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Topic: Would Metroid online kill off Splatoon?

Posts 21 to 40 of 46

ZuneTattooGuy

DreamOn wrote:

That's fair to say. If a multiplayer Metroid and Splatoon were releasing on platforms where online shooters are among the top sellers, I'd not have wondered about it so much. But given that online shooters like COD when it was around, aren't even close to what most Wii U owners are buying (Mario Kart), I really wonder about two online multiplayer shooters thriving on the system

I think the only reason why you may be concerned about that is because as Nintendo gamers we do not have a ton of multiplayer shooters for any of our systems, however if you go back to the N64 days both Goldeneye and Perfect Dark lived together in perfect harmony I know people who played both religiously. In general I think Nintendo gamers appreciate well made games, and it doesn't matter how many we have in one particular genre we will play it regardless as long as its well made and fun.

Gamertag: GoingTheDist

ZuneTattooGuy

Pahvi wrote:

... I'm more interested in what happens to the number of people actively playing MK8 once Splatoon is out.

Yes, the games are very different and for that reason I don't see MK8 dying off because of Splatoon, but I'm curious about how much overlap the player bases will have.

When new games come out it doesn't kill another, unless its one call of duty to the next. I think Mario Kart will be just fine, there has been several large titles that have come out since Mario Kart 7 on the 3DS yet there is still a healthy amount of people playing it online.

Gamertag: GoingTheDist

UGXwolf

On the idea of Metroid needing online, Metroid never needed online before, and Nintendo isn't really known for their online support. I really doubt anyone will bawl about Metroid not having online Multiplayer, and online Multiplayer would only be an extra for Metroid.

Also, please don't call any potential form of Metroid a multiplayer game. There's a very large difference between a multiplayer game (like Call of Duty or Mario Party) and a game with a Multiplayer mode (like Kid Icarus or Donkey Kong 64). Just having a multiplayer option doesn't make the game a multiplayer game. It just means you can play it with a friend. It's only a multiplayer game if that's the main focus and I shudder to think of a Metroid where shooting and combat is the focus and not exploration.

A nifty calendar (Updated 9/13/15)
The UGXloggery ... really needs an update.

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Lots of Xboc owners have halo and some other shooter. They can live side by side, as long as thry both have a consistent quality.

Not much to say here. I like Nintendo. That's about it.

NinChocolate

UGXwolf wrote:

On the idea of Metroid needing online, Metroid never needed online before, and Nintendo isn't really known for their online support. I really doubt anyone will bawl about Metroid not having online Multiplayer, and online Multiplayer would only be an extra for Metroid.

Also, please don't call any potential form of Metroid a multiplayer game. There's a very large difference between a multiplayer game (like Call of Duty or Mario Party) and a game with a Multiplayer mode (like Kid Icarus or Donkey Kong 64). Just having a multiplayer option doesn't make the game a multiplayer game. It just means you can play it with a friend. It's only a multiplayer game if that's the main focus and I shudder to think of a Metroid where shooting and combat is the focus and not exploration.

Couldn't an online multiplayer Metroid also have exploration and finding quests as well as combat?

NinChocolate

DefHalan

I don't think Metroid would be a good choice for a Team-Based Shooter. Metroid would deliver such a different experience than Splatoon. If Metroid was going to have an online component then I don't think it would be in competition with Splatoon.

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

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UGXwolf

DreamOn wrote:

UGXwolf wrote:

On the idea of Metroid needing online, Metroid never needed online before, and Nintendo isn't really known for their online support. I really doubt anyone will bawl about Metroid not having online Multiplayer, and online Multiplayer would only be an extra for Metroid.

Also, please don't call any potential form of Metroid a multiplayer game. There's a very large difference between a multiplayer game (like Call of Duty or Mario Party) and a game with a Multiplayer mode (like Kid Icarus or Donkey Kong 64). Just having a multiplayer option doesn't make the game a multiplayer game. It just means you can play it with a friend. It's only a multiplayer game if that's the main focus and I shudder to think of a Metroid where shooting and combat is the focus and not exploration.

Couldn't an online multiplayer Metroid also have exploration and finding quests as well as combat?

Not really, no. But that's for a number of reasons. The most important one being that youre completely altering the focus of a game that has always been about exploration. You know how some Zelda fans swear by LttP and explain how OoT changed the formula for the worse by making a game that's been predominantly about exploration suddenly be predominantly about combat? Think that, but with an extra fifteen years of tradition behind the fire. Veteran players would for the most part absolutely hate it.

Metroid at its core is a game about finding solutions to problems you discovered previously and using your new solutions to explore further. The game has always had an isolated amd hostile feeling to it, something that online multiplayer doesn't help with in the slightest. You're not supposed to have friends in Metroid, killing any hopes of team-based combat, and online multiplayer doesn't often mesh well with a story-driven game like Metroid.

