Wii U Forum

Topic: WiiU pro controller supported games

Showing 1 to 20 of 20

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XHeavygunX

XHeavygunX

1. Posted:

Does anyone know if the pro controller can be used instead of wii remotes on games such as new super Mario bros u and Nintendo land? Reason I ask is because I have no wii remotes and I want 4 controllers for when family visits for Christmas and I would rather get 4 pro controllers if the games support them. I even called Nintendo and they didn't know.

XHeavygunX

AuthorMessage
Neoproteus

Neoproteus

2. Posted:

I would assume that as long as you can play it without a tv screen on the gamepad that you could play it with the tv screen on a pro controller.

Neoproteus

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Ryno

Ryno

3. Posted:

XHeavygunX wrote:

I even called Nintendo and they didn't know.

If Nintendo doesn't know then how would we know? :P

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AuthorMessage
19Robb92

19Robb92

4. Posted:

I'm assuming it's usable in New Super Mario Bros. U (there's absolutely no reason it wouldn't be), it's used in ZombiU multiplayer, you can use it in COD Black Ops 2, Rayman Legends supports it, The Wonderful 101 has the ability to draw the 'formations' with a analog stick - so I'm assuming that game supports it etc.

All in all I think it'll be supported by most games unless they're build around the GamePad like ZomiU's singleplayer.

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Ryno

Ryno

5. Posted:

You should definitely get some Wiimotes because I bet Nintendo will be focusing on controls for the Gamepad and the WiiMotion Plus mainly.

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Kyloctopus

Kyloctopus

6. Posted:

I know that Rayman Legends, and Tekken use it. Its fair to say that most, if not all ports from PS3/XBox (Assassin's Creed, Mass Effect, Batman, Ninja Gaiden and perhaps Epic Mickey 2) if not all will use the Pro Controller.

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Norfair

Norfair

7. Posted:

Maybe. Does the Pro controller have motion controls?

If it does, it is safe to assume that NSMB.U will support them because NSMB.W took advantage of the motion in some of the more creative levels where you change the angles of platforms and glide them on rails depending in what direction you tilt.

If it does not, I am sure it has enough buttons to replace the motion controls (L and R buttons instead of tiling, etc.), so the Pro controller will probably be supported.

Edited on by Norfair

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DudeSean

DudeSean

8. Posted:

MyBodyIsReady wrote:

If it does not, I am sure it has enough buttons to replace the motion controls (L and R buttons instead of tiling, etc.), so the Pro controller will probably be supported.

Then the L and R buttons would need to be analog. I hope the Pro controller has motion and gryo sensors...

DudeSean

Nintendo Network ID: DudeSean

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MrWalkieTalkie

MrWalkieTalkie

9. Posted:

If they say that you can use the Screen Pad and Wii Remotes to play NSMBU, and they say that the Pro Controller works just like the Screen Pad just without the screen, then I suppose it would work.

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GamecubeMan

GamecubeMan

10. Posted:

We will probly use it for VC

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GameLord08

GameLord08

11. Posted:

I'm pretty sure almost (if not) all Wii U games support the Pro Controller, even in place of the GamePad for single-player use (useful for games such as Black Ops 2, Ninja Gaiden, Tekken Tag Tournament etc.). I think that's basically the entire purpose of Nintendo introducing the peripheral.

For multiplayer games, Rayman Legends have displayed using four Pro Controllers alongside the GamePad, and I believe New Super Mario Bros. U did too. I think anything than can utilise the Wiimote for multiplayer can utilise the Pro Controller too - it should be a done deal.

GameLord08

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kyuubikid213

kyuubikid213

12. Posted:

As light as people have claimed the Wii U Pro Controller to be, I don't think we have any motion controls hidden beneath the hood. I think we're getting an Xbox 360 controller redesigned and reengineered for the Wii U.

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DarthQball

DarthQball

13. Posted:

Does anyone know if you can use the Wii U Pro Controller for Wii games like The Last Story or Xenoblade.

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Jack_Package

Jack_Package

14. Posted:

DarthQball wrote:

Does anyone know if you can use the Wii U Pro Controller for Wii games like The Last Story or Xenoblade.

I want a solid answer to this question too....I dont expect we'll find out until 13 Nov....

Jack_Package

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skywake

skywake

15. Posted:

kyuubikid213 wrote:

As light as people have claimed the Wii U Pro Controller to be, I don't think we have any motion controls hidden beneath the hood. I think we're getting an Xbox 360 controller redesigned and reengineered for the Wii U.

based on what evidence? If some source has said that it doesn't have these things that's one thing but if your reason for believing this is the purely weight I don't think you have much. Those motion sensors are pretty damn light and small (prob about the size and weight of a rasin) and in terms of comparison the 360 controller is actually lighter than the DualShock 3. The Pro Controller being light is not really proof of anything.

Edited on by skywake

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Xilef

Xilef

16. Posted:

DarthQball wrote:

Does anyone know if you can use the Wii U Pro Controller for Wii games like The Last Story or Xenoblade.

It's been confirmed that the Pro Controller wont work with Wii games.

Sten

AuthorMessage
Jack_Package

Jack_Package

17. Posted:

Xilef wrote:

DarthQball wrote:

Does anyone know if you can use the Wii U Pro Controller for Wii games like The Last Story or Xenoblade.

It's been confirmed that the Pro Controller wont work with Wii games.

I don't think it has...the packaging says it isn't compatible with the wii system or games...I wouldn't agree that this is confirmation it wont work on the U

Jack_Package

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kyuubikid213

kyuubikid213

18. Posted:

skywake wrote:

kyuubikid213 wrote:

As light as people have claimed the Wii U Pro Controller to be, I don't think we have any motion controls hidden beneath the hood. I think we're getting an Xbox 360 controller redesigned and reengineered for the Wii U.

based on what evidence? If some source has said that it doesn't have these things that's one thing but if your reason for believing this is the purely weight I don't think you have much. Those motion sensors are pretty damn light and small (prob about the size and weight of a rasin) and in terms of comparison the 360 controller is actually lighter than the DualShock 3. The Pro Controller being light is not really proof of anything.

Let me change what I said..
I don't think there are motion controls because the point to all of the motion controls we've seen coming from the Wii U so far include usage of the GamePad's screen. If the Pro Controller doesn't have a screen, what would be the point of motion in that? Pointing the GamePad at the screen and swinging it around seems like it would feel more right than swinging around the Pro Controller. Besides, the Pro Controller is supposed to be used for a more traditional style of play. Why would Nintendo put motion controls in that? If you want motion controls that bad, just use the GamePad.

By the way...
PS3 DualShock 3: 192g
Xbox 360 Controller: 256g (wireless), 281g (wired)

Edited on by kyuubikid213

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Portista

Portista

19. Posted:

No sorry, I tried, but it doesnt. was kinda dissapointed, because neither does nintendoland. :/

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DudeSean

DudeSean

20. Posted:

The Pro controller should have had motion sensors in it. Then it would be able to play NSMBU. And developers could use it for whatever they want, like PS3's sixaxis. Not every player is going to be able to use the gamepad. It also should have had analog triggers, so it could be used to play gamecube games and would work well for racing games.

DudeSean

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