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Topic: Your ideal next-gen Nintendo controller

Posts 61 to 80 of 80

PloXyZeRO

gage_wolf wrote:

I would really really like to see Nintendo minimize things to ONE controller. Obviously they are not going to just toss out motion controls and I rather enjoy them on certain games so maybe some kind of Wii remote / traditional controller hybrid. Maybe like THIS:

Untitled

What an abomination
This shouldn't exist EVER

MrSRArter wrote:

Nintendo is rich while Detroit is bankrupt. They could use Detroit make a real Nintendo Land theme park.

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SofaKing

Motion control is Nintendo's. They implemented it from the beginning of the Wii line. Regardless if people think the Xbone or PS4 do it better, its Nintendo who introduced it and they should just continue to use it. I think of they put the motion control stuff into the pro controller and added haptic feedback into the triggers like the One's controller, that would be good enough for me.

Edited on by SofaKing

Nintendo Network ID: Mitsudude

GuSolarFlare

SofaKing wrote:

Motion control is Nintendo's. They implemented it from the beginning of the Wii line. Regardless if people think the Xbone or PS4 do it better, its Nintendo who introduced it and they should just continue to use it. I think of they put the motion control stuff into the pro controller and added haptic feedback into the triggers like the One's controller, that would be good enough for me.

Nintendo had games with motion controls since the GBC:

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Nathan_Wv10

Something the same as the Xbox One controller would be my ideal controller!

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RancidVomit86

SofaKing wrote:

Motion control is Nintendo's. They implemented it from the beginning of the Wii line. Regardless if people think the Xbone or PS4 do it better, its Nintendo who introduced it and they should just continue to use it. I think of they put the motion control stuff into the pro controller and added haptic feedback into the triggers like the One's controller, that would be good enough for me.

Sega says hi. From 1993.

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BenAV

I've barely touched my Wii U GamePad unless I'm required to use it, because the Pro Controller is about the most comfortable thing ever.
Just holding it is like a massage for my hands.

BenAV

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Haywired

RancidVomit86 wrote:

SofaKing wrote:

Motion control is Nintendo's. They implemented it from the beginning of the Wii line. Regardless if people think the Xbone or PS4 do it better, its Nintendo who introduced it and they should just continue to use it. I think of they put the motion control stuff into the pro controller and added haptic feedback into the triggers like the One's controller, that would be good enough for me.

Sega says hi. From 1993.

Don't you know @RancidVomit86, Nintendo is the only company that innovates! They invented everything and did everything first despite what facts and history might tell you! While we're on the subject @SofaKing Sony was also doing motion control before the Wii with the PS2 EyeToy, which I think is particularly pertinent seeing as it was actually on the market when the Wii was announced and yet has still been wiped from history by the sanctimonious "only Nintendo innovates" post-2004 Nintendo fanboy mafia. Though they then inadvertently screwed themselves over by accusing Kinect of copying the Wii when (using their logic) it's the same difference.

Haywired

SofaKing

Oh I know about the EyeToy. I have one for my PS. I'm talking about the controller aspect. While the eye toy can detect where you are relative to the image on the screen, it can't however determine the placement of your hand or body in 3d. Nintendo brought true 3D motion control to the gaming industry. Seeing what could be done with 3D motion control, Sony and Xbox derived their own. Sony was smart to use their existing eyetoy as their foundation to work off of.

I'm not a "Nintendo Fanboy" as most would call it. I've not had a nintendo system since the SNES though I will admit I do like nintendo and the way they innovate. I've always been kind of particular to Sony actually, since my favorite game is Final Fantasy. Nintendo has the old FF and Sony has the new FF so I've got the best of both worlds lol.

Edited on by SofaKing

Nintendo Network ID: Mitsudude

Neoproteus

It's not that Nintendo is the only one that innovates. They're just the only ones to commit and do it right. Whatever controller comes with the console is the one that defines the games that will be made for that console, because you just can't count on consumers buying extra stuff. That's why the Kinect failed, why the Move failed. Now we have a situation where Nintendo Wii U has a very confusing lineup of controllers. One to play games the way we're used to, but the one for the Wii that does the same thing won't work in many cases, one to play games Wii-style that may or may not need motion plus, and then there's the one that comes with the system that no one seems interested in making games for it.

Neoproteus

SCRAPPER392

@Haywired
No one is ignoring that those things exist. Nintendo just supports it more and makes a bigger deal out of it. It is admittedly more difficult to make worthwhile content for a camera, opposed to a motion controller, though.

Sony has Move and PS Eye, but hardly anyy software really supports it as a standard(even though it could). Same goes for Kinect, but Microsoft doesn't have a Move/Wii remote controller, so they're restricted to only a camera.

Edited on by SCRAPPER392

Qwest

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Haywired

Some most definitely do SCAR. On any thread on this site where the topic of innovation rears its head there will be a number of people who will claim (either explicitly or at least insinuating) that Nintendo "did X first" and "invented X" and "everyone else copied them" and "no one else innovates like Nintendo". It's just become an accepted standard in the community. It's like if Nintendo didn't do it, it's just conveniently swept under the carpet.

Haywired

LegatoSkyheart

Well my ideal Nintendo Controller would be just an Upgraded Wave Bird.

LegatoSkyheart

Lionsshare

Mine would be like a touch tablet, but with dual analog sticks, and other controller staples like shoulder buttons and stuff. I would also love a traditional d-pad on it. It would be so cool because you could use the screen for things like inventory, maps, side games, tutorials, or whatever!

Lionsshare

_Octoling_

Untitled
There.

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XavandSo

My dream is a modernised Nintendo 64 controller, with the C-Buttons replaced by a C-Stick, like the GameCube's. Highly impractical, but the N64 controller is the most comfortable (yes, surpassing the WaveBird) controller I have ever used. I love it.
Realistically, the Wii U Pro Controller is perfect, I just want to swap the sticks with the perfect ones in the DualShock 3.

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DefHalan

XavandSo wrote:

My dream is a modernised Nintendo 64 controller, with the C-Buttons replaced by a C-Stick, like the GameCube's. Highly impractical, but the N64 controller is the most comfortable (yes, surpassing the WaveBird) controller I have ever used. I love it.
Realistically, the Wii U Pro Controller is perfect, I just want to swap the sticks with the perfect ones in the DualShock 3.

The DualShock 3 analog sticks were horrible

Edited on by DefHalan

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

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ogo79

needs a barbeque pit attached to it.

the_shpydar wrote:
As @ogo79 said, the SNS-RZ-USA is a prime giveaway that it's not a legit retail cart.
And yes, he is (usually) always right, and he is (almost) the sexiest gamer out there (not counting me) ;)

skywake

Nathan_Wv10 wrote:

NintyCraze2013 wrote:

Untitled
There.

This looks pretty amazing !!

From memory that was the IGN mockup of the GamePad when just pre-announcement. When fairly reliable spec rumours were floating around but nothing had been shown yet. The end product makes much more sense.

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