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Topic: wii U's "wii mode" questions + any good Wii & Wii U RPG games?

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sgt_ganda

hi guys, i've asked these questions on gameFAQs too.
I recently got Wii U for the sole purpose of getting my hands on & touching Bayonetta 2 (^_<). I'm a nintendo noob, I played NES back in the 90's and that was my only experience with nintendo until now.

I'm an average gamer, mostly play action/adventure (God of War, Castlevania Lords of shadow, Dante's inferno, Devil may cry series, Bayonetta, open world/sandbox type: Infamous, Prototype, batman-arkham asylum/city).& RPG games (Dragon's Dogma, the witcher, dragon age, skyrim (i don't really like first person view though), kingdoms of amalur, been playing shadow of mordor on X360 & loving it too).

I've asked around and there are not a lot of RPG on wii U for now except Monster hunterU (and i didn't like it). Some people suggested Xenoblade chronicles & Last story to play on wii mode.

questions:
1) any good wii/wii U RPG in addition to those two titles?

2) I know that in order to use wii mode i have to use old wii controller, but does it have to be wiimote? or can i just use classic wii pro controller or game cube controller (especially for those 2 titles)? I'm not sure i can enjoy playing with wiimote (swinging the controller seems exhausting).

any comment appreciated ^_^

Edited on by sgt_ganda

sgt_ganda

Atariboy

Wii U doesn't have GameCube controller ports and the new Wii U GCN controller adapter is exclusively for use with the new Super Smash Brothers release.

Classic Controllers have to be tethered to a Wii remote. They don't communicate directly to a Wii or Wii U. Instead, they have a short cable that you plug into the base of the Wii remote just like a nunchuck does, with the Wii remote's Bluetooth functionality handling wireless communications with the console. But if you're just asking if a Classic Controller allows you to navigate around the dashboard, then the answer is yes.

But there's no way around the Wii remote requirement.

Edited on by Atariboy

Atariboy

Tasuki

Welcome to NL. You might want to try asking which games to get in the recommendations thread found here

https://www.nintendolife.com/forums/wii-u/which_launch_title_s...

As far as your questions goes to use Wiimode on the Wii U you will need a Wiimote since all the Wii controllers plug into the Wiimote. You can't use Gamecube controllers on the Wii U except for Super Smash Bros with the adapter.

RetiredPush Square Moderator and all around retro gamer.

My Backlog

Nintendo Network ID: Tasuki311

DirkaDirka

I would DEFINITELY recommend getting both Xenoblade and the Last Story. As for other RPG titles, if you haven't played Nintendo games in a while, I would recommend looking into some RPG's on virtual console and the eshop. EarthBound, Golden Sun, and Mario and Luigi Superstar Saga are good picks for VC RPG's, while Unepic and Pier Solar are good RPG's on the eShop.

Personally, I enjoyed Arc Rise Fantasia on Wii, though it's definitely flawed in some ways, but it's a definite classic-inspired RPG. Honestly, it comes down to preference as to what you look for in RPG's.

Also, to use the classic controller, you must have the classic controller extension connected to a Wii Remote, both in Wii mode and regularly on Wii U, and the Wii U can not use GameCube controllers for Wii mode unfortunately. Sorry.

Hope this helps!

DirkaDirka

Nintendo Network ID: DirkaDirka

Atariboy

DirkaDirka wrote:

the Wii U can not use GameCube controllers for Wii mode unfortunately. Sorry.

At least officially...

Mayflash has a well received adapter that allows GameCube controllers, including wireless Wavebirds, to be tethered to a Wii remote and function as if they were a Classic Controller.

Untitled

But again, you still need the Wii remote. Same with the two new Classic Controllers from PDP and Hori, both officially licensed, that are styled like GameCube controllers.

Edited on by Atariboy

Atariboy

CaviarMeths

1) It sounds like you're more into Western styled RPGs, in which case no. There are few RPGs on Wii/Wii U, and those few that do exist are Japanese. Xenoblade and The Last Story are both phenomenal in my opinion, but if Japanese style games aren't really your thing, you may not enjoy them. The Last Story is still worth a try, being pretty cheap now, but I really can't recommend spending the money on Xenoblade if you might not enjoy it. It had a very limited printing and copies can run north of $100. Definitely borrow or rent it first if you can.

