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Topic: Wii U lite

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iKhan

Jmaster wrote:

iKhan wrote:

[But the Wii U was, from the start, designed to be something of the opposite of the Wii, spitting in the face of intuitivity and accessibility for casuals. But they should have similarly built the console larger like the PS4.

Yeah, no. The Wii U was, from the start, designed to appeal to BOTH casuals and core gamers. Didn't work out too well though.
Also, the Wii U still won't magically become cheaper to produce if they made it bigger. Apple machines are expensive because Apple has an asinine profit margin on their products, they're not actually that expensive to build. And while the processors in smart devices are enormously powerful for their size and the machines fabricating them would therefore get cheaper of they were bigger, that does not count for Wii U. Its power relative to it's size is poopoodoodoocacapoopledoople and making it bigger will only increase the amount of silicon required to make it. Plus, it'd make the name 'lite' totally illogical .

The main PC maker that makes light, high performance, metal laptops with large batteries is Lenovo. And I challenge you to find a Lenovo computer more than 300$ cheaper than an Apple equivalent. Size and weight absolutely matters. That likely has a major impact on why more recent Nintendo platforms have been weaker. To cut the cost to make room for energy efficiency and small light design.

Look at the 2012 announcement of the Wii U. Look at its launch lineup. The original goal was clearly non-casuals. The Gamepad itself, contrary to popular belief, deters casuals due to its complexity, with lots of buttons, options, features, etc.

What made the Wii Remote popular was how intuitive it made casual games. To swing a bat you didn't have to figure out an intimidating control scheme (as it seems to the casual), you just swing your arm. The Wii U didn't even include a Wii Remote.

Edited on by theblackdragon

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unrandomsam

iKhan wrote:

Jmaster wrote:

A hardware revision? Yes. A bulky, less energy efficient revision that's inferior to the original? Hell no.
And didn't computer components actually get cheaper if you make them smaller instead of bigger?

No. Overall size/weight, Screen size, and battery are some of the most expensive electronic components unassociated with direct computing power.

This is why Apple machines tend to be so expensive, with the retina 15" MBP being only 4.5 pounds and .71" think. With a large long lasting battery, and hi-def screen, you can be damn well sure the machine would be expensive. It's also why many cheaper 15-17 inch computers tend to cost less than 12-13 inch equivalents.

It's also why smartphones can be up to 6-700 dollars despite being weaker than computers at the same price. Fitting all that power together in a phone is expensive.

That's why it's utterly asinine that Nintendo tried to keep the Wii U compact. With the GC, it made sense, as, with very few wires and accessories, it was easy to move around with the handle. With the Wii, it also made sense, as the small size and efficiency increased it's viability with families, kids, and casuals. It lacked the overbearing feel a behemoth like the PS3 had.

But the Wii U was, from the start, designed to be something of the opposite of the Wii, spitting in the face of intuitivity and accessibility for casuals. But they should have similarly built the console larger like the PS4.

Apple spend about $200 on parts every time for iphone / ipad (The extra flash is a maximum of 10$). Other people making expensive phones do spend more but not Apple never.

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OneBagTravel

The Wii U is already Lite.

The only thing I'd like to see in a revision would be a better Gamepad screen, the ability to connect multiple gamepads to the same Wii U and faster app switching.

Edited on by OneBagTravel

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skywake

Hardware revisions in non-handhelds are usually done for two reasons. They sometimes change it because they've moved to a better manufacturing process and can therefore make the thing smaller because it needs less cooling. Other times they change it because they're near the end of the console cycle and they want to get a cheaper version out to move units before the next generation starts. The thing about the Wii U is that it's already small enough so I'd assume that a better manufacturing process would not end with a change in the physical size. Also it's not the end of a console cycle and at this point the people who do go for the platform aren't buying the cheaper SKUs.

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Shy_Guy

Maybe towards the end of the Wii U lifespan,but right now,no.

Shy_Guy

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JetForceSetGrind

There is no HDD in a Wii U. By the way, nobody has made 8 GB HDD's in years.

JetForceSetGrind

Bolt_Strike

iKhan wrote:

Bolt_Strike wrote:

I don't think I'd buy that. The problem is that consoles are typically designed around grand, full screen experiences. And one of the big reasons why the Wii U is unpopular is because of inferior specs, so why would you make them worse? I don't think this really solves anything.

It's not for current Wii U owners to buy. Most hardware revisions aren't.

The game specs wouldn't change. They let us that the cost of production would drop, making the idea of buying a system for only a few games a lot more enticing.

