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Topic: Wii U Virtual Console Customizable Controls

Posts 1 to 12 of 12

DudeSean

Did anyone else notice that you can customize your controls in the Wii U VC release of Balloon Fight? Personally, I think this is awesome. However, I wish they would allow us to customize the joysticks, d-pad and the buttons underneath the joysticks. Obviously it's wouldn't do much for Balloon Fight, but when the SNES and N64 games come out, that customization is really going to be nice.

DudeSean

Nintendo Network ID: DudeSean

ShadJV

Perhaps they will for SNES and N64 games.

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Chrono_Cross

I hope Nintendo doesn't charge you for that, too.

Just for you.
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Knux

Chrono_Cross wrote:

I hope Nintendo doesn't charge you for that, too.

They will. It's just that they want to charge you for the updates all at once per game.

Knux

moomoo

Get over it guys. It's a dollar and it's optional.

And hey, it's not like some games don't do this anyway. Super Metroid offered fully customizable controls right from the outset because it's that awesome.

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DudeSean

moomoo wrote:

Get over it guys. It's a dollar and it's optional.

And hey, it's not like some games don't do this anyway. Super Metroid offered fully customizable controls right from the outset because it's that awesome.

But that won't include customizing the joysticks and d-pad. I would like to play Super Metroid and use the right joystick to aim up and down.

DudeSean

Nintendo Network ID: DudeSean

SCRAPPER392

There's only one charge. I'm gonna switch the y & x button, then switch it back in the Super Metroid game just for kicks. Haha, just kidding... I don't really change the controls for games that often.

Qwest

Nintendo Network ID: Children

DudeSean

I like experimenting with different control schemes. I wish more games had customizable controls.

DudeSean

Nintendo Network ID: DudeSean

moomoo

DudeSean wrote:

moomoo wrote:

Get over it guys. It's a dollar and it's optional.

And hey, it's not like some games don't do this anyway. Super Metroid offered fully customizable controls right from the outset because it's that awesome.

But that won't include customizing the joysticks and d-pad. I would like to play Super Metroid and use the right joystick to aim up and down.

Good golly...
Btw, looks like Super Metroid will be one of the games offered for that 30 cents deal regarding Famicom's birthday. Wierd, seeing that it's a SNES game, but I'm not complaining about recieving the better game.

Just for those wondering, here's the games and the dates they'll be offered for 30 cents, according to gonintendo
http://gonintendo.com/?mode=viewstory&id=194760

Balloon Fight today thru 2/21
F-Zero 2/20-3/21
Punch Out 3/20 - 4/18
Kirby's Adventure 4/17 - 5/16
Super Metroid 5/15 - 6/13
Yoshi 6/12 - 7/11
Donkey Kong 7/15 - 8/13

I haven't played F-Zero or Punch-Out!! somehow, so I'll be getting those for sure. I'll also get Super Metroid, because it's amazing.

Edited on by moomoo

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SCRAPPER392

DudeSean wrote:

I like experimenting with different control schemes. I wish more games had customizable controls.

I saw the control customization A LITTLE, but didn't really look that close. It would be cool if they let you map motion controls to the games.

Qwest

Nintendo Network ID: Children

DudeSean

How about the mic, too? You can just yell and it will activate a certain button. It would be like the Konami Laser Scope for the NES. FIRE! FIRE! FIRE!

DudeSean

Nintendo Network ID: DudeSean

moomoo

With all the things the Wii U can do, Nintendo could very well provide a "functioning" way to emulate games through power glove control

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