Mass Effect 3 is on Wii U, and it sounds like you would probably enjoy Darksiders 2. Deus Ex: Human Revolution is also on Wii U, and I would call it the definitive version of the game. Two of the Batman: Akrham games are on Wii U. Ubisoft also put Assassin's Creed III and IV and Watch_Dogs on the Wii U, if you're looking for other action or open world games.

2) All Wii accessories are compatible in Wii mode on the Wii U. Gamecube accessories are not, however, because the Wii U does not have slots for Gamecube controllers. You can use the Classic Controller Pro.

So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.

skywake

I'll also add that the thing about the WiiMote being "all about waggle" is a load of crap. There were some party games and a few others that pushed it but outside of that it was never really used like that. The classic example of how it was used in a "gamer game" would be with the puzzle stuffs in Metroid Prime 3. There you'd solder up a circuit using the pointer or twist the WiiMote to open a lock which, when you think about it, is no "worse" than the sort of security things in a Batman game which require you to spin the analogue sticks. Also even when rarely it was waggle in a game it was never any worse than the quicktime events in some games where you have to waggle an analogue stick.

I think people picture the Wii as if you played it as it was seen in a commercial about the console. Most of the time, if not all of the time, you weren't doing anything like that. At worst you were playing something with Motion Plus and gesturing in one direction or another with mostly your wrist. On the other side of it though you were actually pointing with the precision of a mouse when on a traditional controller you'd be aiming for the general area of the target and relying on clever targeting systems to do the work for you.

For the games I have on the Wii U right now? For the platformers, racing and fighting games? A traditional controller does well enough. But if I ever grabbed a shooter or any game that required any sort of precise input? I'd grab the WiiMote again. In an instant.

Edited on by skywake

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

iKhan

skywake wrote:

I'll also add that the thing about the WiiMote being "all about waggle" is a load of crap. There were some party games and a few others that pushed it but outside of that it was never really used like that. The classic example of how it was used in a "gamer game" would be with the puzzle stuffs in Metroid Prime 3. There you'd solder up a circuit using the pointer or twist the WiiMote to open a lock which, when you think about it, is no "worse" than the sort of security things in a Batman game which require you to spin the analogue sticks. Also even when rarely it was waggle in a game it was never any worse than the quicktime events in some games where you have to waggle an analogue stick.

I think people picture the Wii as if you played it as it was seen in a commercial about the console. Most of the time, if not all of the time, you weren't doing anything like that. At worst you were playing something with Motion Plus and gesturing in one direction or another with mostly your wrist. On the other side of it though you were actually pointing with the precision of a mouse when on a traditional controller you'd be aiming for the general area of the target and relying on clever targeting systems to do the work for you.

For the games I have on the Wii U right now? For the platformers, racing and fighting games? A traditional controller does well enough. But if I ever grabbed a shooter or any game that required any sort of precise input? I'd grab the WiiMote again. In an instant.

Even in the commercial, they aren't moving their hands as much in the "gamer games" like Red Steel, Twilight Princess, and Madden.

Anyway TC, I think you might like Pandora's Tower. It's a JRPG, but it's more focused on combat and exploration, along with a good deal of implicit storytelling, something common in more western games. It's also a great introduction to motion controls, using them appropriately and non-intrusively. Just be aware going in that it's a small budget title, so the graphics are unimpressive, the environments aren't diverse, and there isn't any big open world of any sort. Also, the first two dungeons are kind of beginners dungeons. The game really gets going from the 3rd and 4th dungeons onwards.

Super Paper Mario is also a blast to play. It has the best story you will ever see in a Mario game, and it scraps the slow turn-based combat for more fast-paced platforming combat (while simultaneously keeping most RPG elements)

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

skywake

iKhan wrote:

Even in the commercial, they aren't moving their hands as much in the "gamer games" like Red Steel, Twilight Princess, and Madden.

It's not just that. It's this whole thought that somehow the WiiMote was "broken" because of "waggle", it's an accepted thing. However in the same breath people, myself included, put up with other games implementing the worst aspects of it. It's a bit of a double standard especially when frequently Wii games did a better job of controls in general.