If a new Wii U costed 150-200 dollars (with refurbished even cheaper), I'd be a lot faster to pick it up for games like Wonderful 101, Splatoon, X, and Zelda (smash is currently off the table for reasons unnassociated with my expectations changing).

A price drop probably isn't going to attract a lot of fans to the Wii U. Most people who aren't interested in buying it don't want it because of inferior specs and the lack of third party games as a result. So nothing short of a specs upgrade is going to help them that much.

Bolt_Strike

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TuVictus

There's been like 2 price drops. Neither of which really changed things for the wii u. I would like a hardware revision though. If at the very least to make the console itself more noticeable or different looking from the wii.

But I would absolutely love a gamepad with 1080p display. Though that would be quite expensive I imagine

TuVictus

Jmaster

@iKhan No. The Wii U was supposed to appeal to everybody. That's what they said when they announced it. That's what they said when they marketed it. And that's what's reflected in their launch line-up, with third-party ports for the core and stuff like Just Dance for the casuals.
And no. While turning a tablet into a laptop will make it cheaper, turning a console into a bigger console won't.

Jmaster

SCRAPPER392

VolcanoFlamesNL wrote:

SCAR392 wrote:

They aren't going to make the console smaller. The Wii U is basically as compact as it gets. I don't think a smaller GamePad will happen either. The flash drive size is really the only thing I could see them adding more to, because that part can actually vary. The costs for Wii U parts are already minimum for how much they are charging consumers. Like I said, that's why it didn't make sense that people were complaining about the $350 price in the first place.

They COULD make a smaller GamePad, but it won't get rid of any features, which means costs would stay the same. It would basically be a smaller screen, and that's it; otherwise, they are just saving some plastic, so why bother. It's not even really about the price, but form and function, which the GamePad and Wii U are already doing.

Actually, what I meant with a 'smaller GamePad' is mostly with the screen. Take a look at the original DS and compare it to DS Lite. The DS Lite is more compact, has all the features of the original AND even improves some of them e.g. the backlit screens and battery life. I could even bring more handhelds to the table but I wouldn't know if I'm correct with facts.
All consolws starting form 6th gen. except GameCube, Xbox, DreamCast and the present gen consoles had a revision that was smaller than the original. I don't really think it's likely it will not be the same with this gen. I can totally see a Wii U that's smaller in length and width but not in height. I don't know about the price, though...

I've thought of that, but I figure that Nintendo still wants the GamePad to be a "regular" size. I just don't think it will happen. It's possible, but I don't really see why they would do that. The GamePad already functions well as it is, and is at $80. Reducing cost isn't the main reason why they would do something like this, and we've already moved past alot of things that they could improve upon, like a brighter screen, longer wireless range, and by that time, the costs are going up, which defeats the basis of this topic that a smaller GamePad would cost less. The discussion went from "a smaller/bigger" version, to a "smaller improved" version, all while costing less, which makes it even more ridiculous. No offense.

The screen size and resolution doesn't really need to be changed, either. They could add a 1080p screen, but that would cost more and the Wii U console itself would need more power to run 1080p to it. That's why none of that will probably happen. They were far more likely to have done this in the first place, if they were going to.

Edited on by SCRAPPER392

Qwest

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veeflames

SCAR392 wrote:

VolcanoFlamesNL wrote:

SCAR392 wrote:

They aren't going to make the console smaller. The Wii U is basically as compact as it gets. I don't think a smaller GamePad will happen either. The flash drive size is really the only thing I could see them adding more to, because that part can actually vary. The costs for Wii U parts are already minimum for how much they are charging consumers. Like I said, that's why it didn't make sense that people were complaining about the $350 price in the first place.

They COULD make a smaller GamePad, but it won't get rid of any features, which means costs would stay the same. It would basically be a smaller screen, and that's it; otherwise, they are just saving some plastic, so why bother. It's not even really about the price, but form and function, which the GamePad and Wii U are already doing.

Actually, what I meant with a 'smaller GamePad' is mostly with the screen. Take a look at the original DS and compare it to DS Lite. The DS Lite is more compact, has all the features of the original AND even improves some of them e.g. the backlit screens and battery life. I could even bring more handhelds to the table but I wouldn't know if I'm correct with facts.
All consolws starting form 6th gen. except GameCube, Xbox, DreamCast and the present gen consoles had a revision that was smaller than the original. I don't really think it's likely it will not be the same with this gen. I can totally see a Wii U that's smaller in length and width but not in height. I don't know about the price, though...

