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Topic: Your idea for a Nintendo IP?

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TheMisterManGuy

What kind of Nintendo IP would you come up with? Remember, it has to have Nintendo's style. Rediculous concept, Fun gameplay idea, stylized graphics, Nothing inappropriate for the under-15 crowd.

Here's mine, The plot is very simple. In the mythical Kingdom of Sarrow, there exists a council of sorcerers called the Skirimira council who maintains balance of Sarrow. However, Demons from lord Zalon infiltrate & kill almost all the council members....... with one exception, the youngest, most mysterious, yet most powerful & dangerous member of the council was teleported away from the fortress. A sorceress who is the only one who can take down Zalon, a sorceress, named Eve. Garbed in a coat as light as the sky, stockings as black as the darkness & long flowing hair as red as blood. Each of 7 other council members left behind skills & powers for Eve to learn & master. Eve sets off with her trusty staff, acrobatic moves, & tons of kick ass spells to end evil once & for all.

This game is a 2-D action platformer. The gameplay consists of a combination of parkour platforming, & beat em' up mechanics, with plenty of style added in. In fact, your graded based on your style, the more acrobatic & cool you look, the more points you'll earn. Sure you can run to the right & jump the old fashioned way like a Mario game, but wheres the fun in that, when you can... do a backflip, shoot yourself 5 ft. in the air, & take down a giant pig thing all in the space of 5 seconds. Like many Nintendo games, the controls are simple. The left analog stick moves Eve left & right & the touch screen & stylus handles all your moves. there are 4 types of spell to use. The attack page is triggered by holding down the L button & using the stylus to do various attacks. The elemental page is triggered by holding down the zL button which lets you do tons of kick ass environmental spells to unleash all hell on enemies. Stance spells are triggered by holding down both the L & zL buttons which lets you temporarily transform into various stances which changes Eve's appearence & abilities such as a Swordswoman, Fire fighter, Jester, or Ice Skater. Last but most important for a platformer, jumping spells which are triggered with no buttons held, tap the touch screen to jump & do various swirls & patterns with it to do different jumps. Of course, you can reverse the controls for left handed players. You have to watch your magic gauge though, when it runs out, your screwed. The gauge automatically refills when you don't use magic for a little bit. The combo mechanic (which is similar to Donkey Kong Jungle Beat) involves stringing together a combination of jumps, areal moves (swinging from vines, wall jumps, etc.) & attacks. To activate special finishers, when an icon on an enemy prompts you, click the analog stick & follow said quick time event with the touch screen. You can purchase new spells from shops scattered through the world map.

Speaking of the world map, the level structure works like a combination of Super Mario Bros. 3 & DK Jungle Beat. Each world contains 4 levels consisting of 2 consecutive stages, & a mini-boss. The 5th level is the final boss that caps off each world & rewards you with an extension of your magic gauge.

Visually, the game is both different, yet familiar territory for Nintendo. As you might suggest, the game is a lot darker than your typical 2D platformer. With trippy environments & surreal design. Yet at the same time, it has an aesthetic that beats the heart of a Nintendo production. The enemies all have a twisted, cartoonish look to them, and the enviroments are bright and vibrant, yet dark and artsy.

Now Lets talk about Eve herself.
Eve
Age: 14
Gender: Female
Occupation: Sorceress
Affiliation: Skiramira Council
Blood Type: B
Voice Actress: (Jap.) Mayumi Taraka, (Eng.) Melissa Fahn

The legendary punishment for evil, Eve is the last sorceress of the Skiramira Council, as well as the youngest, & shortest, & strongest, & most mysterious. Her character design consists of long, flowing, bright Red hair; A light blue sorceress coat; Big, brown boots, Pure White collar shirt with black tie; black mini-skirt with matching thigh high stockings; light blue eyes; a crescent moon hair clip; and an elaborate ribbon/cage thing with a jewel on the right side of the forehead area that extends to the end of her hair called the Erorrza. The Erorrza is tied to Eve's soul actually the source of her powers. If the Erorrza is cut, or disconnected, then she becomes weak & vulnerable, and she'll eventually go into a coma, & if not re-attached to her by midnight, then she dies. Eve not only possesses powerful magic, but agility & combat strength that far exceed a normal human being. Eve's weapon is a long wooden staff that she can channel her magic to and amplify her powers Eve travels around with her sidekick, Oswald, a foul mouthed, wise cracking, sarcastic black cat who hides in Eve's shadow. Eve also has a strange craving for choco fi's, bite sized snacks she'll do anything to get. Eve's finisher spells are...... completely random. Many of her spells involve putting enemies in to ridiculous situations such as in a pot of boiling water while Eve prepares a demon stew, or putting them on a fast roller coaster as Eve plummets her enemies to their death. There are even spells that involve references to classic Nintendo toys such as the Ultra Machine.

