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Topic: Wii U tablet controller, possible uses

Posts 1 to 20 of 23

Jspear

Secure and Private Password Entry
Whenever a password entry box appears on the television screen, you can swipe down (or press a button) on the Wii U controller screen to bring the password entry box into the Wii U controller for better privacy.

Controller As Touchable Extension of TV Screen
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Hold the controller up in front of the TV screen and the content on the TV screen is shown on the controller's screen, as if the controller were transparent. Now just touch the controller's screen and it's as if you were touching the TV screen. You may now draw on and manipulate objects on the television screen.

Controller As Movable Window Into The Game World
Hold the controller next to the television screen and your in-game viewing area is now doubled. The viewing area can get as big as you want depending on how close you hold the Wii U controller to your face. In First Person Perspective games, The Wii U controller can be used to quickly glance to the sides of your characters without affecting your primary view on the television screen.

Edited on by Jspear

Jspear

yonil9

cool

yonil9

komicturtle

I like the last idea. First person shooters will be more immersive and fun. For those who just want to sit on the couch in front of the TV, you can do that too.

But because I tend to stand in "intense" games, I'd probably be using the WiiU Tablet to glance all around.

It keeps me engaged and makes things extra fun

komicturtle

Jspear

These are super secret Wii U controller prototypes.

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Jspear

Chrono_Cross

That looks really, really fun.

Just for you.
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NX01Trekkie1992

NotFinite wrote:

These are super secret Wii U controller prototypes.

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That second image looks like the worst photoshop job I've ever seen

NX01Trekkie1992

Kagamine

YashaStepanovic wrote:

NotFinite wrote:

These are super secret Wii U controller prototypes.

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That second image looks like the worst photoshop job I've ever seen

first is really bad too, you can see the ridge marks dude

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Some_Chords

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Noire

boomerang

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Aviator

plate.
frypan.
incontinence pad.

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The_Ink_Pit_Ox

Nintendo is just trying to rip off the iPad. Stop technology I want to get off.

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Adam

The DS came out before Apple's tablet, and this just turns your TV into a giant DS XXXXL with a few extra possibilities that'll probably hardly ever see use. Nintendo is ripping off no one.

Come on, friends,
To the bear arcades again.

komicturtle

You can even see a black line in the first image on top of the controller.

komicturtle

bub166

StarFox wrote:

Nintendo is just trying to rip off the iPad. Stop technology I want to get off.

How is that like an iPad? It has a touch screen. So does the DS, that came before the iPad. It can't even be taken far away from the system. To me, it's a combination of some of Nintendo's best innovations yet: slide pads, touch screens, and a traditional controller.

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LzWinky

NotFinite wrote:

These are super secret Wii U controller prototypes.

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So secret that it doesn't exist?

Current games: Everything on Switch

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warioswoods

The biggest possibility for this system, in my mind, is to finally bring some great board game adaptations to the video game world. Now we have a screen that can either be private (pass it to the active player for his turn, so he can see his cards or items and make choices etc) or placed between the players as a touchable board, with further events or actions shown on the big screen.

How I'd handle it if Mr. Iwata were to finally hire me: the "Wii Sports" moment of the Wii U should be a collection of original, quick-to-grasp board games that cover the range of new possibilities opened up by passing around or sharing a table in concert with your TV. At the same time, have Nintendo put aside some dev resources to work aggressively at collaborating directly with the license holders of various big board game franchises, so there can be a polished and inventive translation of several recognizable franchises at launch. You need to hook families and casual or social players, and this kind of thing could do it.

Imagine a port of Cranium that takes full advantage of this system to offer all kinds of group activities with drawing, trivia, etc. Imagine a version of Risk that uses a streamlined touch interface to speed up the active player's actions on his turn and shows the unfolding actions and battles on the big screen (pass a Wii-mote to the defensive player when a choice is required). Neuroshima Hex works wonderfully on the iPad, but imagine being able to play it in concert with the big screen, or just turn off the TV and pass it back and forth when needed. How about a corny old game like Hero Quest, with the "dungeon master" player holding the tablet to control the events unfolding, and the other players using a cursor (Wiimote) on the TV as they explore?