I've thought of that, but I figure that Nintendo still wants the GamePad to be a "regular" size. I just don't think it will happen. It's possible, but I don't really see why they would do that. The GamePad already functions well as it is, and is at $80. Reducing cost isn't the main reason why they would do something like this, and we've already moved past alot of things that they could improve upon, like a brighter screen, longer wireless range, and by that time, the costs are going up, which defeats the basis of this topic that a smaller GamePad would cost less. The discussion went from "a smaller/bigger" version, to a "smaller improved" version, all while costing less, which makes it even more ridiculous. No offense.

The screen size and resolution doesn't really need to be changed, either. They could add a 1080p screen, but that would cost more and the Wii U console itself would need more power to run 1080p to it. That's why none of that will probably happen. They were far more likely to have done this in the first place, if they were going to.

So you're saying the controller and the console can't be downsized without any sacrifices or improvement? OK. Maybe not. We'll just have to scale through this gen to find out. I still think Nintendo can downsize the system without sacrificing stuff just like the other systems.

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DefHalan

VolcanoFlamesNL wrote:

SCAR392 wrote:

VolcanoFlamesNL wrote:

SCAR392 wrote:

They aren't going to make the console smaller. The Wii U is basically as compact as it gets. I don't think a smaller GamePad will happen either. The flash drive size is really the only thing I could see them adding more to, because that part can actually vary. The costs for Wii U parts are already minimum for how much they are charging consumers. Like I said, that's why it didn't make sense that people were complaining about the $350 price in the first place.

They COULD make a smaller GamePad, but it won't get rid of any features, which means costs would stay the same. It would basically be a smaller screen, and that's it; otherwise, they are just saving some plastic, so why bother. It's not even really about the price, but form and function, which the GamePad and Wii U are already doing.

Actually, what I meant with a 'smaller GamePad' is mostly with the screen. Take a look at the original DS and compare it to DS Lite. The DS Lite is more compact, has all the features of the original AND even improves some of them e.g. the backlit screens and battery life. I could even bring more handhelds to the table but I wouldn't know if I'm correct with facts.
All consolws starting form 6th gen. except GameCube, Xbox, DreamCast and the present gen consoles had a revision that was smaller than the original. I don't really think it's likely it will not be the same with this gen. I can totally see a Wii U that's smaller in length and width but not in height. I don't know about the price, though...

I've thought of that, but I figure that Nintendo still wants the GamePad to be a "regular" size. I just don't think it will happen. It's possible, but I don't really see why they would do that. The GamePad already functions well as it is, and is at $80. Reducing cost isn't the main reason why they would do something like this, and we've already moved past alot of things that they could improve upon, like a brighter screen, longer wireless range, and by that time, the costs are going up, which defeats the basis of this topic that a smaller GamePad would cost less. The discussion went from "a smaller/bigger" version, to a "smaller improved" version, all while costing less, which makes it even more ridiculous. No offense.

The screen size and resolution doesn't really need to be changed, either. They could add a 1080p screen, but that would cost more and the Wii U console itself would need more power to run 1080p to it. That's why none of that will probably happen. They were far more likely to have done this in the first place, if they were going to.

So you're saying the controller and the console can't be downsized without any sacrifices or improvement? OK. Maybe not. We'll just have to scale through this gen to find out. I still think Nintendo can downsize the system without sacrificing stuff just like the other systems.

The other systems (PS4/Xbox One) haven't downsized anything

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

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veeflames

@DefHalan I meant 'All consoles starting form 6th gen. except GameCube, Xbox, DreamCast and the present gen consoles'
The GameCube even had the DOL-101 systems and I'm pretty sure I had an Xbox controller that wasn't for mutant hands MADE by MICROSOFT

Edited on by veeflames

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DefHalan

VolcanoFlamesNL wrote:

I meant 'All consoless starting form 6th gen. except GameCube, Xbox, DreamCast and the present gen consoles'

No present gen consoles have had remodels. Console remodels take awhile to occur unless the console maker is willing to make their systems suffer in some way (like Sony had the PS3 remodel out pretty fast but they did that by sacrificing Backwards Compatibility)

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

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SCRAPPER392

Well, if we really want to go farther back, Atari, NES, SNES, Sega Genesis, and PS1 had smaller versions. The GameBoy also had alot of revisions. I think you got my point, though. The Wii U is basically as small and cheap as it can get, and the GamePad is a practical size for what it does. I doubt anyone anyone wants a smaller screen, either. The GamePad only costs consumers $20 more than an Xbox One or PS4 remote, which means it's not that much more expensive on the consumer side of the deal.

Not only would a revision split the install base, but it would cost more money in R&D for Nintendo, demand more money from consumers, and it isn't really necessary with all aspects considered, along with them undoubtedly having the option to do this prior.