Edited on by skywake

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

sgt_ganda

SkyWake wrote:

I'll also add that the thing about the WiiMote being "all about waggle" is a load of crap. There were some party games and a few others that pushed it but outside of that it was never really used like that. The classic example of how it was used in a "gamer game" would be with the puzzle stuffs in Metroid Prime 3. There you'd solder up a circuit using the pointer or twist the WiiMote to open a lock which, when you think about it, is no "worse" than the sort of security things in a Batman game which require you to spin the analogue sticks. Also even when rarely it was waggle in a game it was never any worse than the quicktime events in some games where you have to waggle an analogue stick.

I think people picture the Wii as if you played it as it was seen in a commercial about the console. Most of the time, if not all of the time, you weren't doing anything like that. At worst you were playing something with Motion Plus and gesturing in one direction or another with mostly your wrist. On the other side of it though you were actually pointing with the precision of a mouse when on a traditional controller you'd be aiming for the general area of the target and relying on clever targeting systems to do the work for you.

you mean if i play xenoblade/last story with wiimote i won't need to swing/waggle? can it work like regular controller? people (including me) love status quo. When i bought wii U; I even asked the store if there's an option to switch the gamepad with regular (pro) controller ^o^

GoneFishin wrote:

Wii U doesn't have GameCube controller ports and the new Wii U GCN controller adapter is exclusively for use with the new Super Smash Brothers release.
Wii U doesn't have GameCube controller ports and the new Wii U GCN controller adapter is exclusively for use with the new Super Smash
Classic Controllers have to be tethered to a Wii remote. They don't communicate directly to a Wii or Wii U. Instead, they have a short cable that you plug into the base of the Wii remote just like a nunchuck does, with the Wii remote's Bluetooth functionality handling wireless communications with the console. But if you're just asking if a Classic Controller allows you to navigate around the dashboard, then the answer is yes.

But there's no way around the Wii remote requirement.

Tasuki wrote:

As far as your questions goes to use Wiimode on the Wii U you will need a Wiimote since all the Wii controllers plug into the Wiimote. You can't use Gamecube controllers on the Wii U except for Super Smash Bros with the adapter.

SpookyMeths wrote:

2) All Wii accessories are compatible in Wii mode on the Wii U. Gamecube accessories are not, however, because the Wii U does not have slots for Gamecube controllers. You can use the Classic Controller Pro.

DirkaDirka wrote:

Also, to use the classic controller, you must have the classic controller extension connected to a Wii Remote, both in Wii mode and regularly on Wii U, and the Wii U can not use GameCube controllers for Wii mode unfortunately. Sorry.

ow Ok, never knew it before (about the wii controller needs to be plugged into wiimote). As for the "game cube", i just blurted it out, what i meant is a regular shape controller like wii U pro or x360/PS3 controller.

Well, since wiimote is a must, and Skywake's reply/explanation up there... perhaps i'll just get wiimote first & see if i can enjoy the game without regular/classic pro controller

Kodeen wrote:

You seem to prefer western or at least western-style RPG's, unfortunately there are none (that I know of, anyway) on the Wii. Darksiders 2 is on Wii U, however, it's decent.

SpookyMeths wrote:

It sounds like you're more into Western styled RPGs .....Mass Effect 3 is on Wii U, and it sounds like you would probably enjoy Darksiders 2. Deus Ex: Human Revolution is also on Wii U, and I would call it the definitive version of the game. Two of the Batman: Akrham games are on Wii U. Ubisoft also put Assassin's Creed III and IV and Watch_Dogs on the Wii U, if you're looking for other action or open world games.

I'm not sure if my preference is based on whether it's JRPG or WRPG, im not even sure if i know the difference between those two ^,^ if what you mean by JRPG is anime like characters (big round eyes, pretty boy look) and sometimes turn based combat, I don't mind. I played suikoden 2, Legend of Legaia/Legaia 2 and FF13-2 too, as long as it's fantasy theme RPG (mage, dragons, tolkien based theme, magic, weapon and armor)
About Darksiders 2/mass effect, etc. I'm looking for wii/wii U exclusive title ^_^ I also have PS3/X360 and I already got them on x360/PS3.