Next, her backstory. Eve grew up in Capital of the Kingdom of Sarrow, Sarrownian. She was founded by Sarrow's Royal ruler, King Rumain. The king took her in & raised her in the his castle. She was then trained how to fight & be a knight. Eve however, always tried to weasel her way out of combat practice. Eve's childhood friend was the King's daughter, Princess Vivian (voiced by Hynden Walch). Eve & Vivian communicated with eachother but not very often, as Vivian is always buissy & her Nanny/Escort Emmera always wants Eve to focus on being a knight. One day Eve runs away from the castle as she is sick of being compared to the Princess & feels she isn't doin anything meaningful. Untill she tripped & fell off a cliff...... Almost. She was saved by Oswald who tells her that she can make a difference if she joins the Skiramira council to learn magic. Eve then makes a contract with Oswald & becomes a Sorceress of the Skiramira council. 4 years latter, Eve recives word that her council has been slaughtered by Zalon's Demons, so she sets off on a quest to recover the council's sacered treasures & put an end to Zalon's Reign.

As far as who should develop this is concerned, call me crazy, but I think this is best left to Nintendo EAD Tokyo. They did an excellent job with Donkey Kong Jungle Beat (which is where I'm borrowing a lot of this games mechanics from). As well as a phenomenal job with the Super Mario Galaxy games. So what do you think?

TheMisterManGuy

CaviarMeths

So what do you think?

I think you should have a look around to see if any indie studios are looking for a scenario writer.

So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.

GuSolarFlare

I never understood what's the deal on stating the character's blood type, like, is it useful at all?

goodbyes are a sad part of life but for every end there's a new beggining so one must never stop looking forward to the next dawn
now working at IBM as helpdesk analyst
my Backloggery

3DS Friend Code: 3995-7085-4333 | Nintendo Network ID: GustavoSF

CaviarMeths

GuSolarFlare wrote:

I never understood what's the deal on stating the character's blood type, like, is it useful at all?

In Japanese culture, blood type is believed to have a role in a person's personality type. It's more or less like horoscopes in the West.

http://en.wikipedia.org/wiki/Blood_types_in_Japanese_culture

So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.

GuSolarFlare

CaviarMeths wrote:

GuSolarFlare wrote:

I never understood what's the deal on stating the character's blood type, like, is it useful at all?

In Japanese culture, blood type is believed to have a role in a person's personality type. It's more or less like horoscopes in the West.

http://en.wikipedia.org/wiki/Blood_types_in_Japanese_culture

now it makes sense!

goodbyes are a sad part of life but for every end there's a new beggining so one must never stop looking forward to the next dawn
now working at IBM as helpdesk analyst
my Backloggery

3DS Friend Code: 3995-7085-4333 | Nintendo Network ID: GustavoSF

kkslider5552000

If I had a Nintendo worthy IP idea, do you think I'd be here right now?

Non-binary, demiguy, making LPs, still alive

Megaman Legends 2 Let's Play!:
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Bolt_Strike

I really think if you have a solid idea for a new IP, you should try and make it yourself or pitch it to someone who can make it.

I don't think there's anything radically new they could do for a new IP, but they do have some gaps that could stand to be filled. For one, they could always use more open world. If they're not doing another Mario 64/Sunshine/Galaxy type game or plan on buying back Banjo Kazooie, they could make a new collectathon platformer. Something along the lines of GTA/Prototype/Infamous (with less violence obviously) could work too. They also don't have any beat em ups like God of War or Knack, so they could make a new IP for that (although personally, I'd rather they tweak Donkey Kong's gameplay so it's more along those lines). Beyond genre though, I have no idea what they could do that would be new, and frankly if I knew, I'd be trying to make a game myself.