I think that by the time they release and support 2 GamePads, it will probably cost $70 at the store. The price will drop on the GamePad, without changing it, and this all ties back to the Wii U console and how much that costs, as well.

EDIT: For the record, I've seen 2 sides of screen size. Most people thought the GamePad was too big, but I also saw the rare occasion where people complained it was too small, and that iPad has a bigger screen. For some reason, some people won't be happy with the default option.

Edited on by SCRAPPER392

Qwest

3DS Friend Code: 4253-3737-8064 | Nintendo Network ID: Children

veeflames

Just for clarification, here is the list of home consoles that have had 'kind-of-lite' revisions starting from 6th gen.
The original PS2 was a big and bulky unit. The revision was a super slim unit compared to the original.
PS3 has had at least 2 revisions, each smaller than the original $600 unit.
Xbox 360's revisions apparently came from the RROD. I think some revisions sacrificed some things to be smaller in length. I'll go check later.
Wii's first revision was the same as the original without GameCube support. The Wii Mini was a (kinda) smaller unit that did away with lots of stuff.
Notable handhelds having lite revisions; Game Boy, NDS, GBA, PS Vita, PSP e.t.c.
None of the eighth generation consoles have any revisions as of now.

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rjejr

Yes there will be a Wii U revision. Wii had stealth "Family" w/ no GameCube support, and then the Wii Mini w/ no internet. So a revised Wii U model is almost guaranteed. No it will not be called Lite, that's reserved for handhelds, not home consoles. Maybe it won't even have a name change. All those slim and slimmer and slimmest PS3 models I believe are all technically just PS3, same as the Wii "Family" was just Wii.

Easiest move on Nitneodo's part to drop price would be to drop the Gamepad. Wii U has been on sale for 2 years yet you can't buy a separate Gamepad? When's the last time a console was on sale for 2 years but you couldn't buy the controller separatly, the Atari in the 80s? Sell the Gamepad for $79, sell the console for $200 w/ a Pro or Wiimote and nunchuck as an HD Wii. Yes the Gamepad makes the Wii U the Wii U, but it ins't necessary for all games. How much use does it get in Just Dance? If they can bundle the Wii Mini w/ Mario Kart Wii - 1 of the few online games for the Wii - w/o online, how does that make ANY sense? - they can sell a Wii U w/o a Gamepad and sell the Gamepad separtly. Not now, but years from now.

And 1 thing the new sold separely Gamepad's must have - Wi-Fi. I really don't know what Nintneod was thinking when they left Wi-Fi out of the Gamepad. Sure maybe games would lag over WiFi, but what about Miiverse, Netflix, eShop, web browser? Do they need Nitneod magic to work as well? Many people in America live in big houses, and the Gamepad only works in the room w/ the Wii U. If the Gamepad was a whole house WiFi device people could have a reason to have 2, keep 1 w/ the Wii U, the other in the bedroom for use as a tablet. If the PS4 can remote play games on Vita why can't I use the Gamepad to browse Miiverse in my bedroom? Gampepad should remote work as a tablet anywhere in the world w/ WiFi w/ remote wake for the Wii U.

And the bigger battery.

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blaisedinsd

Operative wrote:

There's been like 2 price drops. Neither of which really changed things for the wii u. I would like a hardware revision though. If at the very least to make the console itself more noticeable or different looking from the wii.

But I would absolutely love a gamepad with 1080p display. Though that would be quite expensive I imagine

There have been no price drops.

Wii U always cost $300 since launch and it still costs $300. What changed was the configuration of what you get: 8 GB vs 32 GB negligible, neither is enough space if you plan to buy digitial, Nintendoland has been replaced by other pack in games, and a few pieces of negligible plastic stands. It's not even like they discounted the basic models to $250. They created new bundles, they didn't drop the price.

Wii U needs a real price drop this holiday season.

Edited on by blaisedinsd

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Jmaster

blaisedinsd wrote:

8 GB vs 32 GB negligible, neither is enough space if you plan to buy digitial,

Actually, the 8 gig model (effectively 5 gigs) didn't even have enough storage if you just bought some eShop games and downloaded some demoes. The $300 launch bundle was [not going to be censored again], and then they dropped the actually decent bundle down to the same price. That counts as a price drop in my book.

Jmaster

DefHalan

Jmaster wrote:

blaisedinsd wrote:

8 GB vs 32 GB negligible, neither is enough space if you plan to buy digitial,

Actually, the 8 gig model (effectively 5 gigs) didn't even have enough storage if you just bought some eShop games and downloaded some demoes. The $300 launch bundle was [not going to be censored again], and then they dropped the actually decent bundle down to the same price. That counts as a price drop in my book.

That counts as a price drop in most people's books

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

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