plenty of characteristics. Asking for a game that's mostly different is just ridiculous and won't help the franchise.

The Elder Scrolls series says "Hi," so does Oddworld. are you suggesting that being different is a bad thing? because these franchises are even different within their own universes, but they still share plenty of characteristics. is it too much to ask that Zelda does something similar?

Edited on by HappyHappyist

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justlink

42. Posted:

The problem with Zelda now is due to us fans. Nintendo can't change the series too much or we fans will complain about the "timeline". I mean, i want something different, but we fans are bringing the downfall of the series. Stop demanding because noone knows what they want. Nintendos failing due to Miyamoto holding them back. He wants the company to remain oldschool. He disapproves almost all ideas for new Zelda mechanics and he takes credit for alot of things. I hope he retires soon and leaves zelda for the next generation of good game designers. Anouma does a good job, and seems very open to suggestion, hopefully Nintendo will start some new franchises instead of continuing old ones

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Unca_Lz

43. Posted:

That's because Elder Scrolls didn't build itself around a couple of characters. Link and Zelda are central to the franchise. That's like asking for a Mario game that doesn't have Mario in it

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RancidVomit86

44. Posted:

So much for that free of judgement idea. I called it at start of the thread.

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Unca_Lz

45. Posted:

RancidVomit86 wrote:

So much for that free of judgement idea. I called it at start of the thread.

What you call judgment I call criticism. It happens everywhere

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Gamecubed

46. Posted:

RancidVomit86 wrote:

So much for that free of judgement idea. I called it at start of the thread.

You're good. You should be the fortune teller in the next Zelda game.

I'd personally like to see them flesh out the item upgrading system that they brought to the table in Skyward Sword. I'd like to see them expand on it. Maybe add some customization. Maybe the type of string you have on your bow could affect the power, accuracy and distance of your shot. I'd also like to see the magic meter return and for them to bring back some of the musical elements and the importance and uses of music. Oh, and make Princess Zelda somewhat important in the games (they were going in the right direction in Skyward Sword, but then in ALBTW they stepped backward).
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In my opinion, they don't need to focus on topping the last game. They need to focus on making a good and fresh game that isn't like anything out there already. Hence why we don't need "Zelda Scrolls".

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Unca_Lz

47. Posted:

Gamecubed wrote:

RancidVomit86 wrote:

So much for that free of judgement idea. I called it at start of the thread.

You're good. You should be the fortune teller in the next Zelda game.

I'd personally like to see them flesh out the item upgrading system that they brought to the table in Skyward Sword. I'd like to see them expand on it. Maybe add some customization. Maybe the type of string you have on your bow could affect the power, accuracy and distance of your shot. I'd also like to see the magic meter return and for them to bring back some of the musical elements and the importance and uses of music. Oh, and make Princess Zelda somewhat important in the games (they were going in the right direction in Skyward Sword, but then in ALBTW they stepped backward).
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In my opinion, they don't need to focus on topping the last game. They need to focus on making a good and fresh game that isn't like anything out there already. Hence why we don't need "Zelda Scrolls".

I'm surprised they haven't used the Magic Meter since Wind Waker. I'd like to see the return of magic.

Zelda should be more important. Maybe she can be a partner for Link...in full body too. No kidnapping.

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Super_Gravy

48. Posted:

Am I the only one don't really want magic meter to come back? Also didn't ALBW somewhat use it? I thought Skyward Sword is an only game since Twilight Princess that doesn't have magic meter. @_@

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Unca_Lz

49. Posted:

None of the games used it since Wind Waker (not counting remakes or ports)

Edited on by Unca_Lz

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Gamecubed

50. Posted:

Magic Meter = Fire Arrows
Fire Arrows = The Zelda Equivalent of a Flamethrower

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Super_Gravy

51. Posted:

@Unca_Lz: I'm pretty sure Twilight Princess got Magic meter. Do you think Link Between World is an remake?

EDIT: Never mind, Twilight Princess never got it.

Edited on by Super_Gravy

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BlatantlyHeroic

52. Posted:

I remember people talking about giving Link voice acting, and most are against it because YOU are the Hero and that's why he doesn't talk... If that's the case, then why can't character customization become a thing? If we are the character, then shouldn't we be able to make it resemble us? You guys contradict yourselves so much. If we are to feel like we are the Hero, then character customization should be an option. If Link IS the Hero, then he should be allowed to have voice acting. Well guys? Is HE the hero, or are WE the hero?

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HappyHappyist

53. Posted:

BlatantlyHeroic wrote:

I remember people talking about giving Link voice acting, and most are against it because YOU are the Hero and that's why he doesn't talk... If that's the case, then why can't character customization become a thing? If we are the character, then shouldn't we be able to make it resemble us? You guys contradict yourselves so much. If we are to feel like we are the Hero, then character customization should be an option. If Link IS the Hero, then he should be allowed to have voice acting. Well guys? Is HE the hero, or are WE the hero?

i have no doubt that if the series takes the voice acting route, it will be an absolute trainwreck. if Link must talk, i would rather read text than hear him actually speak.

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HappyHappyist

54. Posted:

Unca_Lz wrote:

That's because Elder Scrolls didn't build itself around a couple of characters. Link and Zelda are central to the franchise. That's like asking for a Mario game that doesn't have Mario in it

a mario game without mario in it? i can think of one.
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all i'm saying is that zelda needs more change than a renting system to fix it. something unexpected is the best course of action, but right now we're all playing as the same hero from before going through the same dungeons, often fighting for the same princess, often fighting the same ganon, often for the same triforce of courage. by now it's formulaic. i predicted everything in the Windwaker HD before i'd ever played it.

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justlink

55. Posted:

Thats a luigi game

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GuSilverFlame

56. Posted:

justlink wrote:

Thats a luigi game

AND Mario IS in it...
so it's not a Mario game without Mario in it

Edited on by GuSilverFlame

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Maskeraid

57. Posted:

@BlatantlyHeroic It's left up to the player to imagine what he sounds like, he does speak, you just don't hear it. That's the link between the player and Link. And it doesn't really need to be changed.
@HappyHappyist Everybody knew the plot of WWHD already, it's a remake of a ten year old game, lol.

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HappyHappyist

58. Posted:

Maskeraid wrote:

@HappyHappyist Everybody knew the plot of WWHD already, it's a remake of a ten year old game, lol.

it was still the first time i'd played WindWaker. i'd never played the original, this is what i got. i never watched spoiler videos because i knew i'd be getting this. i hadn't played the game before, yet i could still predict everything that happened.

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GuSilverFlame

59. Posted:

HappyHappyist wrote:

Maskeraid wrote:

@HappyHappyist Everybody knew the plot of WWHD already, it's a remake of a ten year old game, lol.

it was still the first time i'd played WindWaker. i'd never played the original, this is what i got. i never watched spoiler videos because i knew i'd be getting this. i hadn't played the game before, yet i could still predict everything that happened.

but it means Zelda games were predictable ten years ago, or rather, the old Zeldas are predictable to those who played a few Zelda games(just being technical here) :p

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HappyHappyist

60. Posted:

GuSilverFlame wrote:

justlink wrote:

Thats a luigi game

AND Mario IS in it...
so it's not a Mario game without Mario in it

and how large a role does mario play in it? not a big role at all. you don't play as mario, and he's not the reason you play it. however, it is a mario game. it uses official mario characters, it's set in the mushroom kingdom, and if you ask Miyamoto, he will probably say its a mario game.

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