Bolt_Strike

Switch Friend Code: SW-5621-4055-5722 | 3DS Friend Code: 4725-8075-8961 | Nintendo Network ID: Bolt_Strike

Justlink

I have one I've been working on for half a year.
@Bolt_Strike I'm to lazy to get the authors name, but, I'll post a piece of narrative on tomorrow.

Do you like videogames? If so, you must know
It's dangerous to go Alone.

xAlias

I'd just like a game called Super Mario Universe, set directly after Super Mario Galaxy 3 (if it ever happens). Basically, this is an open-world 3D platformer with tons of exploration throughout the Mushroom Kingdom, lots of playable characters from the Mario universe with different attacks and movesets.. You're able to ride Mario Karts around and outside the Kingdom, play tennis or golf, visit the Comet Observatory, and play through an entire standard Mario campaign that combines elements from almost every Mario game. Two player local multiplayer and four player online would give lots of variety to the gameplay (for example, open-world PvP and such). Random hordes of enemies would appear outside the kingdom, and you could track them down and defeat them for experience. Amiibo could also be used to store character progression.

I actually have a story written out as well, but it's sort of long and I'm not sure if anyone would be interested.

xAlias

Nintendo Network ID: xAlias

NinChocolate

They need a game about mountains.

NinChocolate

Blast

We need a high intensity action game.

I own a Wii U and 3DS. I also own a PS4!

Master of the Hype Train

3DS Friend Code: 2921-9690-6053 | Nintendo Network ID: Mediking9

SkywardLink98

A high tech, high speed racing game with a character known for punching things.

My SD Card with the game on it is just as physical as your cartridge with the game on it.
I love Nintendo, that's why I criticize them so harshly.

3DS Friend Code: 4296-3424-5332

LzWinky

They need a game with squid kids who shoot ink at each other.

Current games: Everything on Switch

Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky | Nintendo Network ID: LzWinky

Blast

In all seriousness.... We really do need a game like Kid Icarus: Uprising for Wii U.

I own a Wii U and 3DS. I also own a PS4!

Master of the Hype Train

3DS Friend Code: 2921-9690-6053 | Nintendo Network ID: Mediking9

Sampras

Wholesome, family-appropriate, gameplay-oriented idea for a game most suited for Nintendo? I was thinking if a 3D Mario game was set in the United States National Parks! That would be BEAUTIFUL, have many type of landscapes (& waterscapes) for various level designs, satisfy all the aforementioned adjectives, and might even be a bit, dare I say, educational.

Sampras

SuperMikey

I bet the OP has his whole life planned out to the day. You should make this game for yourself or at least pitch this idea to a team. Kickstarter?

Links to my dating profiles:
http://www.gamerdater.com/index.php?page=gamerProfile&profile=811989
http://gamingpassions.com/dating/supamaikeru64/profile/

At any rate, have a good one! :D

3DS Friend Code: 1289-8352-3772 | Nintendo Network ID: WhiteBlaze

R_Champ

gage_wolf wrote:

Maybe something with less jumping. Do you know how many times I jump in a day IRL? Maybe 1-0. Let's get real.

It's true. Totally true. I live in the United States...so more guns in games is much more realistic than jumping and exercise. We need more shooters so our games can be more realistic.

Nintendo & Steam ID: R_Champ

arnoldlayne83

IMHO, Nintendo should give us a break from 2D platforming, first...

Then, new IP I would like to see them on:

1) a proper, hard FPS shooter with some rpg elements in it, Metroid or similar....
2) a strategy game, could be advance war or a new IP, but a real strategy game talking about war, not like pikmin (which I really love btw)
3) I would love some space simulator, with open world, fully customizable starship, with a inside cockpit view on tv and controls/radar/map on the gamepad... kind of like starfox, but less arcade and more "mature" (if you know what I mean)... something like Star Citizen

Edited on by arnoldlayne83

psn: markthesovver83 ; Nnid: arnoldlayne83

Nintendo Network ID: arnoldlayne83

BoostWarrior

A Squad-Based FPS (Metroid or New IP) That could potentially be an e-sports game could really help them

BoostWarrior

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