Yeah the first parts of Skyward Sword's story is pretty...eh...it does get better.
though I'm pretty certain your problem is that Skyward Sword is pratically the only Zelda where Link's personality is of any relevance to anything. Of course I find it hard to take criticism of Skyward Sword seriously if you're just gonna not mention Fi.
though you should definitely play Majora's Mask if anything. That game easily has the best use of darker themes in the series.
Yeah, whenever KK mentions Majora's Mask in a post, he's always right. Don't question it! :3
Aliens Colonial Marines is a great game; Majora's Mask.
hmm im abit torn between the two, one thing i acctually love about SS is the graphics and colours. but theres alot im not really into. alot of the bosses are tedious and boring and im not a fan of the 3 separate areas. but i do love the sky and all the characters in and around skyloft. twilight princess is basically an orcarina of time with better graphics and gameplay elements. i dont think i could actually pick one out of the two. but i can understand someone not liking SS as much.
Yeah the first parts of Skyward Sword's story is pretty...eh...it does get better.
though I'm pretty certain your problem is that Skyward Sword is pratically the only Zelda where Link's personality is of any relevance to anything. Of course I find it hard to take criticism of Skyward Sword seriously if you're just gonna not mention Fi.
though you should definitely play Majora's Mask if anything. That game easily has the best use of darker themes in the series.
Link has a personality? Comes across as a Japanese style (as in the big-eyed art style) bland US teenager. Will they kiss? Won't they? Will they tell eachother how they feel? Do I care?
Majora's Mask I did start playing a few years back and I was enjoying it. Then I moved house and had to stop for a bit. When I came back I was completely confused as to where I was and what was going on thanks to its interesting non-linear narrative. That depressed me a bit as I realised I'd have to wipe the slate and start again with it, which I will do at some point.
Personally I loved SS and hated TP. Huh.
After about the 1st dungeon it gets better but before that it's pretty boring.
As I said in my last post, this wasn't meant as a criticism of those that do like it: it's good that Nintendo cater to different audiences (despite the perception of them making the same game over and over again). Nice to hear that it gets better after the first dungeon though.
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It gets better during the first dungeon imo. The Zelda and Link silly obvious relationship stuff is mostly done after the beginning, and what remains of that is done much better much later on. But, and not to be rude, I don't see Link's personality as much relevance to playing Zelda games. He just happens to be the hero involved in the story and characters that are more interesting. There are a lot of series, even beyond games, I'm a big fan of where I'm not a big fan of the main character. And Zelda games are more about gameplay than story, unless you're really into the timeline and the maybe intentional maybe not connections and themes you can possibly find if you look hard enough and think about in a certain way. Maybe.
I think Skyward Sword's biggest problem is that it tried to cater to everyone. I mean the relationship stuff is some lame attempt to appeal to shippers and the like or maybe they just wanted to try a love story (I guess?) in Zelda beyond sidequests. Though the major issue is that it tried way too hard to appeal to casual gamers by treating them like morons in a game where if they were that moronic, they could never possibly get far in a game as challenging as Skyward Sword (not that Skyward Sword is exactly Dark Souls, but they do use Fi to treat the audience like they could never beat the easiest Kirby games as far as I'm concerned)
so excited for this...
i have never played Wind Waker, so i'm definitely getting this - before that i'll buy Twilight Princess!
also hoping for a MM remake for the 3DS, that would be great : )
TP is like, oh you want zelda BAM!!! there you go!! zelda plain and simple.
More like, you want Zelda? Play as a dog for an hour then you can play as Link with a sword, then play as a dog for an hour before you can play as Link again. Etc. Halfway through you can choose to turn into the dog whenever you want, but you still have to get through the first half first. It's like, ugh... I'd rather be playing Wind Waker and go sailing for hours.
Majora's Mask I did start playing a few years back and I was enjoying it. Then I moved house and had to stop for a bit. When I came back I was completely confused as to where I was and what was going on thanks to its interesting non-linear narrative. That depressed me a bit as I realised I'd have to wipe the slate and start again with it, which I will do at some point.
