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Topic: Wii U Review on IGN

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Malic

41. Posted:

arrmixer wrote:

Is it me or is IGN's reviews getting a little erratic lately. Their latest review on the Wii U itself gave the Wii U a 7.6 and I'm assuming it was from one of their nintendo only staff writers....

His only two major complaints were horrible voice chat and the game pad requiring charging...?? I'm not an expert but I would at least rate the system a 8.5.

But 7.6????

Either way I could care less but just was curious about other people's take on this...

this is all non sense for one what are they comparing it to ? The 360 the ps3 if that's the case it should be a 10 and horrid voice chat lol wtf you have the same issue with both the other consoles

Malic

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moomoo

42. Posted:

Malic wrote:

this is all non sense for one what are they comparing it to ? The 360 the ps3 if that's the case it should be a 10 and horrid voice chat lol wtf you have the same issue with both the other consoles

I think their con against voice chat was in regards to not being able to use it with anything but the gamepad. If you are using a Pro controller to play your game, you have to plug your headset into the gamepad. That's a design flaw.

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Malic

43. Posted:

I still have to constantly change my batteries in my Xbox controller I guess I should give my Xbox an even lower score then at least I have an option to play with my Wii u game pad while its charging with out having any problems what so ever

Malic

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Tsuchiya

44. Posted:

Tsuchiya wrote:

Let's not argue ;)

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moomoo

45. Posted:

Malic wrote:

I still have to constantly change my batteries in my Xbox controller I guess I should give my Xbox an even lower score then at least I have an option to play with my Wii u game pad while its charging with out having any problems what so ever

What kind of batteries are you using? My 360 controllers last around 60 hours. Maybe it's that.
Also, there are chargable battery packs for the controllers (that come with the controllers, by the way). So yes, you do have the option, and they last longer than pretty much any gaming session you could have.

Edited on by moomoo

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Malic

46. Posted:

moomoo wrote:

Malic wrote:

this is all non sense for one what are they comparing it to ? The 360 the ps3 if that's the case it should be a 10 and horrid voice chat lol wtf you have the same issue with both the other consoles

yeah I agree its a design flaw in a controller not the actual system itself all they need to do is release a controller with a head jack problem solved they should have done that in the first place

I think their con against voice chat was in regards to not being able to use it with anything but the gamepad. If you are using a Pro controller to play your game, you have to plug your headset into the gamepad. That's a design flaw.

Malic

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Malic

47. Posted:

moomoo wrote:

Malic wrote:

I still have to constantly change my batteries in my Xbox controller I guess I should give my Xbox an even lower score then at least I have an option to play with my Wii u game pad while its charging with out having any problems what so ever

What kind of batteries are you using? My 360 controllers last around 60 hours. Maybe it's that.
Also, there are chargable battery packs for the controllers (that come with the controllers, by the way). So yes, you do have the option, and they last longer than pretty much any gaming session you could have.

Duracell also yeah I know you can buy a charging dock for it that's not my point point is the Wii u comes with the cord to charge it while you're playing so it isn't even a factor with Xbox I have to go and buy something else that doesn't come packed in so I don't have to use batteries

Malic

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Malic

48. Posted:

ign point about the battery life is plain stupid

Edited on by Malic

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Malic

49. Posted:

Let's not forget the 360 never had any of this right after it was released

Malic

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Malic

50. Posted:

And like I've been saying the number system needs to go away completely read reviews and if you don't wanna buy a Wii u because the controller gives you 4 hrs of battery life without being plugged into the system while you're playing the game well then don't get it but that is just a dumb *** reason not to get one

Malic

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moomoo

51. Posted:

@Malic It's a solid point that IGN mentioned. You do realize that you need a separate power outlet to charge the pad with, right? You cannot charge it with the system itself. For many people, this could be an issue, since quite a few people would need to charge it in a separate area. If your nearest available power outlet is farther away than the system's range can handle, then that is an issue.

Also, it's 2012, not 2005. Standards change as time goes on.