If you make it competitive, the focus shifts to combat. If you make it cooperative ot MMO, you lose the feel Metroid is known for. Don't make Metroid a multiplayer game. If that's what you want, get a new IP for that. Don't put the game at risk of losing its audience by changing something so fundamental.

A nifty calendar (Updated 9/13/15)
The UGXloggery ... really needs an update.

I-U

DreamOn wrote:

Couldn't an online multiplayer Metroid also have exploration and finding quests as well as combat?

I feel that it did in Metroid Prime Hunters. You're not really going to win unless you've explored the specific arena: knowing where weapons are, what weapons can be acquired, where the ammo drops are, where the energy spawns are, cover areas, ledges...The focus is certainly combat, but there's a fair amount of exploring involved in Hunters' multiplayer.

"The secret to ultimate power lies in the Alimbic Cluster."

Kaze_Memaryu

That really depends on how it would be made. But if it was about a good way to make a Metroid game, no.
Multiplayer doesn't fit to Metroid (Hunters and Echoes both showed that), since Metroid has a lot of explorative design as its major focus. This design is supported by a feeling of isolation and loneliness that encourages exploration to find upgrades that increase Samus' survival chances. As soon as other "hunters" interrupt this process, the player no longer has any control over the pacing, which would make the whole exploration feel more like an arms race than actual discoveries. It's simply too aggressive for Metroid.

<insert title of hyped game here>

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NinChocolate

Well I feel Metroid needs a substantial online mode that is well marketed in order to survive in the HD era with any quality. A "AAA" HD space exploration game with no online these days seems like a gamble on not getting a return on development costs

NinChocolate

SomeBitTripFan

@DreamOn: Competitive Online Multiplayer is not necessary for an FPS to be successful. Far Cry 4 is doing fine without it. Nintendo simply needs to make it clear what they are selling and know how to target and sell the kind of shooter that Metroid (Prime) is. They aren't selling to the Call of Duty demographic with this game, they're selling more to the Action/Adventure crowd. Perspective does little to determine genre is comparison to mechanics.

Just Someloggery
You have the right to disagree with me and the ability to consider anything valid that I say; Please exercise both.

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MsJubilee

DefHalan wrote:

I don't think Metroid would be a good choice for a Team-Based Shooter. Metroid would deliver such a different experience than Splatoon. If Metroid was going to have an online component then I don't think it would be in competition with Splatoon.

The Harder the conflict, the more glorious the triumph. When the going gets tough, the tough gets going.

I'm currently playing Watch Dogs 2 & Manhunt

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Bolt_Strike

Now I would like it if the next Metroid game had a multiplayer mode similar to Prime 2's, but I don't consider it an absolute necessity. The focus should be on the single player mode.

Bolt_Strike

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Reznor52

DreamOn wrote:

Well I feel Metroid needs a substantial online mode that is well marketed in order to survive in the HD era with any quality. A "AAA" HD space exploration game with no online these days seems like a gamble on not getting a return on development costs

Agreed, unless metriod prime incorporates a more open world approach with tons of areas and content to explore, a multiplayer mode would typically need to be acquired.
I disagree that a online mode is needed; though, for nintendo it'd be ideal as they don't have as many games month to month coming out as a ps4 or xbox one.
With that said, I'd rather have Nintendo go all in on a large vast universe you could explore ( mass effect like) with a number of planets. Sa

Reznor52

DefHalan

DreamOn wrote:

Well I feel Metroid needs a substantial online mode that is well marketed in order to survive in the HD era with any quality. A "AAA" HD space exploration game with no online these days seems like a gamble on not getting a return on development costs

I think Bioshock and Bioshock Infinite did will in the HD era with a AAA budget without online.

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

Bolt_Strike

Reznor52 wrote:

Agreed, unless metriod prime incorporates a more open world approach with tons of areas and content to explore, a multiplayer mode would typically need to be acquired.

The former is a bit more fitting anyway. I doubt it'll be anything like say, Zelda U, but I can see them making Metroid more open ended and make bigger, more exploration focused areas, more branching paths, and less linearity. Which really wouldn't be that huge a change, but it does display a greater sense of openness. Metroid doesn't really need to have Zelda U levels or openness or an online multiplayer mode, it works fine as it is.

Edited on by Bolt_Strike

Bolt_Strike

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I-U

Bolt_Strike wrote:

I doubt it'll be anything like say, Zelda U, but I can see them making Metroid more open ended and make bigger, more exploration focused areas, more branching paths, and less linearity.

My biggest concern with Nintendo making Metroid larger and more exploration heavy is what may happen to speed running. Getting into that part of the experience has been a thrill, something that has really separated my favorite Metroid games from my least, and I would hate to see that taken away for a larger game. I'll still purchase it, as I've nearly got every Metroid release, but I'll definitely dislike a Metroid game that really bogs down speed running. Every 3D Metroid game besides Hunters has pretty much gone too far or is teetering on the edge.

"The secret to ultimate power lies in the Alimbic Cluster."

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