I personally haven't gotten my Wii U yet, but I am planning on it and excited for it. I've been watching all the news carefully, though, and feel (like most of the rest of you) that somewhere along the line there have been a few missed opportunities or poor choices.
So what's the biggest one for you, whether in the Wii U itself or launch day software? Is it no GameCube support? No GamePad support for Virtual Console? Mass Effect 3 without the Mass Effect Trilogy? No achievements? You name it here.
For me it's the ZombiU multiplayer. Granted, I haven't yet played it, but everything I've read is "it's fun, but nothing to last you more than a few rounds." Here's the missed opportunity, though: it could have been the PERFECT opportunity to showcase asymmetrical multiplayer. Right now, it's two player competitive. But it could have been so much more. Give four players FPS controls with the Pro controller while the King of the Zombies tries to kill them all. Multiplayer modes for more than two players since the N64 have come in two general types, four-player competitive and four-player cooperative. Left 4 Dead did the cooperative zombie-survival thing well and countless shooters since Goldeneye have done the competitive thing well. Having the 4-on-1 system would have perfectly and brilliantly blended the competitive and cooperative gameplay styles, as the team of shooter-survivors are having to practice teamwork to not only stay alive (cooperative), but outwit and outplay the GamePad player (competitive). I'm still considering ZombiU for whenever I do get my hands on the system, but the two-player limited multiplayer mode is what convinced me not to buy it full-price. I'll get it used or at a reduced price because of the exclusion of this obvious feature.
So what's been the most disappointing missed opportunity for you?