You cannot be serious. Every time you start at the dawn of the first day the fairy tells you exactly where you to go. Majora's Mask NEVER leaves you questioning where to go next. What to do, on the other hand, you have to find out for yourself. But at least they tell you where to go and it's not like there's that many things to do in each area that it's overwhelming.
TP is like, oh you want zelda BAM!!! there you go!! zelda plain and simple.
More like, you want Zelda? Play for a dog for an hour then you can play as Link with a sword, then play as a dog for an hour before you can play as Link again. Etc. Halfway through you can choose to turn into the dog whenever you want, but you still have to get through the first half first. It's like, ugh... I'd rather be playing Wind Waker and go sailing for hours.
"you wanna help my saplings? Here, take some water that expires in 10 minutes and go from island to island on your boat over and over again until you save all my apparently dying saplings at the same time.".
That makes going on the boat ANYTIME seem like an unnecessary chore, even with the blessing that is the ballad of the gales.
[16:08] LordJumpMad Hides his gut with a griddle
[16:08] Reala: what ljm does for cash is ljm's business
[16:08] LordJumpMad: Gotta look good my my next game u_u
Except, your example is an optional quest, whereas playing as the dog is mandatory. And I just said I'd rather play Wind Waker. If you wouldn't, then that's fine.
Except, your example is an optional quest, whereas playing as the dog is mandatory. And I just said I'd rather play Wind Waker. If you wouldn't, then that's fine.
It may be optional, but you're bound to come across it once, and for me at least, that makes the "thrill of captaining" a boat magically disappear all at once. The triforce charts especially made me want to rip my hair out, as filling out the map is optional, but if you don't, you've got a looooooong time to go before you find the triforce pieces. I did just play through windwaker again recently, and I'll admit, my a good portion of my old hatred of it was far too harsh; the gameplay is typical quality of Zelda and the temple design was more intelligent than I remember, but the art style is still extremely hideous in my eyes. What was the point of my post again? ._.
[16:08] LordJumpMad Hides his gut with a griddle
[16:08] Reala: what ljm does for cash is ljm's business
[16:08] LordJumpMad: Gotta look good my my next game u_u
not to be rude, I don't see Link's personality as much relevance to playing Zelda games.
Whilst, from my limited exposure, I agree with you, you don't seem to be very consistent in your position.
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You cannot be serious. Every time you start at the dawn of the first day the fairy tells you exactly where you to go. Majora's Mask NEVER leaves you questioning where to go next. What to do, on the other hand, you have to find out for yourself. But at least they tell you where to go and it's not like there's that many things to do in each area that it's overwhelming.
Huh. Maybe I should try rebooting again and sitting around doing nothing while the clock ticks down to send me back to the beginning. I'll go make dinner or something.
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I thought the Zelda-Link romance was very sweet myself and the fact that they told so much story with just character expressions was a great achievement in game storytelling. But I guess I'm just a sentimental fool in a sea of cynics. I should also point out I'm pretty new to the franchise, having only played the Wii ones, so I'm looking forward to Wind Waker as it will be brand-new to me.
I should also point out I'm pretty new to the franchise, having only played the Wii ones, so I'm looking forward to Wind Waker as it will be brand-new to me.
No newer than I my friend. I remember trying a Zelda game at a friend's house some time around 1992 and being distinctly unimpressed but that kind of situation was hardly ideal (most of the time we played Street Fighter 2 or Micro-Machines, I seem to recall) so it wasn't until the Wii, my first Nintendo console, that I properly tried a Zelda game. I just figured that the Virtual Console releases were a less risky investment if I didn't like them, so that was why I plumped for Ocarina!
I actually wondered if my newness to the series and the fact that the characters were not a part of my childhood was contributory to my not caring but your experience would seem to disprove that. Maybe it's just the stereotypically cynical Brit in me hampering my enjoyment...
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not to be rude, I don't see Link's personality as much relevance to playing Zelda games.