DirkaDirka wrote:

Personally, I enjoyed Arc Rise Fantasia on Wii, though it's definitely flawed in some ways, but it's a definite classic-inspired RPG. Honestly, it comes down to preference as to what you look for in RPG's.

iKhan wrote:

Anyway TC, I think you might like Pandora's Tower. ...
Super Paper Mario is also a blast to play. It has the best story you will ever see in a Mario game, and it scraps the slow turn-based combat for more fast-paced platforming combat (while simultaneously keeping most RPG elements)

Arc Rise Fantasia, Pandora's tower, Super paper mario. noted ^_^
thanks a lot, you guys are really helpful, Kudos

Edited on by sgt_ganda

sgt_ganda

CaviarMeths

If you can find it for a decent price, Fire Emblem: Radiant Dawn is a good game. It's kind of the black sheep of the Fire Emblem series though, due to its atypical structure and high difficulty. It kind of plays more like an expansion of the Gamecube game Path of Radiance than an actual stand alone game, because the beginning of Radiant Dawn can be just as difficulty as the end of Path of Radiance.

Kind of a rough introduction to the Fire Emblem series for those reasons, but it does qualify as a Wii RPG.

Also, Arc Rise Fantasia is... yikes. I mean, it plays well enough, I suppose, but you have to get passed that dialogue and voice acting.

Edited on by CaviarMeths

So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.

skywake

sgt_ganda wrote:

you mean if i play xenoblade/last story with wiimote i won't need to swing/waggle? can it work like regular controller? people (including me) love status quo. When i bought wii U; I even asked the store if there's an option to switch the gamepad with regular (pro) controller ^o^

No, I'm saying more than that. I'm saying that the whole idea of the WiiMote being just about "waggle" is nonsense. Same with the GamePad, the vast majority games that use the GamePad are using very traditional controls and are simply adding a second view. In the same way the vast majority of games on the Wii had traditional controls and just had the extra functions as an optional thing. Plus it's not like devs haven't found a way to introduce "waggle" into other control schemes.

And to answer your specific question I never played those games but I did look up their manuals. But I googled their manuals and both are purely button driven games.

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

sgt_ganda

SpookyMeths wrote:

If you can find it for a decent price, Fire Emblem: Radiant Dawn is a good game. It's kind of the black sheep of the Fire Emblem series though, due to its atypical structure and high difficulty. It kind of plays more like an expansion of the Gamecube game Path of Radiance than an actual stand alone game, because the beginning of Radiant Dawn can be just as difficulty as the end of Path of Radiance.

Kind of a rough introduction to the Fire Emblem series for those reasons, but it does qualify as a Wii RPG.

just viewed the gameplay on youtube, it's not that i don't like it, but i just know that i would suck playing it (tactical/strategic gameplay is not my forte).

Also, Arc Rise Fantasia is... yikes. I mean, it plays well enough, I suppose, but you have to get passed that dialogue and voice acting.

LOL ^,^ takes me back to PS2 era, most JRPG like Legaia 2 & Final fantasy X had bad voice act. I think i'll take my chances with Arc Rise Fantasia & Pandora's tower. I think i'm gonna like them

SkyWake wrote:

No, I'm saying more than that. I'm saying that the whole idea of the WiiMote being just about "waggle" is nonsense. Same with the GamePad, the vast majority games that use the GamePad are using very traditional controls and are simply adding a second view. In the same way the vast majority of games on the Wii had traditional controls and just had the extra functions as an optional thing. Plus it's not like devs haven't found a way to introduce "waggle" into other control schemes.

And to answer your specific question I never played those games but I did look up their manuals. But I googled their manuals and both are purely button driven games.

sweet!!! ^,^

Edited on by sgt_ganda

sgt_ganda

CaviarMeths

The Last Story actually plays pretty well with the Wiimote and Nunchuk. No waggle involved, and the button layout is pretty intuitive and comfortable.