Nintendo could truly change the living room again, if only they can get this launch right and immediately show social gamers what this new hardware means.

Edited on by warioswoods

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LordTendoboy

warioswoods wrote:

The biggest possibility for this system, in my mind, is to finally bring some great board game adaptations to the video game world. Now we have a screen that can either be private (pass it to the active player for his turn, so he can see his cards or items and make choices etc) or placed between the players as a touchable board, with further events or actions shown on the big screen.

How I'd handle it if Mr. Iwata were to finally hire me: the "Wii Sports" moment of the Wii U should be a collection of original, quick-to-grasp board games that cover the range of new possibilities opened up by passing around or sharing a table in concert with your TV. At the same time, have Nintendo put aside some dev resources to work aggressively at collaborating directly with the license holders of various big board game franchises, so there can be a polished and inventive translation of several recognizable franchises at launch. You need to hook families and casual or social players, and this kind of thing could do it.

Imagine a port of Cranium that takes full advantage of this system to offer all kinds of group activities with drawing, trivia, etc. Imagine a version of Risk that uses a streamlined touch interface to speed up the active player's actions on his turn and shows the unfolding actions and battles on the big screen (pass a Wii-mote to the defensive player when a choice is required). Neuroshima Hex works wonderfully on the iPad, but imagine being able to play it in concert with the big screen, or just turn off the TV and pass it back and forth when needed. How about a corny old game like Hero Quest, with the "dungeon master" player holding the tablet to control the events unfolding, and the other players using a cursor (Wiimote) on the TV as they explore?

Nintendo could truly change the living room again, if only they can get this launch right and immediately show social gamers what this new hardware means.

I love your ideas. I watched Nintendo's E3 press conference again a few days ago, and I finally understand what Nintendo is trying to do with the Wii U. The ideas they showed in their concept video were brilliant, and I can't wait to try out this tablet controller for myself.

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Adam

Cranium usually has each team doing something simultaneously, doesn't it? It's been a long time since I've had to play it, thankfully, but with only one tablet, I don't think it'd work without major changes to the game. And I don't see the tablet offering anything useful for Risk. It plays fine on a normal controller. I never played Hero Quest, but it sounds like the kind of game that would work best here, the "All Vs. One" game, usually a dungeon crawler but not always, because it speaks to the controller set-up. I wouldn't be surprised to see new games like Etrian Odyssey where one guy controls the dungeon.

What would be interesting is if they made new turn-based / real-time games but in place of a timer on the one player whose turn it is, there were real-time actions the other players could take using the Wii remotes on the main screen that would discourage the main player from taking forever on his own. Either that or I think they would need to pick more interactive games where the other players could at least buzz in with their remotes to interrupt or approve the main player's actions.

The problem with most board games is that they either have little or no hidden information, and so probably don't need the tablet at all (Risk), or everyone has secret information (Settlers of Cataan), in which case one tablet is not enough (need to be able to reference your own hand for trades) — or if it is, the board game would still be better since you could each look at your hand during others' turns to plan ahead instead of twiddling your thumbs. And these two categories cover most main stream games.

I think Nintendo is going to come up with some really fun uses for this in Mario Party or a similar kind of game, and I think we will see more turn-based multiplayer games, but I can't imagine many actual board game adaptations working particularly well here, personally.

Edited on by Adam

Come on, friends,
To the bear arcades again.

LzWinky

I wonder if they're gonna release a jacket in case the tablet gets thrown at the TV

Current games: Everything on Switch

Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky | Nintendo Network ID: LzWinky

Aviator

lz20XX wrote:

I wonder if they're gonna release a jacket in case the tablet gets thrown at the TV

They will release 4 leg attachments do you can use it as a coffee table.

QUEEN OF SASS

It's like, I just love a cowboy
You know
I'm just like, I just, I know, it's bad
But I'm just like
Can I just like, hang off the back of your horse
And can you go a little faster?!

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