Whilst, from my limited exposure, I agree with you, you don't seem to be very consistent in your position.
Not really. If anything, Link's lack of personality beyond a couple of games is a large reason why his personality is irrelevant to playing Zelda games. Even Skyward Sword, which has way more of it, is still largely irrelevant to me. Even the story itself is very secondary to the gameplay, which just adds to how unimportant it is. It could be a generic create a character and it would change little.
No newer than I my friend. I remember trying a Zelda game at a friend's house some time around 1992 and being distinctly unimpressed but that kind of situation was hardly ideal (most of the time we played Street Fighter 2 or Micro-Machines, I seem to recall) so it wasn't until the Wii, my first Nintendo console, that I properly tried a Zelda game.
That strongly parallels my own experience. I just missed getting a NES when they came out. Had the cash, but they were all sold out so I spent my money elsewhere. I had a friend with one and he showed me Zelda, but I just didn't get the appeal. I was arcade-oriented all the way.
During the 16-bit era I played SNES and Genesis (I'm from the States originally) at friends houses, but it was pretty much all arcade ports including a lot of SFII versions!
I had an original Gameboy, but the Wii was also my first Nintendo console and my first console since my Playstation. I actually picked up Twilight Princess for the sole purpose of running the hack so I could play a Japanese mahjong game, but I decided to play it as long as I had it. I thought the gameplay was a bit annoying - too much back-tracking, but the story was great and in the end surprisingly moving (sentimental me). I didn't like the controls in Skyward Sword as well, but the story was nice and I thought moving around the game world and the progression was less annoying.
I had an original Gameboy, but the Wii was also my first Nintendo console and my first console since my Playstation. I actually picked up Twilight Princess for the sole purpose of running the hack so I could play a Japanese mahjong game, but I decided to play it as long as I had it. I thought the gameplay was a bit annoying - too much back-tracking, but the story was great and in the end surprisingly moving (sentimental me). I didn't like the controls in Skyward Sword as well, but the story was nice and I thought moving around the game world and the progression was less annoying.
Man, the amount of time I spent in cold, damp, British arcades putting coins into machines (why, oh why did those place always keep the doors open even when the rain was lashing down?).
My Wii was my first console since the Megadrive! Although my ex-wife had a PS2 so I did play a few games on that while we were together. You sound like a very dedicated mahjong fan! My younger brother actually raved about Twilight Princess (his first Zelda, too) and I do plan on checking it out at some point. As for the controls in Skyward Sword, I completely agree. I really enjoyed Red Steel 2, which controlled great, and I just don't understand how Ubisoft were able to better implement controls on Nintendo's hardware than they were themselves. Then there's the constant need to recentre the pointer controls; why is that, out of all the games I've played, only necessary on one of the last Nintendo Wii games? None of it makes any sense to me but there you go...
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You sound like a very dedicated mahjong fan! My younger brother actually raved about Twilight Princess (his first Zelda, too) and I do plan on checking it out at some point. As for the controls in Skyward Sword, I completely agree. I really enjoyed Red Steel 2, which controlled great, and I just don't understand how Ubisoft were able to better implement controls on Nintendo's hardware than they were themselves. Then there's the constant need to recentre the pointer controls; why is that, out of all the games I've played, only necessary on one of the last Nintendo Wii games? None of it makes any sense to me but there you go...
After semi-bricking my Wii I ended up getting a Japanese Wii solely to play Mahjong Taikai Wii and Mr. Driller Drill Land (a Japanese GameCube game which was criminally never released outside of Japan - I actually did an NL review for it). In the course of a failed attempt to un-brick it I actually bought the Japanese Twilight Princess as well so briefly I had two copies of the game!
It's worth playing, though I did find it a slog after awhile and I can remember the water and sky dungeons really tried my patience and caused me to resort to FAQs. I did beat Ganon though, which felt satisfying. The final cinematic made all the rest worthwhile.
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Topic: The Legend of Zelda: The Wind Waker HD - OT
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