Xenoblade is definitely a game where you should use a traditional controller though. Even doing simple stuff like rotating the camera is kind of a chore with the Wiimote. Lack of shoulder buttons makes for an awkward control scheme.

Both games work with the Classic Controller Pro.

Edited on by CaviarMeths

So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.

jariw

sgt_ganda wrote:

I'm an average gamer, mostly play action/adventure

How about trying some of the excellent 1st/2nd party games in other genres? You say you like playing Bayonetta 2, so you might like Wonderful 101 as well (another Platinum game, don't base it on the demo though). Pikmin 3 is a fantastic and way too underrated game, with a quite unique gaming experience (there's a demo of that one, but I don't know what the demo shows). And the Wii U has quite a few good platformers, such as Tropical Freeze. And there's always the "party" game category as well (such as Mario Kart 8, Mario 3D World, Super Smash).

I'm not criticizing you own gaming tastes, but it seems a waste to have a Wii U and not try the games where the Wii U truly shines at the moment, and the current fun is. RPGs like Shin Megami Tensei X Fire Emblem and Xenoblade Chronicles X will arrive later on.

jariw

sgt_ganda

jariw wrote:

sgt_ganda wrote:

I'm an average gamer, mostly play action/adventure

How about trying some of the excellent 1st/2nd party games in other genres? You say you like playing Bayonetta 2, so you might like Wonderful 101 as well (another Platinum game, don't base it on the demo though). Pikmin 3 is a fantastic and way too underrated game, with a quite unique gaming experience (there's a demo of that one, but I don't know what the demo shows). And the Wii U has quite a few good platformers, such as Tropical Freeze. And there's always the "party" game category as well (such as Mario Kart 8, Mario 3D World, Super Smash).

I'm not criticizing you own gaming tastes, but it seems a waste to have a Wii U and not try the games where the Wii U truly shines at the moment, and the current fun is. RPGs like Shin Megami Tensei X Fire Emblem and Xenoblade Chronicles X will arrive later on.

it's not like i don't like other genres, but i just suck at those other types of game >_<
with limited budget, i'll stick with the ones i know i'm gonna enjoy. I'll get Wonderful 101 eventually (and perhaps wii's Okami), but at the moment it's still far down the list ^_^ thanks for the suggestion

sgt_ganda

dumedum

I'm surprised nobody mentioned Zelda. You got to try some of these RPG like games, and dare I say it, but I'd also check out Metroid other M if you want to see a good use of the Wii Remote and an interesting adventure game, that got criticized unfairly IMO.

"Dubs Goes to Washington: The Video Game".

Nintendo Network ID: Del_Piero_Mamba

RIC616

Agreed with Other M. I know it's not the popular opinion but I enjoyed it and you can pick it up dirt cheap now, which is unlike many other Nintendo games that hold their values.

If we are going for old Wii action games I would also recommend Madworld, as well as the excellent No More Heroes and it's sequel. You will have to do a bit of waggling with both, but they are both close to Bayonetta in style and humor.

I also would heartily recommend Xenoblade if you can afford it. If your into RPGs it really takes some beating.

RIC616

RIC616

Just remembered Pandora's Tower. It third game localised with Xenoblade and Last Story, as part of operation rainfall. It's not a traditional rpg, being more action orientated, but if you like fantasy, it presents a pretty unique world. Like a really dark Ico. The gameplay is far more action based than that comparison though.

RIC616

iKhan

RIC616 wrote:

Just remembered Pandora's Tower. It third game localised with Xenoblade and Last Story, as part of operation rainfall. It's not a traditional rpg, being more action orientated, but if you like fantasy, it presents a pretty unique world. Like a really dark Ico. The gameplay is far more action based than that comparison though.

It's definitely not a traditional RPG, but it's not because it's more action oriented. It's because the gameplay heavily revolves around traversing dungeons and solving puzzles, and the story isn't really very explicitly told through cutscenes. RPG elements like leveling up, customization, and equipment all really play a back seat to the dungeons and the interaction between Aeron and Elena.

Sorry, I just had to peep up, because it irritates the crap out of me when people just exclude action RPG's from the label of "traditional RPG" just because they have an action battle system. Tales is a pretty damn traditional RPG, it just happens to have an action system.

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

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