Edited on by moomoo

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Unca_Lz

52. Posted:

moomoo wrote:

@Malic It's a solid point that IGN mentioned. You do realize that you need a separate power outlet to charge the pad with, right? You cannot charge it with the system itself. For many people, this could be an issue, since quite a few people would need to charge it in a separate area. If your nearest available power outlet is farther away than the system's range can handle, then that is an issue.

Also, it's 2012, not 2005. Standards change as time goes on.

Yeah, outlets should be in abundance rather than 25 feet away :P

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swordx

53. Posted:

moomoo wrote:

They're basing it on the system itself. So, you know, without taking the games into account.

Seems fair to me, to be honest. The system has flaws. A controller that is required for a lot of games that has a bad battery life is a pretty big flaw. Imagine going on a Zelda playing spree. The time you have to play is way longer than the pad can handle, so now you have to go near a power outlet. What if your power outlet is far away? Also, the voice chat is pretty bad. Not having it be compatible with the pro controller is ludicrous.

EDIT: Also, there were way more problems pointed out in the review. They're smaller than the others, but they're still there. The buttons audibly shaking is one. A lack of analog triggers is another, which means no sim racers will be fully playable unless a 3rd party solution comes along. There's also crazy long load times, which is odd considering it is running off of flash memory and should be able to load much faster than the competition. I suspect that'll be improved with an update. There's also the whole "Wii Mode" thing where the backwards compatability isn't really integrated into the Wii U, which is an annoying thing.

I'm pretty sure the OP just read the last few paragraphs rather than the whole review.

Umm I'm pretty sure the outlet won't be far away if the TV and the Wii U need to be connected to one.

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Malic

54. Posted:

moomoo wrote:

@Malic It's a solid point that IGN mentioned. You do realize that you need a separate power outlet to charge the pad with, right? You cannot charge it with the system itself. For many people, this could be an issue, since quite a few people would need to charge it in a separate area. If your nearest available power outlet is farther away than the system's range can handle, then that is an issue.

Also, it's 2012, not 2005. Standards change as time goes on.

lmao OK my bad I thought you could charge it the same way with the pro controller but you cant so I was way wrong lol

Edited on by Malic

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moomoo

55. Posted:

@LZBirdboi I'm confused. Your words agree with me, but your tone does not.
@swordx Some people live in places where an outlet only contains two slots. And let's not forget that many people have other devices connected to their TVs as well.

Anyways, this would't be a problem for me, since I have enough places to plug in stuff, but for people who live in an apartment, this could be quite problematic. One plug is taken up by the TV, another by the console. Then you have lights in the room, as well as other appliances. I'm not saying this will be the case for everyone, but it seems a big enough issue for a big enough portion of the audience potentially buying this device to bring up.

Edited on by moomoo

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Malic

56. Posted:

Wow this is kinda dumb on Nintendo's part

Malic

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Malic

57. Posted:

Not to big of a deal but wtf were they thinking

Malic

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moomoo

58. Posted:

Malic wrote:

Not to big of a deal but wtf were they thinking

It is possible that they wanted the pad to charge as quickly as possible. The Wii U may not be able to the thing efficiently enough. It already has a long charge rate considering how long it lasts. The system may not be able to charge it faster than it uses up energy.

I'm not too sure about this, I'm pulling this out of my butt, but could that be a reason? I'd appreciate if someone with more know-how would comment on it.

Also, please try to keep your posts as one. It helps the servers a lot if you don't have a wide array of posts that could just act as one.

Edited on by moomoo

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Malic

59. Posted:

moomoo wrote:

Malic wrote:

Not to big of a deal but wtf were they thinking

It is possible that they wanted the pad to charge as quickly as possible. The Wii U may not be able to the thing efficiently enough. It already has a long charge rate considering how long it lasts. The system may not be able to charge it faster than it uses up energy.

I'm not too sure about this, I'm pulling this out of my butt, but could that be a reason? I'd appreciate if someone with more know-how would comment on it.

Also, please try to keep your posts as one. It helps the servers a lot if you don't have a wide array of posts that could just act as one.

you're probably right and no I will not post as one I don't roll like that chief **** the servers man ! J/k

Malic

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Tsuchiya

60. Posted:

Just did a socket count.

34, with 6 in the room planned for my Wii U :D

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